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Six acts?
Posted: Wed Apr 25, 2018 12:27 pm
by snatcher1988
Kojima said that his original vision for Snatcher was six acts. How could he possibly tell this story in six acts? I think three acts was perfectly fine. I don't see how could have come up with enough material for six.
Re: Six acts?
Posted: Mon Apr 30, 2018 5:42 pm
by powderehss
He could have probably wanted to streeeetch it out more and slow down the pacing. Knowing that he's a man of detail too, probably wanted to put more into the world of Neo Kobe.
Especially when you look really into JORDAN/GAUDI's database and you pick apart all the little sections (I love always going back to read it; same with the
Policenauts glossary. You always find something new that you never picked up on the last time!
)
There's things in JORDAN that interested me that we unfortunately don't see, like the Bio-Zoo or even the Robo Musicals. I wish you could see the baby unicorn or even have a little encounter where Metal tries to get over his fear of animals. Heck, I would've even liked having the opportunity to hang out with characters too; like drinking with Randam.
Don't get me wrong though,
Snatcher already is an amazing game! I just wished it was a smidgen more fleshed-out like
Policenauts.
(If you would also like to have a copy of the JORDAN database, I can try uploading it here too if you want!)