SNATCHER - 3D Remake ***UPDATED 8-18-13*** *NEW Pics!*

A forum for discusion, suggestions and information on any Snatcher-related material. Music, games, versions, differences and references.

Also the space for feedback regarding the Snatcher Music Arrangements section by MrRudi.
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Re: SNATCHER - Game Mod ***UPDATED 2-11-11*** Gillian WIP +

Post by silent_snake »

Great work man!
I'm still lurking from time to time to see any updates, and these last videos and screenshots look amazing!

Keep up the good work! :)
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Re: SNATCHER - Game Mod ***UPDATED 3-1-11*** Gillian Vid!

Post by el_ash »

***UPDATE 3-1-11***

Here's a very erly low-poly animation "test" video showing Gillian Seed in action!
He WILL eventually have a better face, body, and trenchcoat etc.

You might like the music in this video LOL!

ENJOY! :mrgreen:

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Re: SNATCHER - Game Mod ***UPDATED 3-22-11*** Gillian+Metal

Post by el_ash »

***UPDATE 3-22-11***

It's that time again!
It might be a while before the next update...
A "CryEngine" upgrade/port should be happening in the next few months.
(from Crysis - CryEngine 2 to Crysis 2 - CryEngine 3)

Here's some new screens for you guys!

*Some updated "texture" work to the "Intro" shot (still low-poly WIP)
*Gillian and Metal Gear MKII hanging out (Gillian is low-poly WIP, Metal is nearly done but missing textures)

And a video showing Gillian and Metal in-game :
(non-animated...need to "rig" Metal)

ENJOY! :mrgreen:

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Re: SNATCHER - Game Mod ***UPDATED 3-22-11*** Gillian+Metal

Post by Solidé »

Omg, very nice wallpaper the first one. The neo kobe city view. I must use it soon. Thanks.
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Re: SNATCHER - Game Mod ***UPDATED 5-12-11*** Mod News!

Post by el_ash »

***NEWS 5-12-11***

2 days ago the mod was featured on Fileplanet's "Crysis mods to Cry for" : http://blog.fileplanet.com/2011/05/10/c ... o-cry-for/

The mod team has just grown +1! :mrgreen:
I've enlisted the help of a very talented 3D modeler friend who I will announce soon!
There's going to hopefully be a "Team" announcement set for the "June 6th Annual Update" that reveals the team I've been keeping a secret? :mrgreen:

The engine move happens in August, so next year should be a good year for the project! :mrgreen:
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Re: SNATCHER - Game Mod ***UPDATED 5-12-11*** Mod News!

Post by el_ash »

***UPDATE 6-7-11***

Yesterday was the 15th anniversary of the "Catastrophe" from the Sega CD version of Snatcher and the 20th anniversay for the Japanese versions!

Today I'd like to introduce the newest member of the team Dustin Moore!
He's a 3D Modeler friend that I used to work with and he does some seriously good work!
If you remember my shitty "TurboCycle" model then prepared to be BLOWN AWAY! by the quality of Dustin's current WIP below.

I've also done a bit of work on texturing Metal, and doing a very basic test "Walk-Cycle" animation for him!
Theres a new "Teaser" showing this and some of the extra work I've done to the JHQ level! (added basic "Sky Traffic" and various things)

Snatcher Mod - JHQ + Gillian + Metal #4 :



I hope you enjoy the update! :mrgreen:

More good shit to come once I move to the CryEngine 3!
Attachments
TurboCycle-1.jpg
TurboCycle-2.jpg
Gillian-+-Metal.jpg
Slightly outdated image compared to the video version lol!
Slightly outdated image compared to the video version lol!
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Re: SNATCHER - Game Mod ***UPDATED 6-7-11*** NEW Vid + Image

Post by BlackChaos »

this is really lookin great so far man , i will be rampin up my crappy lil pc to play this on cryengine 3 within the next few pay checks . :)
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Re: SNATCHER - Game Mod ***UPDATED 6-7-11*** NEW Vid + Image

Post by el_ash »

***UPDATE 7-5-11***

The CryEngine 3 tools are out! :mrgreen:

I've been playing around, but I have to re-export all the work and get it back up and running.
Here's a little work so far...maybe you can see why I pretty much HAD to move to this new build? lol!
EVERYTHING is a million times better in CE3 and more suited to my needs for the project especially the "lighting" capabilites! (which were LACKING hard in CE2).

NOTE: this is just a "test" I did using only one of my building models and NONE of the textures design or layout from the JHQ level build previously seen (yet it still looks better so far lol!).
Just imagine when I have it back up to par with my previous work etc. :mrgreen:
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Re: SNATCHER - Game Mod ***UPDATED 7-5-11*** NEW Images!

Post by Kyrill »

I can't wait to see more of this engine ! Keep up the good work ! ;)
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Re: SNATCHER - Game Mod ***UPDATED 7-5-11*** NEW Images!

Post by nickdaring »

That last pic almost looks like Old Snake hiding out in Snatcher land. :)

Great stuff.

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Re: SNATCHER - Game Mod ***UPDATED 7-5-11*** NEW Images!

Post by MunirBinJulaihi »

Great work, Ash! Really like the Turbocycle you made. Looks totally AWESOME! :D
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Re: SNATCHER - Game Mod ***UPDATED 7-5-11*** NEW Images!

Post by el_ash »

MunirBinJulaihi wrote:Great work, Ash! Really like the Turbocycle you made. Looks totally AWESOME! :D
Actually I didn't make this new Turbocycle build...
Read a few posts above and you will notice that a friend of mine "TheSydicate" (Dustin) made it :mrgreen:
The other %95 of the work is still me though lol!

He's the "Lead Vehicle Modeler" for the project now building the main "Vehicles" and maybe a few other surprises...? :-#

A little something because I thank you all for the comments!
I will not be updating much anymore for a number of reasons.

BTW: The interior shot is an old WIP "Test" and is going to look more like it does in the original game when done.
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Re: SNATCHER - Game Mod ***UPDATED 7-5-11*** NEW Images!

Post by Marc »

Been a while since I checked in on this. Looks really great. :)
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Re: SNATCHER - Game Mod ***UPDATED 7-5-11*** NEW Images!

Post by el_ash »

Well its been a while...I haven't had much time to do a whole lot of work on the project this semester ;(

Here is something just for you guys following the mod here at JHQ! :mrgreen:
This is a "Stress-Test" video I made the first week I got the CE3 in my hands in July 2011 (so its a look back in time!)



EVERYTHING shown in this video does not reflect the final product or current state!

I only had 2 buildings imported into the engine at the time with the rest being Crysis 2 assets besides "Metal" and the "Turbocycle".
It was literally thrown together, but you can see a clear visual improvement engine wise over the CE2 in this early state!

*For the fuck of it I included an image of a VERY EARLY WIP of a "Snatcher" (head) for you guys as well! :mrgreen:
It's created by "TheSyndicate" (my friend Dustin) so give him a round of applause!

I hope you enjoy! \:D/
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Re: SNATCHER - Game Mod ***UPDATED 11-8-11*** VID + A SNATCH

Post by RyuHayabusa »

Looking pretty nice. Can't wait to see the finished product!
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Re: SNATCHER - Game Mod ***UPDATED 11-8-11*** VID + A SNATCH

Post by Solidé »

We have seen a lot of these images and videos about character renders and such, and they are very cool. But what i'm curious about is what is the gameplay going to be like? =)
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Re: SNATCHER - Game Mod ***UPDATED 11-8-11*** VID + A SNATCH

Post by el_ash »

Solidé wrote:We have seen a lot of these images and videos about character renders and such, and they are very cool. But what i'm curious about is what is the gameplay going to be like? =)
There is a brief "Gameplay" section on the very first page/post of this thread that mentions some key features I'm working towards.

Think Deus Ex without so much focus on shooting shit or hacking and you have a more story and exploration driven game like Snatcher.
With the original Snatcher it's all about exploring the enviroments, finding the clues, and talking to people with some gunplay here and there.

Next year I hope to start having "Gameplay" videos though... :mrgreen:

If you really want to get into "Gameplay" stuff PM me or something...I could talk/type about it in detail for pages lol!
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Re: SNATCHER - Game Mod ***UPDATED 11-8-11*** VID + A SNATCH

Post by Marc »

el_ash wrote:
Solidé wrote:We have seen a lot of these images and videos about character renders and such, and they are very cool. But what i'm curious about is what is the gameplay going to be like? =)
There is a brief "Gameplay" section on the very first page/post of this thread that mentions some key features I'm working towards.

Think Deus Ex without so much focus on shooting shit or hacking and you have a more story and exploration driven game like Snatcher.
With the original Snatcher it's all about exploring the enviroments, finding the clues, and talking to people with some gunplay here and there.

Next year I hope to start having "Gameplay" videos though... :mrgreen:

If you really want to get into "Gameplay" stuff PM me or something...I could talk/type about it in detail for pages lol!
We speak-a the same language! :mrgreen:
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Re: SNATCHER - Game Mod ***UPDATED 11-8-11*** VID + A SNATCH

Post by el_ash »

Marc wrote: We speak-a the same language! :mrgreen:
Well it was Deus Ex (the original) that really inspired my crazy idea to make this mod back in the day! :mrgreen:

I actually started testing my idea for the mod back in 2002/2003 using the Unreal Engine SDK that came with Deus Ex!
I only built one incomplete level and then went back to planning and working on getting into modding again.

What stands out about Snatcher to me is the very real connection to the characters that you end up with while playing.
That's probably why its still one of my favorite games and also the first game I connected with on that level when I was like 13.

I hope to immerse the player in the world of Snatcher by it being in a 3D world that offers more exploration and interaction.
The original game did that well for being mostly "Text" and menu based, but imagine exploring that world in more detail with more freedom.

Well since I mentioned it I might as well show you the very first "Test" done for this project...it's been a long journey! :mrgreen:

The "Abandoned Factory" tests Unreal Engine 1.5 (2002/2003):
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Re: SNATCHER - Game Mod ***UPDATED 11-8-11*** VID + A SNATCH

Post by nickdaring »

Oh man that is so much work. You are a real champ for seeing this thing through.

Bravo.

Nick
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Re: SNATCHER - Game Mod ***UPDATED 11-8-11*** VID + A SNATCH

Post by GirianSeed573 »

Great Work, Ash!
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Re: SNATCHER - 3D Remake ***UPDATED 2-27-12*** NOW STAND ALO

Post by el_ash »

The mod is now a %100 "Stand Alone" game on the CE3 SDK, er well it will be when released (meaning no buying shit! Just PLAY!)
The CE3 SDK was recently patched (this week) and my work now runs on it instead of the Crysis 2 SDK.

This is a "Day One" quick test using imported models and the old "cry" levels...(no materials, textures, or high-poly)
It's all "old" shit, but it looks so good in the new engine...so its like going back in time lol! I can't wait to add to it.


*Thanx to SpoonyBardess for music inspiration!

It will be a while for more updates...
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Re: SNATCHER - 3D Remake ***UPDATED 2-27-12*** NOW STAND ALO

Post by Kyrill »

Wow ! Looks pretty damn good ! Can't wait to see this with some textures and stuff. :)
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Re: SNATCHER - 3D Remake ***UPDATED 2-27-12*** NOW STAND ALO

Post by nickdaring »

Gorgeous stuff.

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Re: SNATCHER - 3D Remake ***UPDATED 2-27-12*** NOW STAND ALO

Post by GirianSeed573 »

Slick. =)
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