Search found 43 matches

by mrgone
Mon Jan 09, 2012 2:54 pm
Forum: Snatcher
Topic: snatcher save states for picodrive
Replies: 2
Views: 2089

Re: snatcher save states for picodrive

i turned frame-skip from auto to 0, picodrive slowed down enough
by mrgone
Mon Sep 12, 2011 6:30 am
Forum: Snatcher
Topic: SDATCHER
Replies: 32
Views: 12519

Re: SDATCHER

listened just now it's very nicely done, music and all, though i only understand the easier sentence fragments, so i do not grasp the story at all :) as a "radio play", it reminds me of the german "the last detective" a scifi radio play from the '80, it came on public radio. the ...
by mrgone
Fri Apr 01, 2011 2:55 am
Forum: Kojima Productions Discussion
Topic: Hideo Kojima is the New VP at Konami!
Replies: 6
Views: 10892

Re: Hideo Kojima is the New VP at Konami!

correction: he is one of the VPs
by mrgone
Fri Nov 12, 2010 5:31 am
Forum: General Gaming
Topic: Your personal top 10 games?
Replies: 31
Views: 16441

Re: Your personal top 10 games?

in no particular order:
chrono trigger
chrono cross
metal gear solid 1
policenauts
schleichfahrt (english title: archimedean dynasty)
elemental gearbolt
metal slug 3
amped 2
burnout revenge
tetris (gameboy mono)
by mrgone
Sun Oct 18, 2009 11:51 pm
Forum: General Gaming
Topic: Sega Dreamcast
Replies: 6
Views: 4587

Re: Sega Dreamcast

87th wrote:Maken X, Virtual-On Oratorio Tangram and Lack Of Love are all lovely obscure games that I've been meaning to pick up for a while.

Virtual-On Oratorio Tangram will suck, if you don't have the twin stick
by mrgone
Mon Sep 14, 2009 4:12 am
Forum: Policenauts
Topic: • Policenauts Veterans Thread: Sign Here Ifu Beat The Game •
Replies: 95
Views: 70481

Re: • Policenauts Veterans Thread: Sign Here Ifu Beat The Game •

finally beat the game (on a psp) took that long, because i restricted myself to play only on the train to and from work which meant 1 hour of play per day but game is just great a shame konami didn't release an english version (but i know why: mel gibson, danny glover & gary busey were too expen...
by mrgone
Mon Aug 31, 2009 5:48 am
Forum: Policenauts
Topic: Patch is up (v1.01 incoming)
Replies: 3822
Views: 1387314

Re: Patch is up

Guys i am confused with the PSP version. You create two different eboots, one on each ISO or is it one eboot that contains the whole game? With popstation i made an eboot of the first iso. i couldn't do the second. Thanks firmware version of 3.71+ support eboots with multiple discs in them. not eve...
by mrgone
Sun Aug 30, 2009 2:43 am
Forum: Policenauts
Topic: PSP Policenauts help
Replies: 9
Views: 6190

Re: PSP Policenauts help

thanx for the at3
that was the final part, that was missing from my eboot :)
by mrgone
Sun Aug 30, 2009 2:42 am
Forum: Policenauts
Topic: Policenauts fanart thread? PLZ.
Replies: 59
Views: 35682

Re: Policenauts fanart thread? PLZ.

Very good, fellow spoony! Now we only need to make Jonathan change into Riggs and we are set. Thanks, man! And Gillian turning into Deckard?! That gives me an awesome idea... As for Jonathan turning into Riggs... (Oh gawd...I just had to) http://forums.junkerhq.net/download/file.php?id=1482&t=1...
by mrgone
Sat Aug 29, 2009 3:06 pm
Forum: Policenauts
Topic: My Custom PSP EBOOT Menu Pictures
Replies: 6
Views: 4550

Re: My Custom PSP EBOOT Menu Pictures

only tried the first one.
that didn't work
after i renamed the zip to rar, winrar said "unexpected end of archive" but i saw a file listing (3 files, probably incomplete as well)
file had a "PK" header for PKZIP, though, very strange


here are my pics
by mrgone
Fri Aug 28, 2009 3:33 am
Forum: Policenauts
Topic: answering machine at beginning
Replies: 5
Views: 2679

Re: answering machine at beginning

uuh. my first spoiler post
Spoiler:
in essence, this is the content of the messages
  • i dont need your services
  • i kill you
  • you suck
by mrgone
Tue Aug 25, 2009 11:36 pm
Forum: Policenauts
Topic: Feature requests for future versions
Replies: 113
Views: 108857

Re: Feature requests for future versions

Snatcher42 wrote:Good idea, bishopcruz! I don't know if it's easy, hard, or even possible, and I don't know if it's something the patch team would want to do... but I'd love to have some "cheat" options. ;)
its a playstation game!
someone will come up with action replay codes, i'm sure
by mrgone
Mon Aug 24, 2009 6:55 am
Forum: Policenauts
Topic: Patch is up (v1.01 incoming)
Replies: 3822
Views: 1387314

Re: Patch is up

damn you all playing right now :) i am at work and cannot play
by mrgone
Mon Aug 10, 2009 3:08 am
Forum: Policenauts
Topic: Policenauts Emulation Guide
Replies: 136
Views: 143592

Re: Policenauts.net Emulation Guide

i guess, it will take some time, until the psp go gets "opened up" for unsigned software (psx AND psp)
if it gets opened at all
by mrgone
Tue Jul 14, 2009 12:38 am
Forum: Policenauts
Topic: Problem running burned Policenauts iso on real PSX
Replies: 6
Views: 4657

Re: Problem running burned Policenauts iso on real PSX

you said, you ripped your original using "isoproducer" did it make an .ISO ?
thats wrong (iso is a filesystem representation, but psx discs do not honor the filesystem, but use something own)
you need to make an .img or a .bin with .cue like cdrwin (the real classic for psx)
by mrgone
Wed May 27, 2009 1:42 am
Forum: Boktai
Topic: Which of you have Boktai 3
Replies: 12
Views: 15725

Re: Which of you have Boktai 3

i own boktai 1 + 2 , but the second one bored the hell outta me, when i lost the gun ( which is pretty early in the game ). i hated the sword. i started lunar knights, liked it, but missed the solar sensor functionality. i think i still gone play it sometime. rant of a translation/hacking-noob: we n...
by mrgone
Wed Oct 15, 2008 6:53 am
Forum: Policenauts
Topic: Patch is up (v1.01 incoming)
Replies: 3822
Views: 1387314

Re: Current Project Status

Andrigaar wrote: Don't feel like giving the Mato-style story with all the coding jargon none of us understand?
:|
not everyone :D
by mrgone
Thu Aug 21, 2008 1:02 am
Forum: General Gaming
Topic: Blade Runner Game
Replies: 48
Views: 162040

Re: Blade Runner Game

the game is awsome, it has 7 different endings IIRC.

a friend of mine was a replicant (in his ending), i wasn't.
by mrgone
Mon Jun 02, 2008 12:41 am
Forum: Policenauts
Topic: Policenauts PC-9821 emulation guide
Replies: 23
Views: 16167

Re: Policenauts PC-9821 emulation guide

i do not know the emulator used, and i never tried pc98 emulation,

but burning a bin/cue-files combo as files onto a CD sounds just wrong to me, as these two files represent a cd-image already
by mrgone
Fri Apr 18, 2008 5:00 am
Forum: Policenauts
Topic: Jesse's easy guide for Policenauts emulation on Windows/Mac!
Replies: 18
Views: 11294

Re: Jesse's easy guide for Policenauts emulation on Windows/Mac!

you just patch your ps1 image before converting it to psp
by mrgone
Wed Mar 19, 2008 3:53 am
Forum: Snatcher
Topic: Could you play the PC engine version on the PSP?
Replies: 4
Views: 2213

i second the "it's a pain to set up"-part
by mrgone
Tue Mar 18, 2008 8:54 am
Forum: Boktai
Topic: boktai 3 (gba) partial translation patch
Replies: 0
Views: 8299

boktai 3 (gba) partial translation patch

for details go here:

http://z4.invisionfree.com/BoktaiOnline ... topic=2691

i thought, a separate thread is in this case better than a reply
by mrgone
Tue Mar 18, 2008 1:17 am
Forum: Boktai
Topic: Boktai 3 translation help.
Replies: 11
Views: 18697

hurray
i just found out, that there is a beta patch for boktai 3 ( shinbok)

http://z4.invisionfree.com/BoktaiOnline ... topic=2691
by mrgone
Mon Feb 25, 2008 8:45 am
Forum: General Gaming
Topic: I've just bought an Xbox
Replies: 18
Views: 7992

is there any sega cd emu ?
wanna play snatcher on the big screen :)
by mrgone
Wed Feb 13, 2008 4:13 am
Forum: Snatcher
Topic: Question about Snatcher Pilot Disk
Replies: 8
Views: 2932

i can only guess, as i have not played the pilot disc, but maybe they mean "first act"