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8bitsonic
Major
Joined: Sun May 08, 2005 4:35 pm Posts: 512 Location: Urine Space
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 New Snatcher PCM to WAV converter UPDATED to v 1.0.2.0
I just wanted to let everybody know that Snatcher and myself (well, mostly Snatcher) have developed a brand new custom program for converting the PCM file in Sega/Mega CD Snatcher (which contains all of the sound effects and most of the dialogue) into a regular WAV file. It's much better than the previous method, which was to use PCM2WAV, because that program lost half of the audio quality. Artemio's program restores the full audio resolution! It's quite wonderful to hear the Snatcher dialogue at your leisure in perfect quality. The page on JUNKER HQ to do this ( http://junkerhq.net/Snatcher/PCM2WAV/) will be updated soon with the program; the ZIP file will contain a Windows executable, as well as the source code to compile it for your own OS, and hopefully add more features to it (I'd like to see this program evolve into something that can extract perfect PCM audio from other Sega CD games like Willy Beamish, etc). Just a little mini-project; I hope you all have fun with this! Update: The page has been updated and SPCM2WAV is now available for download. Another update: The ZIP actually doesn't have a Mac executable; Mac users will have to compile it themselves.
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Last edited by 8bitsonic on Fri Jul 20, 2007 11:52 pm, edited 2 times in total.
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Fri Jul 20, 2007 3:38 pm |
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MrSeed
Joined: Sun Feb 25, 2007 6:28 pm Posts: 29 Location: Radboud University Nijmegen, Netherlands
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Splendid, I'm currently checking the transcriptions of the English voices of Snatcher. So a better sound quality would make the job easier. Are you going to release it, this weekend?
_________________ Advice of a RUNner: Beware Snatchers are everywhere
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Fri Jul 20, 2007 4:37 pm |
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8bitsonic
Major
Joined: Sun May 08, 2005 4:35 pm Posts: 512 Location: Urine Space
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Snatcher should update the page sometime today, perhaps within the hour...
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Fri Jul 20, 2007 4:38 pm |
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Artemio
Site Admin
Joined: Wed Oct 06, 2004 11:33 am Posts: 2940 Location: Mexico
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The page with the download is now available http://junkerhq.net/Snatcher/PCM2WAV/
Two other programs are included: one to extract each segment as an individual PCM clip (1200+ of them) and one to extract the drum samples used in the game. Enjoy =)
_________________ From the mathematical perspective, consciousness might be regarded as a second derivative of sensation. -- Terrel Miedaner
[Junker HQ]
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Fri Jul 20, 2007 6:45 pm |
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MrSeed
Joined: Sun Feb 25, 2007 6:28 pm Posts: 29 Location: Radboud University Nijmegen, Netherlands
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Thanks again. Just tested it and it works fine under windows and even under RISC OS. I only needed to change the filename extensions for the latter. 
_________________ Advice of a RUNner: Beware Snatchers are everywhere
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Fri Jul 20, 2007 7:34 pm |
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Marc
General
Joined: Thu Oct 14, 2004 2:46 am Posts: 3379
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Looking forward to checking this out... Thanks for your work, guys.
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Fri Jul 20, 2007 11:04 pm |
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Snatcher2047
Runner
Joined: Sat Oct 09, 2004 8:35 am Posts: 169 Location: The Kremlin
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Tried it out and it works great. Excellent work you guys.
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The Kremlin : A Snatcher Fan Site, est. 2000
JustinAaron.com
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Sat Jul 21, 2007 9:27 am |
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el_ash
Major
Joined: Sat Oct 23, 2004 1:13 am Posts: 561 Location: Neo Kobe
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 Re: New Snatcher PCM to WAV converter
without this tool i'd have one hell of a time ripping the sounds for the "Snatcher MOD"! with this i got everything without a HINT of music or other sound over the samples. this progz is FREAKIN AWSOME! in the immortal words of Carl from ATHF. MUCH THANX! 
_________________ "DAMN SNATCHERS!" Game Remake Map Pack
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Fri Jun 20, 2008 6:19 pm |
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Artemio
Site Admin
Joined: Wed Oct 06, 2004 11:33 am Posts: 2940 Location: Mexico
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 Re: New Snatcher PCM to WAV converter
I am really glad you found a use for it man, we had fun doing it.
You can use the second version of the program that breaks every sample, it would be more useful in such case.
_________________ From the mathematical perspective, consciousness might be regarded as a second derivative of sensation. -- Terrel Miedaner
[Junker HQ]
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Fri Jun 20, 2008 6:50 pm |
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Artemio
Site Admin
Joined: Wed Oct 06, 2004 11:33 am Posts: 2940 Location: Mexico
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 Re: New Snatcher PCM to WAV converter UPDATED to v 1.0.2.0
Today I finished a program at my office that handled WAV data, and I though "Why not fix that old Snatcher dumper to give those pcm files a header so that people can just use a regular player and have access to all the samples?". So I went back to it and changed it here's the download page. I also changed the drum sample dumper to do the same, and I added a new routine to remove all the silent files, so now you have only 1214 wav files, but every one of them is a sound sample from Snatcher. Hope you guys like it.
_________________ From the mathematical perspective, consciousness might be regarded as a second derivative of sensation. -- Terrel Miedaner
[Junker HQ]
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Tue Aug 26, 2008 5:58 pm |
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8bitsonic
Major
Joined: Sun May 08, 2005 4:35 pm Posts: 512 Location: Urine Space
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 Re: New Snatcher PCM to WAV converter UPDATED to v 1.0.2.0
Artemio wrote: Today I finished a program at my office that handled WAV data, and I though "Why not fix that old Snatcher dumper to give those pcm files a header so that people can just use a regular player and have access to all the samples?". So I went back to it and changed it here's the download page. I also changed the drum sample dumper to do the same, and I added a new routine to remove all the silent files, so now you have only 1214 wav files, but every one of them is a sound sample from Snatcher. Hope you guys like it. Yay! Now people don't have to use GoldWave!
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Tue Aug 26, 2008 10:04 pm |
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JonnyTanna
Joined: Sun Jan 25, 2009 12:47 am Posts: 64
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 (No Subject)
Saw a reference to carl and couldn't resist posting a reply... By the way, 8bit guy.. what is the name of the turtle character in your signature? Look's pretty bad ass (again to quote carl)
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Tue Feb 17, 2009 11:24 am |
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Jack
Runner
Joined: Thu May 12, 2005 7:48 am Posts: 159 Location: Outside the memory of Shadow Moses, done running...
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 Re: New Snatcher PCM to WAV converter UPDATED to v 1.0.2.0
Does the Picodrive PSP support WAV files? I played Snatcher with Mp3 files and the audio quality wasn't good indeed.
_________________ This is where freedom could have been born! - George
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Thu Apr 16, 2009 4:05 am |
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TULOA
Joined: Fri Apr 24, 2009 1:05 am Posts: 1
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 Re: New Snatcher PCM to WAV converter UPDATED to v 1.0.2.0
Curious you made this application turn PCM Audio into WAVs.
Can you make it do MP3s and/or make a MP3 a PCM?
I ask because im trying to convert the soundtrack in the Sonic CD for the Sega CD system and replace it with the soundtrack in the PC Version.
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Fri Apr 24, 2009 1:09 am |
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Artemio
Site Admin
Joined: Wed Oct 06, 2004 11:33 am Posts: 2940 Location: Mexico
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 Re: New Snatcher PCM to WAV converter UPDATED to v 1.0.2.0
Hello TULOA,
The source code is included in the package, so you can make modifications to suit it for your needs. MP3 would be useless, since it is a compressed format and you can use wav instead. I do recall that Sonic's soundtrack was encoded in a different way than Snatcher's though, so you'd probably have to figure that out yourself.
_________________ From the mathematical perspective, consciousness might be regarded as a second derivative of sensation. -- Terrel Miedaner
[Junker HQ]
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Fri Apr 24, 2009 10:52 am |
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Stratoslava
Joined: Thu Nov 13, 2008 11:01 am Posts: 43 Location: Argentina (where's that? South America, you %&%&!!!)
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 Re: New Snatcher PCM to WAV converter UPDATED to v 1.0.2.0
You know... I've always dreamt about translating this gem to spanish (my native language)... and I happen to know people who naturally speaks like most of the characters, and if that wasn't enough, some of them even know and like this game.
Is it there a way to do the exact opposite? to stuff translated dialogue in?
_________________ Titties & Beers!
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Tue Jul 28, 2009 10:03 pm |
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Artemio
Site Admin
Joined: Wed Oct 06, 2004 11:33 am Posts: 2940 Location: Mexico
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 Re: New Snatcher PCM to WAV converter UPDATED to v 1.0.2.0
Of course, the same source code will help you figure out the reverse algorithm. But audio lengths would need to match exactly.
In other words, a translation would need you to hack the game code, just as if you were translating form Japanese in many ways.
_________________ From the mathematical perspective, consciousness might be regarded as a second derivative of sensation. -- Terrel Miedaner
[Junker HQ]
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Tue Jul 28, 2009 10:09 pm |
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Thepirategamerboy12
Joined: Wed Sep 03, 2014 8:12 am Posts: 14 Location: South Carolina, USA (I wish I was in Japan)
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 Re: New Snatcher PCM to WAV converter UPDATED to v 1.0.2.0
This is some pretty useful stuff! Whenever I learn good programming skills (I only know HTML well.  ), I want to port Snatcher to MS-DOS some day in the future. (So far, I've converted every speech file into an 8 bit 10989khz Sound Blaster VOC file, and they seem to sound okay and play well without too many cycles. But that's as far as I can go for probably several years.)
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Fri Sep 05, 2014 3:05 pm |
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