Re: Snatcher Sega CD generated audio?
I seem to have found a way to get what I want.
In Kega Fusion, you can start recording audio at any point to manually rip audio. You can do this in WAV or VGM. If you do it in VGM, it preserves the channels used. I can then use VGMPlay (https://vgmrips.net/forum/viewtopic.php?t=112
) and edit its INI file to manually disable the channels from the YM2612 sound chip that this audio is being generated from. I'm left with just the sound I want, and I can then output this to WAV from the same application.