SNATCHER - 3D Remake ***UPDATED 8-18-13*** *NEW Pics!*

A forum for discusion, suggestions and information on any Snatcher-related material. Music, games, versions, differences and references.

Also the space for feedback regarding the Snatcher Music Arrangements section by MrRudi.
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SNATCHER - 3D Remake ***UPDATED 8-18-13*** *NEW Pics!*

Post by el_ash »

Image

ABOUT THE PROJECT : Snatcher is a "Stand Alone" game based on the Hideo Kojima game "Snatcher".

The game is currently running on the CE3 SDK build of the CryEngine 3, and a release date is TBA.
The goal of this game is to faithfully re-create the original 2D game in an explorable 3D world.


SNATCHER TEAM :Image

Ash712 - Project Lead, 3D modeler, Level Designer, etc.
SpooneyBardess - Concept Artist
Dee - Additional Music
TheSyndicate - 3D Modeler (vehicles)


OFFICIAL SNATCHER LINKS :

Snatcher on ModDB :http://www.moddb.com/games/snatcher
SNATCHER Community Thread (be a part of the game!) : viewtopic.php?f=1&t=1925
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Group1na.jpg
Group2na.jpg
Group3na.jpg
Last edited by el_ash on Sun Jun 27, 2010 10:40 pm, edited 56 times in total.
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Post by X_Lupin »

Oh hay, Ash.

Sorry I couldn't get the tools today, as I have a big airsoft game tomorrow.

I'll be able to get started soon, though.

You should show them that fantastic screen of the Konami Omni Building, though.
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Post by Anubis »

Whoa
Those pics look awesome
I'd help if I could, but I know nothing about coding
But congrats, keep up the amazing work
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Post by Artemio »

Anubis wrote:Whoa
Those pics look awesome
I'd help if I could, but I know nothing about coding
But congrats, keep up the amazing work
There is no coding skill involved, so you can document yourself and see if you have the abilities required by the team and help them. Scripting might be a part of their work, but there are tools to help there as well.
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Post by Anubis »

Well, what do you need done?
How can I help?
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Post by el_ash »

Artemio wrote:
Anubis wrote:Whoa
Those pics look awesome
I'd help if I could, but I know nothing about coding
But congrats, keep up the amazing work
There is no coding skill involved, so you can document yourself and see if you have the abilities required by the team and help them. Scripting might be a part of their work, but there are tools to help there as well.
Exactly! thanx Artemio...

Right now I'm working on the Mapping / Modeling and Planning Aspect of the game on this NEW engine, I won't need to do any Coding / Programming for awhile!

just like Artemio said...mostly scripting and things are being done now as far as Coding...if anything...and i can handle that for now.

Anubis : do you have any experience mapping / modeling, or with software like Softimage XSI or 3D Studio Max????? PM me!
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Re: The "SNACTHER MOD"

Post by JimboKudo »

el_ash wrote: :!: EVERYTHING is STILL WIP (Work in Progress), but as you can see progress on the project is rolling along pretty well :grin:.
Everything's looking fantastic! :smile: Did the other projects make it this far? It seems to me that things are moving at a pretty fast clip.
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Re: The "SNACTHER MOD"

Post by el_ash »

Yeah work is moving along REALLY fast with the CryEngine2!

I planned and came up with almost everything i'm doing now back in 2003.
the "other" game engines never panned out....I'd find a BIG hurdle that the engine couldn't jump....so I'd jump to another engine (wich is why I've used about 3 or 4 now for the MOD).

With the CryEngine2 i have "realtime lighting" and ZERO "compile" times! ...so work is VERY easy to do, I have done about 2 years of work (if I was on "Source") in 3 months with the CryEngine2! :grin:

I pretty much work on the MOD everyday, wich reminds me....I'm going to update the Yahoo! Group after this post!
tons of new screens! ...and btw: HAPPY CATASTROPHE DAY!
Last edited by el_ash on Wed Jun 18, 2008 4:09 pm, edited 1 time in total.
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Re: The "SNACTHER MOD"

Post by StreetTrash »

First I'd just like to say this project looks and sounds like it could be quite fantastic, from what you've shown to us in these early stages. My only hope is, that when finished this game doesn't perform as bad as Crysis does. Since most of us know what a hog it can be. If it did, I would guess it might hurt the popularity of it, by limiting the people who could run it to the higher end PC crowd. For all the flaws you mentioned above that Source Engine has, one great thing about most Source mods is that they perform well on a variety of system specs.
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Re: The "SNACTHER MOD"

Post by el_ash »

StreetTrash wrote:First I'd just like to say this project looks and sounds like it could be quite fantastic, from what you've shown to us in these early stages. My only hope is, that when finished this game doesn't perform as bad as Crysis does. Since most of us know what a hog it can be. If it did, I would guess it might hurt the popularity of it, by limiting the people who could run it to the higher end PC crowd. For all the flaws you mentioned above that Source Engine has, one great thing about most Source mods is that they perform well on a variety of system specs.
I have a VERY tough time working on the MOD as well as playing Crysis, I only get about 5-15fps in the actuall game on all lows!

it's a sad fact, but everyone with a single core PC has got to upgrade in the next 2 years.

I'm doing this entire project by myself....because I REALLY like "Snatcher"!
it's pretty much a project for myself that I plan on "sharing" with anyone who is interested....
wich happens to be this great "Snatcher" community....because you guy's seem to have the love for this old kojima game that i have.

I'm sorry if some of you....maybe most of you won't be able to play this when i release it, but just think you have about 2 years or so of waiting and possible upgrading.

I am working with the CryMod community / Crytek to make shure i get the MOST frames and quality out of the engine.
either way I'll be doing my best so that people can enjoy my/kojimas work in a new way.
Last edited by el_ash on Wed Jun 18, 2008 4:07 pm, edited 1 time in total.
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Metal Gear Solid (PSX)
Metal Gear Solid 2: Substance (PS2)
Metal Gear Solid 3: Subsistence (PS2)
Policenauts (Saturn/PSX/3DO)
Snatcher (PC Engine/Mega CD)
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Re: The "SNACTHER MOD"

Post by Henry Spencer »

I'm really looking forward to this mod, being a fan of both Crysis and Snatcher, it just seems like it shall be great. Good luck with the development. :smile:
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MetalGear (NES) [European]
MetalGear (Famicom) [Japanese]
MetalGear 2: Solid Snake (MSX2) [Japanese]
Snake's Revenge (NES) [European]
MetalGear Solid (PlayStation) [European]
MetalGear Solid: Premium Pack (PlayStation) [European]
MetalGear Solid: Integral (PlayStation) [Japanese]
MetalGear: Ghost Babel (Gameboy Color) [European]
MetalGear: Ghost Babel (Gameboy Color) [European]
MetalGear Solid 2: Sons Of Liberty (PlayStation 2) [European]
MetalGear Solid 2: Substance (PlayStation 2) [Japanese]
MetalGear Solid 2: Substance + The Document of MGS2 (PlayStation 2) [European]
MetalGear Solid 2: Substance (Xbox) [European]
MetalGear Solid 2: Substance (PC) [European]
MetalGear AC!D (PSP) [European]
MetalGear Solid 3: Snake Eater (PlayStation 2) [European]
MetalGear Solid 3: Snake Eater - Premium Pack (PlayStation 2) [Japanese]
MetalGear AC!D2 (PSP) [European]
MetalGear Solid 3: Subsistence - 1st Edition (PlayStation 2) [Japanese]
MetalGear Solid 3: Subsistence - Promo copy (PlayStation 2) [European]
MetalGear Solid 3: Subsistence - 1st Edition (PlayStation 2) [European]
MetalGear Solid: Digital Graphic Novel (PSP) [European]
MetalGear Solid: Portable Ops (PSP) [American]
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SNATCHER SERIES
Snatcher (Mega CD) [European]
Snatcher (Saturn) [Japanese]

POLICENAUTS SERIES
Policenauts Pilot Disk (3DO) [Japanese]
Policenauts (3DO) [Japanese]
Policenauts (PlayStation) [Japanese]
Policenauts (Saturn) [Japanese]
Policenauts (Saturn) [Japanese]

ZONE OF THE ENDERS SERIES
Zone Of the Enders (PlayStation 2) [European]
Zone Of the Enders: The Second Runner - Special Edition (PlayStation 2) [European]

BOKTAI SERIES
boktai: The Sun Is In Your Hand! (Gameboy Advance) [European]
boktai 2: Solar Boy Django (Gameboy Advance) [European]

OTHER SERIES
Penguin Adventure (MSX) [European]
Kabushiki Baibai Trainer Kabutore (DS) [Japanese]

KOJIMA-RELATED GAMES
Konami Krazy Racers (Gameboy Advance) [European]
Super Smash Bros. Brawl (Wii) [American]
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Re: The "SNACTHER MOD"

Post by 87th »

Can somebody please change "SNACTHER MOD" to "SNATCHER MOD"? I don't mean to get snappy about a typo, but it really annoys me when I'm looking through the page. Thanks.
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Re: The "SNACTHER MOD"

Post by el_ash »

holy shit!?¿ I never noticed that..... #-o

thanx 87th!
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Re: The "SNACTHER MOD"

Post by JimboKudo »

87th wrote:Can somebody please change "SNACTHER MOD" to "SNATCHER MOD"? I don't mean to get snappy about a typo, but it really annoys me when I'm looking through the page. Thanks.
Wow, that was perceptive. I think my mind automatically changes what I see if something looks like the word snatcher.
Anyway, about the old computer thing. I have a laptop from 1998, and I'm currently borrowing a 2003 laptop from someone. Neither of these could ever play crysis. The trick is to buy a new computer sooner than later, and even if it takes me 4 years to buy one good enough to play crysis, I'll still be able to experience it anyway (just a little late). So it's not really urgent that everyone here buy one immediately, but it's pretty important for people in the gaming community to have nicer computers. (I don't even play any real games on my laptops, but it's still good to have a nice one).
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Re: The "SNATCHER MOD"

Post by el_ash »

I'm working on cleaning up this thread abit...LOL! #-o

:grin: I added 2 NEW shots from the MOD to the "top" images, and got rid some of the older images.
I just finished updating ALL of the links....the Youtube, CryMod and Yahoo Group are updated with the most recent images!

I'm still working my ass off on the MOD, hopefully it shows? ...hope you like what you see so far!
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Re: The "SNATCHER MOD"

Post by JimboKudo »

el_ash wrote:I'm still working my ass off on the MOD, hopefully it shows? ...hope you like what you see so far!
Yeah, it definetly shows man.
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Re: The "SNATCHER MOD"

Post by el_ash »

updated ALL the sites again....

On Youtube there are 3 NEW "teasers"! (Gibson's, Ivan's, Oleen)
The Yahoo Group has a TON of new pics.
updated the pics here in this thread.
Added more to the MODDB site.

:grin: Enjoy!
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Re: The "SNATCHER MOD"

Post by el_ash »

I just UPDATED the Yahoo Group with a TON of NEW images!

I've been working in 3DStudio MAX abit more, getting ready for "Character" modeling and "Assets".

I figured I'd show you a pic of everybody's favorite personal navigator....(check out the "Group" for more of our little friend).

METAL GEAR MKII!
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VERY early WIP at the moment...
VERY early WIP at the moment...
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Re: The "SNATCHER MOD" ***UPDATED 7-5-08***

Post by BigBoss »

That looks great man, keep it up.
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Re: The "SNATCHER MOD" ***UPDATED 7-16-08***

Post by el_ash »

I just added a few shots of "Queen's" hospital to the group, and probebly one of the LAST "teaser" videos I will be making for awhile....

the video for "Queen's Hospital" should be on Youtube by the time I post this?

Enjoy!
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Re: The "SNATCHER MOD" ***UPDATED 7-16-08***

Post by Chewimcdougle »

I love this idea! I wish there was someway I could help. But I'm a compelate noob with computers.
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Re: The "SNATCHER MOD" ***UPDATED 7-16-08***

Post by el_ash »

Everyone starts somewhere...

I never touched a modeling program until a few months ago, now I'm learning...and making models.
I've been a gamer forever, always dabbled here and there with "modding", but the Snatcher MOD is my first %100 effort at making a game....and I'm actually enjoying it ALOT, eventhough it's also ALOT of work.

I don't expect anyone to be able to just pick up computers and all of these programs and junk...LOL! But if it's something you love....you can find a way to make it happen.

Probebly by the end of the year I'll be far enough along with the MOD to involve the whole community here in the project itself, so don't worry if you can't do anything...but be a snatcher fan...because that's all i'm going to need....when the time comes I'll fill everyone in. :grin:
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Re: The "SNATCHER MOD" ***UPDATED 7-16-08***

Post by el_ash »

I don't know how many "Snatcher" fans here are Yahoo members (or members of the Snatcher MOD Yahoo Group)?

I Have posted some images showing some "early" work on the inside of the "Kremlin", and a VERY early shot of the "city" from the "intro"...they are also posted in the "group".

I'm sorry i don't post the images here, it seems the Forums aren't set up for that...It displays a pretty big image that doesn't do much but make for ALOT of scrolling down the page...LOL! (wish it was abit like the CryMod forums...with "auto" thumbnails...but it's ok).

here's 2 of those images though....

Enjoy :razz:
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Re: The "SNATCHER MOD" ***UPDATED 7-23-08***

Post by Dick Motorman »

Hahah those look great man, you're doing a fantastic job!
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Re: The "SNATCHER MOD" ***UPDATED 7-23-08***

Post by el_ash »

Well I'm putting a few images showing some early work on the "Blaster" in the Yahoo Group!

Here's one of those...It's still an early WIP, enjoy =P~
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