Search found 8 matches

by infinityBCRT
Tue Mar 30, 2010 6:31 am
Forum: Policenauts
Topic: Report issues here
Replies: 203
Views: 155393

Re: Report issues here

Honestly I think I noticed that last issue because I was playing the game with a mouse and I found it nearly impossible to beat that bike chase. Once I switched to a controller and started using auto-aim I beat it easily. I had to see that segment where Ed says "Watch you don't fall!" like...
by infinityBCRT
Mon Mar 15, 2010 8:55 am
Forum: Policenauts
Topic: Report issues here
Replies: 203
Views: 155393

Re: Report issues here

I thought some of the translations were off or even cringeworthy. Quoted for Truth? For the Win? I don't know why those were ever decided to be put in. Also it seems like some swearing was inserted just for the hell of it. On the moon I believe Jonathan or Ed yells "Salvatore!" but the tra...
by infinityBCRT
Mon Aug 24, 2009 10:32 pm
Forum: Policenauts
Topic: • Theorectically: Patched Policenauts ISO on PS3 Possible? •
Replies: 18
Views: 10256

Re: • Theorectically: Patched Policenauts ISO on PS3 Possible? •

Here's the deal. I've heard - but not confirmed - you can mod your PS3 to make the swap method work so you can play PS2 backups. I don't think it'll work for PS1. You can play the Japanese one with PSN network, but the thing is, they locked that down really tight with DRM, so I don't think it's pos...
by infinityBCRT
Mon Aug 24, 2009 10:09 pm
Forum: Policenauts
Topic: Policenauts Emulation Guide
Replies: 136
Views: 148269

Re:

I was emulating my policenauts today and i followed instructions that is in the first post of this topic. But i have to say that the game plays much smoother and with no problems during cutscenes by using these plugins: Sound plugin: Eternal SPU Plugin Video plugin: Pete's Soft GPU-plugin I recomme...
by infinityBCRT
Mon Aug 24, 2009 9:54 pm
Forum: Policenauts
Topic: My ePSXe settings
Replies: 35
Views: 20335

Re: My ePSXe settings

This is pretty disheartening but Policenauts does not work for me. The cutscenes keep locking up my PC from anywhere for 5-30 seconds and then start playing again. Its impossible for me to get through even the opening cutscene. Can someone who has the game working properly post ALL of their setting...
by infinityBCRT
Mon Aug 24, 2009 9:35 pm
Forum: Policenauts
Topic: My ePSXe settings
Replies: 35
Views: 20335

Re: My ePSXe settings

This is pretty disheartening but Policenauts does not work for me. The cutscenes keep locking up my PC from anywhere for 5-30 seconds and then start playing again. Its impossible for me to get through even the opening cutscene. Can someone who has the game working properly post ALL of their settings...
by infinityBCRT
Mon Jun 08, 2009 10:41 am
Forum: Policenauts
Topic: Patch is up (v1.01 incoming)
Replies: 3822
Views: 1416381

Re: Current Status (4/26/09): 1 Bug Till Beta

Hmm, but isn't this unsafe? Maybe it will work most of the time but once in a while its plausible that the memory access wasn't completed in time. It's not exactly a timing issue like "it will take the processor 0.60 ms to read from memory." The notion is the processor can do Fetching, De...
by infinityBCRT
Mon Jun 08, 2009 8:47 am
Forum: Policenauts
Topic: Patch is up (v1.01 incoming)
Replies: 3822
Views: 1416381

Re: Current Status (4/26/09): 1 Bug Till Beta

In a real chip, though, it's doing stuff in parallel, so: FIEMW (lbu) FIEMW (bne) (Fetch instruction, Instruction decode, Execute, Memory access, Writeback - in previous example, lbu is doing memory access simultaneously while bne is actually executing.) So the branch executes (E) while the previou...