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Just got my Sony HB F1XDJ (MSX2+) =) 
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Post Just got my Sony HB F1XDJ (MSX2+) =)
I finally bit the bullet and got an MSX2+ to play those games I've loved in hardware: SD Snatcher, Snatcher, Metal Gear, Solid Snake, etc...

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I was able to get it with an RGB cable, however it had been re purposed to Euro SCART, luckily I noticed before blowing my XRGB-3's RGB21 port and reassigned the pins to Japanese RGB21.

Here are some pictures:

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It was totally worth it, listening and seeing the real hardware adds a lot to the immersion, at least for me. It looks and sounds gorgeous.

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Fri Jan 11, 2013 7:15 pm
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Post Re: Just got my Sony HB F1XDJ (MSX2+) =)
Well, what can I say?
Spoiler:
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Sat Jan 12, 2013 1:50 am
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Post Re: Just got my Sony HB F1XDJ (MSX2+) =)
I'm confused. How are you able to play the translated version of Snatcher on the old hardware?


Sat Jan 12, 2013 10:21 am
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Post Re: Just got my Sony HB F1XDJ (MSX2+) =)
*looks under his list of reaction pictures for something appropriate*

Image

Eh, close enough. I know how Artemio is feeling right now.

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Sat Jan 12, 2013 11:29 am
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Post Re: Just got my Sony HB F1XDJ (MSX2+) =)
nickdaring wrote:
I'm confused. How are you able to play the translated version of Snatcher on the old hardware?


The RAM in this MSX is expanded to 256KB, and it is a just a matter of using the translated floppies and the real cart. Thst is exactly what I did, however I also acquired an SD Card storage cart, which I am using as "hard disk" and installed the game to it. The translation has the option to be installed, so I installed it form the floppies of the translation.

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Sat Jan 12, 2013 11:34 am
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Post Re: Just got my Sony HB F1XDJ (MSX2+) =)
I have a question: Does MG2 run faster on your MSX, or roughly the same as it is emulated?


Fri Jan 25, 2013 4:24 pm
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Post Re: Just got my Sony HB F1XDJ (MSX2+) =)
I have no idea, but can try it compared to the PS2/PS3 versions if you need that.

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Fri Jan 25, 2013 5:39 pm
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Post Re: Just got my Sony HB F1XDJ (MSX2+) =)
Is there a way to play MSX games on the original hardware without the carts\disks?

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Sat Feb 23, 2013 11:00 pm
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Post Re: Just got my Sony HB F1XDJ (MSX2+) =)
Yes, you need a megaflash rom with scc+, with this you can install the game in this cartridge


Sun Feb 24, 2013 8:38 am
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Post Re: Just got my Sony HB F1XDJ (MSX2+) =)
Artemio wrote:
I have no idea, but can try it compared to the PS2/PS3 versions if you need that.

That'll do nicely.

Heavy Bump

I found this on MSX.org:


Unless you know Japanese, hit mute since the game is on mute. Apparently, the game runs at the same framerate as any emulator. Good thing we have a Turbo Fix patch.

Speaking of Turbo Fix, there's a readme.txt that came with the patch, and it mentions something about the PS2 port:

FRS wrote:
Metal Gear 2 is a great stealth game and have a lot of improvements over its
predecessor. But unfortunately the 3.57MHz Z80A of the basic MSX models doesn't
have enough processing power to run it at the right speed, so the game drops
frames constantly.
The result is that it run clearly slower than Metal Gear 1. On some places,
like the 4th floor of the 1st building, Snake walks as slow as a slug. This and
the long loading screens nowadays annoys some people, including me. It was no
problem when I played the game 20 years ago, but now I (and probably you) have
much higher gaming requirements.

And I'm talking no profanity here: The game was clearly designed with a 5.37MHz
MSX in mind. If you don't believe it, just open the console on openMSX and type
the following commands:
set z80_freq 5370000
set z80_freq_lock off

You'll see that now Snake walks exactly at the same speed he walked on MG1.
This 5.37MHz speed seems also to be the real target speed of the majority of
the last Konami games, as many of them run dropping frames on 3.57MHz.

Obs: Don't forget to type "set z80_freq_lock on" afterwards, otherwise this
higher speed will be enabled forever and will affect games without
timing (mainly non-Konami ones).

All Konami games have timing on MSX. They *should* run at the correct
speed independently of the CPU clock. But unfortunately some of them have a
bug on the timing routine that causes it to be synced at 2x or even 3x
the target speed if the CPU can handle it. Metal Gear 2, as well as Metal
Gear 1 suffer from this bug. I plan to put a list of the affected games online
soon, and it seems that they were all developed by the same team. Konami
apparently had more than one team of MSX developers.

On the Metal Gear 2 version that was included on Playstation 2's "MGS3 -
Subsistence" Konami fixed the timing routine and emulated the Z80
with turbo. The only sad thing is that the PS2 CPU could not emulate the
entire MSX at a decent framerate. So, even if the game was running at the
correct speed, the framerate of the emulated MSX was horrible.


And here's why: http://www.msx.org/forum/msx-talk/gener ... s-revealed

Also, I do remember that on the PS2 port, there's a missing audio channel. I can't remember where I got my source from, but I'm guessing it was on MSX.org.

Also, here's some interesting tidbits on some unnoticable changes: http://www.msx.org/forum/semi-msx-talk/ ... lid-3-disc


Thu Nov 14, 2013 8:26 pm
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