Search found 19 matches

by hyperblue
Fri Sep 10, 2010 11:58 pm
Forum: Metal Gear Series
Topic: MSF Logo (peace walker) in high quality?
Replies: 6
Views: 3871

Re: MSF Logo (peace walker) in high quality?

Hi, I don't know if it still matters to have the logo, but a B&W version of it was in the art book for the US Limited edition. I scanned it for you to take a look at.
by hyperblue
Sat Sep 26, 2009 6:25 pm
Forum: Policenauts
Topic: Feature requests for future versions
Replies: 113
Views: 114053

Re: Feature requests for future versions

Feature Request: Fix "god" grammar errors. My feature request is a grammar issue. I loved the entire translation--I thought it flowed VERY well, but it really annoyed me when there were phrases like "thank god" without proper capitalization. Grammar-wise "God" should be...
by hyperblue
Sat Sep 26, 2009 5:54 pm
Forum: Policenauts
Topic: • Policenauts Veterans Thread: Sign Here Ifu Beat The Game •
Replies: 95
Views: 75721

Re: • Policenauts Veterans Thread: Sign Here Ifu Beat The Game •

Just beat the game. One word: Amazing! I had high hopes and expectations for this game and it was everything I could ask for in character development, story, action, difficulty and music. Artemio, SlowBeef, and the rest, thank you guys for your hard work. The translation was near perfect (I put a re...
by hyperblue
Tue Aug 25, 2009 2:15 am
Forum: Policenauts
Topic: Patch is up (v1.01 incoming)
Replies: 3822
Views: 1407230

Re: Patch is up

CONGRATULATIONS to all who worked on the patch! I thought I'd give those who are looking for a PSP conversion guide with a Policenaut's theme (complete with background music and animated icon) the link to my guide from a few months ago. Credit goes to Omega for the original background that was re-wo...
by hyperblue
Wed Jul 01, 2009 10:54 pm
Forum: Policenauts
Topic: Problem running burned Policenauts iso on real PSX
Replies: 6
Views: 4658

Re: Problem running burned Policenauts iso on real PSX

[quote="snatcher1996"]It's kind of a cartridge that needs to be plucked into the parallel port, that later Playstation models as well as the PSone lack. Turning on the console will only boot but not start a game placed into the drive, which then can be replaced by an import title or a copi...
by hyperblue
Sun Mar 08, 2009 8:49 pm
Forum: Policenauts
Topic: Patch is up (v1.01 incoming)
Replies: 3822
Views: 1407230

Re: Current Project Status (1/14/09): Alpha Testing

Oh, I see. Btw, does Policenauts works on this NTSC US PS model? With a modded trick, of course.... It should. But you need to be able to boot backups. I've gone with this shop recently for PS2 stuff. They ship out quick to the U.S. from Canada: http://www.gocybershopping.com/customer/product.php?p...
by hyperblue
Sun Feb 15, 2009 3:23 pm
Forum: Policenauts
Topic: Patch is up (v1.01 incoming)
Replies: 3822
Views: 1407230

Re: Current Project Status (1/14/09): Alpha Testing

20 more holes in my soul left to close up... Then Hideo Kojima produced gaming bliss. On a related note, any good psx emulators for OS X? I just bought a macbook and it would be great to be able to play policenauts on the fly :) Well, pSXauthor promised that a friend of his would work on a Mac port...
by hyperblue
Wed Feb 04, 2009 1:39 am
Forum: Policenauts
Topic: Patch is up (v1.01 incoming)
Replies: 3822
Views: 1407230

Re: Current Project Status (1/14/09): Alpha Testing

robertwarnes91 wrote:Nice work, Hyper blue could you tell me how you created the animated icon? Mine always turn out in black and white.
Thanks!

I PM'd you my guide. FYI, this is a pretty involved process.

P.S. Artemio? Can you please delete my accidental double post?
by hyperblue
Sun Feb 01, 2009 9:25 pm
Forum: Policenauts
Topic: Patch is up (v1.01 incoming)
Replies: 3822
Views: 1407230

Re: Current Project Status (1/14/09): Alpha Testing

hyperblue: Thanks a lot for that PSP guide. Would you mind if I reposted that elsewhere (like on the SA boards) when the patch is released or if we use that in some big "How to Play Policenauts in English" FAQ? We would, of course, totally credit you. Thanks SlowBeef, and sure you can rep...
by hyperblue
Sun Feb 01, 2009 9:17 pm
Forum: Policenauts
Topic: Patch is up (v1.01 incoming)
Replies: 3822
Views: 1407230

Re: Current Project Status (1/14/09): Alpha Testing

Kirbysuperstar wrote:Camera? You should just use RemoteJoyLite.
Thanks, Kirbysuperstar. i used your tip for the finished video. :)
by hyperblue
Sun Feb 01, 2009 9:06 pm
Forum: Policenauts
Topic: Patch is up (v1.01 incoming)
Replies: 3822
Views: 1407230

Re: Current Project Status (1/14/09): Alpha Testing

Policenauts on PSP: The Guide Hi Everyone, The art and convert guide is complete, please continue reading if you would like to play Policenauts on your "unlocked" PSP. As said before, I'm putting this together in anticipation of the patch release. [ Note: This guide will not cover the PSP ...
by hyperblue
Sat Jan 31, 2009 2:00 am
Forum: Policenauts
Topic: Patch is up (v1.01 incoming)
Replies: 3822
Views: 1407230

Re: Current Project Status (1/14/09): Alpha Testing

Hi Guys, Okay, so the menu is done, and thanks for the info for Omega. Hopefully he writes back so i can swap out the BG imange ;) This is a static preview: Picture 2.png But, I know you'd like a video, so I just uploaded one: http://www.youtube.com/watch?v=_p8xK4ehkqs I couldn't get a very good vid...
by hyperblue
Thu Jan 29, 2009 4:51 pm
Forum: Policenauts
Topic: Patch is up (v1.01 incoming)
Replies: 3822
Views: 1407230

Re: Current Project Status (1/14/09): Alpha Testing

Thanks, but the art is all Policenauts.net. I just manipulated it a bit.

Yes, I can make a video later, but I have no idea as to the output quality =)
As far as an animated icon, yes it's possible, but I thought it would be best just to have the game cover as the icon.
by hyperblue
Thu Jan 29, 2009 4:40 pm
Forum: Policenauts
Topic: Patch is up (v1.01 incoming)
Replies: 3822
Views: 1407230

Re: Current Project Status (1/14/09): Alpha Testing

For those wanting to play Policenauts on their "unlocked" PSPs... I'm working on a little guide for how to do this, from the disc image conversion to adding a PSP menu, in anticipation of the translation release. I have put together a customized PSP menu package already with background mus...
by hyperblue
Sun Jul 27, 2008 3:11 pm
Forum: Policenauts
Topic: Patch is up (v1.01 incoming)
Replies: 3822
Views: 1407230

Re: Current Project Status (English Screenshots & Trailers)

Pizuz, so what you are saying is that one must be creative in deleting existing data in order to fit what needs to go in?
by hyperblue
Sat Jul 26, 2008 2:33 pm
Forum: Policenauts
Topic: Patch is up (v1.01 incoming)
Replies: 3822
Views: 1407230

Re: Current Project Status (English Screenshots & Trailers)

The discussions on text fitting and memory issues have made me curious about the PlayStation platform versus the Saturn. A question for the programmers: In your opinion, if this project had been developed for the Saturn platform, would the same text fitting/memory problems exist? I remember some gam...
by hyperblue
Sat Mar 04, 2006 6:09 pm
Forum: Snatcher
Topic: English version of Snatcher running on the PSP fMSX emulator
Replies: 51
Views: 27971

Can't Load any Save

Hi, I've tried everything to load a saved game and I'm getting nowhere. Any help would be appreciated. I am using the English translated 4 disk set from here: http://www.caetano.eng.br/snatcher/ I saved my game to Metal Gear, using disk 1 (not disk 0) and it said it was sucessful. When booting from ...
by hyperblue
Fri Feb 04, 2005 11:55 pm
Forum: Policenauts
Topic: Patch is up (v1.01 incoming)
Replies: 3822
Views: 1407230

Video is not Quicktime, it's AVI

Look at this: RIFF¸‡AVI LIST(hdrlavih8¢-€€@” ˜¡,G"˜ç"  '"LISTtstrlstrh8vidsDUCK This is text from a Hex Editing program. All the video is in avi format using the DUCK codec. I remember a long time ago there was a Duck viewer floating around, but I don't know about an encoder. -Hyperb...