Search found 1279 matches
- Sun Aug 30, 2009 11:41 am
- Forum: Snatcher
- Topic: I'd like to see a HD re-release
- Replies: 4
- Views: 2120
Re: I'd like to see a HD re-release
Yes. This has been discussed many times before, but I doubt Konami would do such a thing, since they have probably forgotten about it by now. If anything, it's Project S that is worth looking out for, hopefully (if it ever sees the light of day). That's supposed to be a joint project between Kojima ...
- Sun Aug 30, 2009 4:37 am
- Forum: Policenauts
- Topic: The ending explained...
- Replies: 20
- Views: 8133
Re: The ending explained...
Not true, big boss was just evil in metal gear 1 and 2. Snatchers were just red evil comunist robots who wanted to take on the world. And the thing with the boss's bone narrow could be just a trap to attract Johanatan to the final duel. Indeed, but keep in mind that MG1 had barely any plot and MG2'...
- Sun Aug 30, 2009 4:29 am
- Forum: Policenauts
- Topic: Snatcher characters in Policenauts?
- Replies: 10
- Views: 4725
Re: Snatcher characters in Policenauts?
"A surveillance camera?" I lol'd at that reference. Was that in the original script, or was it reworded by Marc to make it a neat reference in the game?
- Sat Aug 29, 2009 1:20 pm
- Forum: Policenauts
- Topic: Report issues here
- Replies: 203
- Views: 155678
Re: Report issues here
My best advice to you is don't use save states; just use the memory cards to save instead... The game will freeze if use esc at any time, especially during the spoken dialogue, shootouts or puzzle sequences. That's just a fault on the emulators part I;m afraid and beyond anything that the developers...
- Sat Aug 29, 2009 1:17 pm
- Forum: Policenauts
- Topic: The ending explained...
- Replies: 20
- Views: 8133
Re: The ending explained...
It's okay Marc, a lot of people want things explicitly spelt out to them now that Metal Gear villains typically like to go on about everything in uber detail. This isn't Metal Gear, so go play that if you want the game to force the villains motives down your neck.
- Sat Aug 29, 2009 1:12 pm
- Forum: Policenauts
- Topic: I Dare You...
- Replies: 3
- Views: 2012
Re: I Dare You...
Okay, I gave my own challenge a go and it took me 11 tries! Yikes. Has anyone else failed so many times that ED gets to try the diffusal? But instead the maze changes to something super simplistic and ED says something like watch this. And he removes the magnetic sensor rotates it around that rectan...
- Sat Aug 29, 2009 5:17 am
- Forum: Policenauts
- Topic: Patch is up (v1.01 incoming)
- Replies: 3822
- Views: 1417272
Re: Patch is up
I just finished the game. Took me 13 hours. Thank you so much guys. I truly enjoyed every minute of it. Has anyone gotten the 550 points in the shooting range? Do you actually win anything from Meryl? Yes. If you have Jonathan keep staring at Meryl's breasts then she'll make a bet with you that if ...
- Sat Aug 29, 2009 5:14 am
- Forum: Policenauts
- Topic: I Dare You...
- Replies: 3
- Views: 2012
I Dare You...
Act 2 end spoilers: I dare anybody to use the mouse through the entire bomb defusal sequence without getting any help off Ed. It is possible, since there is a demo of Ed doing the maze sequence with what appears to be a mouse (most likely done by one of the developers on the game)! When you do it, t...
- Fri Aug 28, 2009 6:50 pm
- Forum: Policenauts
- Topic: Feature requests for future versions
- Replies: 113
- Views: 115956
Re: Feature requests for future versions
Honestly, all these complaints about this slang is just silly. It's sparsely in the game, and it's not like Jonathan is saying "O-M-G-W-T-F?" to the plot twists, it's just him saying things that would be perhaps standard to the world that these characters live in. I dunno, it didn't bother...
- Fri Aug 28, 2009 12:16 pm
- Forum: Policenauts
- Topic: So What Do We All Think of The Game?
- Replies: 2
- Views: 1888
Re: So What Do We All Think of The Game?
Oh, don't worry. The investigation definitely picks up in Act 2. Don't want to spoil it, but just what you're asking for "puzzles, action") is right around the corner! I agree the game takes its time. Then again, Froggy is right; it's actually not as slow as some other Japanese adventure t...
- Fri Aug 28, 2009 12:12 pm
- Forum: Policenauts
- Topic: answering machine at beginning
- Replies: 5
- Views: 2688
Re: answering machine at beginning
^Oh, I dunno about that being a flaw, personally I like that part of it; makes for replay value.
- Wed Aug 26, 2009 9:44 am
- Forum: Policenauts
- Topic: Patch is up (v1.01 incoming)
- Replies: 3822
- Views: 1417272
Re: Patch is up
^What he said. One thing I love about Marc's translation is how everybody speaks differently (some are brash and rude, some are polite) and have their own accents; Gates with his thick English slang, Toscanini with his New Yo i rk, Redwood is purely cold (just like his voice acting). It really adds ...
- Tue Aug 25, 2009 1:55 pm
- Forum: Policenauts
- Topic: Feature requests for future versions
- Replies: 113
- Views: 115956
Re: Feature requests for future versions
Oh man, if you guys don't want to do the PC-98 version (I'd imagine that ancient piece of hardware would be next to impossible anyhow) then PLEASE could you do a translation of the Japanese script for us to gander at (you've said before the script is different, and is by far the longest). Aside from...
- Mon Aug 24, 2009 12:48 pm
- Forum: Policenauts
- Topic: Report issues here
- Replies: 203
- Views: 155678
Re: Report issues here
Just a heads up: LiquidPolicenaut (from here) has uploaded a video on how to seamlessly create a patch with no problems (use ImgBurn).
- Mon Aug 24, 2009 7:51 am
- Forum: Policenauts
- Topic: Report issues here
- Replies: 203
- Views: 155678
Re: Report issues here
Hey guys, I've had the opposite effect from most of you in this thread claiming that the E}I{'s 0.98 plug-in causes the game to crash at shooting sequences. In fact, when I try and use Pete's OpenGL2 Driver 2.7 at all, it crashes right off the bat. The E}I{'s 0.98 plug-in actually works smoothly on...
- Mon Aug 24, 2009 7:50 am
- Forum: Policenauts
- Topic: Patch is up (v1.01 incoming)
- Replies: 3822
- Views: 1417272
Re: Patch is up
Going through the game now, it just seems so damn surreal to be playing Policenauts after this wait. Wow. Unbelievable. The amount of work that you guys must have done (just by seeing how much text there is in this game...yikes) is so beyond any amount of thanks that can be said, but honestly, this ...
- Mon Aug 24, 2009 12:21 am
- Forum: Policenauts
- Topic: Report issues here
- Replies: 203
- Views: 155678
Re: Report issues here
Hey guys, I've had the opposite effect from most of you in this thread claiming that the E}I{'s 0.98 plug-in causes the game to crash at shooting sequences. In fact, when I try and use Pete's OpenGL2 Driver 2.7 at all, it crashes right off the bat. The E}I{'s 0.98 plug-in actually works smoothly on ...
- Sun Aug 23, 2009 1:43 pm
- Forum: Policenauts
- Topic: Patch is up (v1.01 incoming)
- Replies: 3822
- Views: 1417272
Re: Patch is up
Right, I have a question for you guys, what is the recommended video plugin for the game (the patch works perfect for me); is it still the same one as before, or is there a new one out since the last FAQ that's better?
- Sun Aug 23, 2009 12:56 pm
- Forum: Policenauts
- Topic: Patch is up (v1.01 incoming)
- Replies: 3822
- Views: 1417272
- Sun Aug 23, 2009 6:33 am
- Forum: Policenauts
- Topic: Patch is up (v1.01 incoming)
- Replies: 3822
- Views: 1417272
Re: Release: 8/23/09, 12 PM EDT
OMFG
I take it alpha play testing proved a success? What happened to beta? LOL!
I'm speechless, seriously. All I can say is' this will be the best week ever. I'm going to be playing this like CRAZY and go as slow as I can through the game, picking up all the details in the game as I go along.
I take it alpha play testing proved a success? What happened to beta? LOL!
I'm speechless, seriously. All I can say is' this will be the best week ever. I'm going to be playing this like CRAZY and go as slow as I can through the game, picking up all the details in the game as I go along.
- Thu Aug 20, 2009 11:29 am
- Forum: Kojima Productions Discussion
- Topic: Kojima Productions New IP Revealed Soon?
- Replies: 194
- Views: 127974
Re: Kojima Productions New IP Revealed Soon?
As I said elsewhere: YEEEEEES! Finally. Old Kojima is back! New IP, Peace Walker on PS3 (oh yes, please) AND ZOE3? Ohmigod!
I know I sound like a tool, but man, this is really amazing news.
I know I sound like a tool, but man, this is really amazing news.
- Mon Aug 17, 2009 10:27 am
- Forum: Policenauts
- Topic: • Predict the Official Release Date 4 Policenauts Patch •
- Replies: 150
- Views: 37337
Re: • Predict the Official Release Date 4 Policenauts Patch •
If you don't click on those places then you can avoid 99% of that stuff. There's only one time when you can't, and you could argue it was unavoidable for the people involved. (I'm trying not to spoil anything.) But still It would be !!VERY!! nice to have it know that you can't exedentley click on t...
- Thu Aug 13, 2009 3:21 pm
- Forum: Policenauts
- Topic: • Predict the Official Release Date 4 Policenauts Patch •
- Replies: 150
- Views: 37337
Re: • Predict the Official Release Date 4 Policenauts Patch •
Wow guys, as I'm the winner and playing through it right now, I have to say it's a real masterpiece. http://farm4.static.flickr.com/3558/3350072094_b291b30577.jpg I want my little cousin to play this though, but he's only eight, could we perhaps have a parental control implemented into it, so all th...
- Mon Aug 10, 2009 9:57 am
- Forum: Snatcher
- Topic: SNATCHER - 3D Remake ***UPDATED 8-18-13*** *NEW Pics!*
- Replies: 317
- Views: 160458
Re: The "SNATCHER" MOD ***UPDATED 7-29-09*** Cell Shader Test
If anything, that's good news that you're working on other stuff as well, since that way, you can gain even more experience points when you get around to perfecting your baby (Snatcher). And Noah's artwork, wow, just WOW! I love how you adapted your art style and how it looks different from the prev...
- Mon Aug 10, 2009 9:49 am
- Forum: Policenauts
- Topic: Request
- Replies: 18
- Views: 8830
Re: Request
Seriously, that would great! How hard would that be to do? I'm betting very difficult.