Search found 44 matches

by Newtype
Fri Apr 19, 2019 2:49 pm
Forum: Policenauts
Topic: Emulation guide for Policenauts (2018 and beyond)
Replies: 5
Views: 17596

Re: Emulation guide for Policenauts (2018 and beyond)

Thank you a lot of this. It's well explained and I think it should be stickied. Mouse control in the game isn't perfect, but I find that leaving it at Medium in the game's options and reducing Mouse Sensitivity to 85% in RetroArch makes things more tolerable.
by Newtype
Mon Sep 21, 2009 5:28 am
Forum: Policenauts
Topic: Save States
Replies: 6
Views: 3254

Re: Save States

best name ever wrote:The ePSXe has problems doing save states with Policenauts.
Just create a folder named "S" in the sstates folder and all the problems will be solved.
by Newtype
Wed Sep 02, 2009 8:36 pm
Forum: Policenauts
Topic: About the Shooting Range...
Replies: 4
Views: 4341

Re: About the Shooting Range...

You can get Meryl to show up in Act 2 if you get over 200 points in Training Mode, but you can't have looked at her boobs up to that point. If I got over 550 points in Act 1 but didn't play with her boobs, will she show up in Act 2? I'm asking 'cause I saw an older post where you wrote this: You ca...
by Newtype
Wed Sep 02, 2009 9:12 am
Forum: Policenauts
Topic: About the Shooting Range...
Replies: 4
Views: 4341

Re: About the Shooting Range...

Thanks for the info!

Too bad the 20-bullet clip is only for Combat Mode. I would've liked having a clip like that during the whole game.
by Newtype
Tue Sep 01, 2009 5:59 pm
Forum: Policenauts
Topic: One screenshot, three questions.
Replies: 11
Views: 5031

Re: One screenshot, three questions.

Ya, I have XP. Yours looked like mine, except you had scanlines turned on, which darkens the image. I tried scanlines too, but I didn't like it. I didn't see the point. 2xSai does help a little. I noticed the subs were a little less blocky when it's turned on. However, I don't know if it has a big i...
by Newtype
Tue Sep 01, 2009 4:39 pm
Forum: Policenauts
Topic: One screenshot, three questions.
Replies: 11
Views: 5031

Re: One screenshot, three questions.

Here's what it looks like for me. 960x720, no shader effects.

Image
by Newtype
Tue Sep 01, 2009 3:27 pm
Forum: Policenauts
Topic: About the Shooting Range...
Replies: 4
Views: 4341

About the Shooting Range...

Are there things you can unlock or trigger in the shooting range? - I got to see all the portrait targets in Target Mode. - I saw Dave and Tony shoot. - I got the 550 points in Training Mode Level 2. Are there other things? Like, can I see Meryl or Ed shoot or can I unlock or trigger some things by ...
by Newtype
Fri Aug 28, 2009 10:38 am
Forum: Policenauts
Topic: answering machine at beginning
Replies: 5
Views: 2680

Re: answering machine at beginning

That must be the only thing I don't like about this game. If you wanna click on everything and hear everything, it's risky 'cause you could trigger the next scene without knowing and you miss stuff that can be interesting. They should have given you the option of moving on to the next scene or not.
by Newtype
Fri Aug 28, 2009 10:34 am
Forum: Policenauts
Topic: Feature requests for future versions
Replies: 113
Views: 113939

Re: Feature requests for future versions

Frogacuda wrote:
akakak4747 wrote:Until I got the savedstates to work on epsxe and just click on everyone and got it done with.
How did you get savestates working? I couldn't figure out why they weren't working.
Create a folder called "S" in the sstates folder.
by Newtype
Thu Aug 27, 2009 6:35 pm
Forum: Policenauts
Topic: Feature requests for future versions
Replies: 113
Views: 113939

Re: Feature requests for future versions

Well, a localized work is a marriage between the original writer and the translator. As I was unable to consult with the original writer, I had to go with how I felt. I'm sorry you didn't enjoy it. That's so true. Anyone who's at least done translation once in his life, no matter the languages invo...
by Newtype
Thu Aug 27, 2009 6:30 pm
Forum: Policenauts
Topic: Report issues here
Replies: 203
Views: 153172

Re: Report issues here

akakak4747 wrote: If u are using epsxe 1.7 and can't save states for some reason creating a folder named "s" in the savedstates folder makes it work.

http://forums.ngemu.com/epsxe-discussio ... state.html
That's great info! Thanks! It should be written in the patch's readme or something.
by Newtype
Wed Aug 26, 2009 8:20 pm
Forum: Policenauts
Topic: My ePSXe settings
Replies: 35
Views: 20299

Re: My ePSXe settings

I think it's on all cutscenes, but you can't really notice it in the first two. It becomes very obvious for me during the car explosion, Lorriane's death, and first meeting with Ed. It gets worse as the movies play, they start in sync then gradually drift. P.E.Op.S. is the same except the drift is ...
by Newtype
Wed Aug 26, 2009 7:42 pm
Forum: Policenauts
Topic: My ePSXe settings
Replies: 35
Views: 20299

Re: My ePSXe settings

I have a question. What is wrong with ePSXe SPU Core v1.7.0? I don't hear any difference in sound compared to the other plugins and I can ESC and Continue perfectly when I use it. I was using it at first too, and yeah it seemed pretty good except sync in the FMVs was way off. P.E.Op.S. isn't perfec...
by Newtype
Wed Aug 26, 2009 6:10 pm
Forum: Policenauts
Topic: My ePSXe settings
Replies: 35
Views: 20299

Re: My ePSXe settings

I have a question. What is wrong with ePSXe SPU Core v1.7.0? I don't hear any difference in sound compared to the other plugins and I can ESC and Continue perfectly when I use it.
by Newtype
Wed Aug 26, 2009 4:27 pm
Forum: Policenauts
Topic: My ePSXe settings
Replies: 35
Views: 20299

Re: My ePSXe settings

slowbeef wrote:Try Eternal SPU with ASync off - that's apparently been getting good results.
I tried it. The game doesn't freeze anymore, but the sound goes out of sync :(
by Newtype
Wed Aug 26, 2009 4:16 pm
Forum: Policenauts
Topic: My ePSXe settings
Replies: 35
Views: 20299

Re: My ePSXe settings

Frogacuda wrote:That's the version I'm using. You on XP?
Never mind. It does it for me too. The sounds stops and the game freezes. I thought it didn't do that before, weird. I'll try what slowbeef said.
by Newtype
Wed Aug 26, 2009 1:13 pm
Forum: Policenauts
Topic: Feature requests for future versions
Replies: 113
Views: 113939

Re: Feature requests for future versions

I don't speak Japanese, but I think there are subtitles missing at some point in the opening cut scene. I think the narrator mentions the date when the Policenauts started working in space, but there are no subs that tell us what the date is.
by Newtype
Wed Aug 26, 2009 1:07 pm
Forum: Policenauts
Topic: Report issues here
Replies: 203
Views: 153172

Re: Report issues here

About the tearing glitch, I'm not sure 'cause I didn't specifically check for that, but I don't think it does it with e}i{ Video Plugin. However, I don't understand that plugin so I don't use it.
by Newtype
Wed Aug 26, 2009 1:05 pm
Forum: Policenauts
Topic: My ePSXe settings
Replies: 35
Views: 20299

Re: My ePSXe settings

Frogacuda, P.E.Op.S. DSound Audio SPU Version 1.9 doesn't do that for me when I press Esc and come back.
by Newtype
Tue Aug 25, 2009 8:50 pm
Forum: Policenauts
Topic: One screenshot, three questions.
Replies: 11
Views: 5031

Re: One screenshot, three questions.

Alright. Sorry for the late reply, I was doing some exhaustive testing and this is the best I can do. I think it's good. I followed Artemio's advice and adjusted the resolution and I followed Snatcher42's advice for 2xSai filtering, which I do believe helps a little. New Configuration http://i305.ph...
by Newtype
Tue Aug 25, 2009 7:24 pm
Forum: Policenauts
Topic: One screenshot, three questions.
Replies: 11
Views: 5031

Re: One screenshot, three questions.

Artemio wrote:Try using the recommended emu and settings, that's what we got best results with.
About those recommended settings, I never did find them. Where were they posted?
by Newtype
Tue Aug 25, 2009 6:14 pm
Forum: Policenauts
Topic: One screenshot, three questions.
Replies: 11
Views: 5031

One screenshot, three questions.

Hi! I would like to say a huge thank you to everyone who worked on the patch and to all the people who are helping on this forum. System Specs Processor: Intel Core 2 Duo 2x 2.20GHZ Memory: 2GB Operating System: Windows XP Pro SP3 Video Card: NVIDIA GeForce 7300GT 256mb Emulation Emulator: ePSXe v1....
by Newtype
Tue Aug 25, 2009 3:37 pm
Forum: Policenauts
Topic: Report issues here
Replies: 203
Views: 153172

Re: Report issues here

During the credits movie in the prologue I get these small graphical glitches. Whenever text appears, there's some small but noticeable clipping/tearing (not sure what to call it). I'm playing it on my ps2. I got that same problem too! It's really bugging me. I'm playing on ePSXe and it does it wit...
by Newtype
Tue Aug 25, 2009 10:53 am
Forum: Policenauts
Topic: My ePSXe settings
Replies: 35
Views: 20299

Re: My ePSXe settings

What's the best resolution for someone who's using ePSXe with a 17 inch monitor? I tried playing at 1024x768 and 640x480, but everything was fugly. I find 320x240 to be so small and hard to enjoy the game at that size, though. Also, should I use 16bit Color or 32bit?
by Newtype
Mon Aug 24, 2009 10:06 pm
Forum: Policenauts
Topic: My ePSXe settings
Replies: 35
Views: 20299

Re: My ePSXe settings

I see, I understand now. Thanks to all for the help. infinityBCRT: Wish I could fully help you but I haven't started a game yet. However, I did manage to get through the beginning cut scene all the way to the menu screen without a problem. I have the same settings as Slowbeef posted except I use a b...