Telephone card
Telephone card
If anyone's wondering where you could obtain the Policenauts telephone card originally, they held a competition with the shooting trainer in the game and gave them out to anyone who got over 50 points.
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Very interesting =)
Funny you mentioned it, mine is on its way...
Funny you mentioned it, mine is on its way...
From the mathematical perspective, consciousness might be regarded as a second derivative of sensation.
-- Terrel Miedaner
[Junker HQ]
-- Terrel Miedaner
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Nice one.
There's a lot of great dialogue that comes up in the Shooting Range. Here's an example:
Ed: Target Mode wasn't in the PC-98 version. I heard they added it in later versions.
Jonathan: What do you mean by "PC-98 version"?
Ed: Well, I don't have all the details, but apparently they made the story behind the Policenauts into a video game.
Jonathan: A video game? Sounds like fun.
Ed:You'll need to buy one of the systems it appears on, first.
There's a lot of great dialogue that comes up in the Shooting Range. Here's an example:
Ed: Target Mode wasn't in the PC-98 version. I heard they added it in later versions.
Jonathan: What do you mean by "PC-98 version"?
Ed: Well, I don't have all the details, but apparently they made the story behind the Policenauts into a video game.
Jonathan: A video game? Sounds like fun.
Ed:You'll need to buy one of the systems it appears on, first.
Forgive me my ignorance, but is that dialogue from the game?Osiris wrote:Nice one. :)
There's a lot of great dialogue that comes up in the Shooting Range. Here's an example:
Ed: Target Mode wasn't in the PC-98 version. I heard they added it in later versions.
Jonathan: What do you mean by "PC-98 version"?
Ed: Well, I don't have all the details, but apparently they made the story behind the Policenauts into a video game.
Jonathan: A video game? Sounds like fun.
Ed:You'll need to buy one of the systems it appears on, first.
Haven't played Policenauts yet, but that actually reassures some Kojima quality dialogue, lol.
"I hear it's amazing when the famous purple stuffed worm in flap-jaw space with the tuning fork does a raw blink on Hara-kiri Rock. I need scissors! 61!"
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I like how they broke the fourth wall and at the same time, maintained a sense of immersion. Not many Kojima games do that when they do the fourth-wall break.Osiris wrote:Nice one.
There's a lot of great dialogue that comes up in the Shooting Range. Here's an example:
Ed: Target Mode wasn't in the PC-98 version. I heard they added it in later versions.
Jonathan: What do you mean by "PC-98 version"?
Ed: Well, I don't have all the details, but apparently they made the story behind the Policenauts into a video game.
Jonathan: A video game? Sounds like fun.
Ed:You'll need to buy one of the systems it appears on, first.
Yeah, it's from the game, but this is my translation of the Japanese (there's no English version of the game).ShinjiPG wrote:Forgive me my ignorance, but is that dialogue from the game?
Haven't played Policenauts yet, but that actually reassures some Kojima quality dialogue, lol.
There are quite a few fourth wall breaks, particularly in the Shooting Range and the bomb defusal. Here are some more I've compiled:
(in Shooting Range)
When your performance begins to drop:
Ed: Are you feeling all right, Jonathan? You sure it wasn't someone else playing
that time?
When Ed explains the points for the Man Target:
Jonathan: I see, it's just been placed on top of a Circle Target. That's why the point areas are the same, huh?
Ed: Maybe the developers got lazy?
Man: Hey, that hurts...
Ed: Did you just hear something?
Jonathan: I didn't hear anything.
(bomb defusal)
When you die once:
Jonathan: We'll be fine this time. Don't worry.
Ed: Don't worry?
Jonathan: Yeah, don't worry. You don't feel as much pressure after you've died once.
Ed: Yeah, I guess you're right.
When you keep dying:
Ed: Hey, the maze has gotten easier.
Jonathan: You said the maze changes depending on your ability.
Ed: Really? I said that?
Jonathan: Yeah. So this means I suck, does it?
Ed: Well, look at how many times the thing's gone off. We can't be here all day trying to get through this.
Jonathan: You set it off, too.
Ed: I did?
Last edited by Marc on Fri Sep 08, 2006 6:11 pm, edited 1 time in total.
Yes, I know there isn't xDOsiris wrote:Yeah, it's from the game, but this is my translation of the Japanese (there's no English version of the game).ShinjiPG wrote:Forgive me my ignorance, but is that dialogue from the game?
Haven't played Policenauts yet, but that actually reassures some Kojima quality dialogue, lol.
That's why I'm eagerly waiting for your's and Snatcher's project to develop :)
No pressure tho. I can wait ;)
Heh, those are some funny dialogues.
Btw, Johnny Undaunted said that Kojima didn't usually broke the 4th Wall while still mantaining the gamer's immersion. Humm, what about MGS2 ending?
There were also some in MGS and Snatcher, iirc, like Codec momments or MK-II commentaries.
"I hear it's amazing when the famous purple stuffed worm in flap-jaw space with the tuning fork does a raw blink on Hara-kiri Rock. I need scissors! 61!"
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Well, now the scan for the card is up. It is in the same scale as the rest of the site... So it might look small.
http://policenauts.net/telephoneimages.html
Here is a bigger res image for you guys at the boards if anyone cares for such stuff
it is nice to see that the 50 points are equivalent to 50 call units =P
http://policenauts.net/telephoneimages.html
Here is a bigger res image for you guys at the boards if anyone cares for such stuff
it is nice to see that the 50 points are equivalent to 50 call units =P
From the mathematical perspective, consciousness might be regarded as a second derivative of sensation.
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Fixed. (I'm sure you guys'll release a patch at some point, though I wish I could be more than moral support. )Osiris wrote:Yeah, it's from the game, but this is my translation of the Japanese (there's no English version of the game... yet).
LOL... That's Kojima for ya.Osiris wrote:Nice one.
There's a lot of great dialogue that comes up in the Shooting Range. Here's an example:
Ed: Target Mode wasn't in the PC-98 version. I heard they added it in later versions.
Jonathan: What do you mean by "PC-98 version"?
Ed: Well, I don't have all the details, but apparently they made the story behind the Policenauts into a video game.
Jonathan: A video game? Sounds like fun.
Ed:You'll need to buy one of the systems it appears on, first.
DT
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Re: Telephone card
I'm a big telephone card fan. I have MANY, well over 100 various cards, mostly of SHIROW MASAMUNE'S work. I'll look it up on YAJ.Osiris wrote:If anyone's wondering where you could obtain the Policenauts telephone card originally, they held a competition with the shooting trainer in the game and gave them out to anyone who got over 50 points.
- Artemio
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I'd have no idea... my guess is that it isn't...
From the mathematical perspective, consciousness might be regarded as a second derivative of sensation.
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- Junker_05
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Metal Gear Solid 3: Snake Eater (PS2)
Metal Gear Solid 4: Guns of the Patriots (PS3)
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Metal Gear Solid: Portable Ops Plus (PSP)
Metal Gear Solid: Digital Graphic Novel (PSP)
Metal Gear Ac!d (PSP)
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- Artemio
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A very expensive option is here:
http://cgi.ebay.com/Policenauts-Telepho ... dZViewItem
(I wouldn't recomend that one at all) or searching yahoo auctions japan if you can buy fro them... If you mean regular telephone cards at Japan, then I'd guess that any 7 eleven kind of "conbini" at Japan (convinience store) would do...
http://cgi.ebay.com/Policenauts-Telepho ... dZViewItem
(I wouldn't recomend that one at all) or searching yahoo auctions japan if you can buy fro them... If you mean regular telephone cards at Japan, then I'd guess that any 7 eleven kind of "conbini" at Japan (convinience store) would do...
From the mathematical perspective, consciousness might be regarded as a second derivative of sensation.
-- Terrel Miedaner
[Junker HQ]
-- Terrel Miedaner
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- Favorite Game: At the moment, Team Fortress 2.
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Metal Gear Solid: Special Missions (PSX)
Metal Gear Solid 2: Sons of Liberty (PS2)
Metal Gear Solid 3: Snake Eater (PS2)
Metal Gear Solid 4: Guns of the Patriots (PS3)
Metal Gear Solid: Portable Ops (PSP)
Metal Gear Solid: Portable Ops Plus (PSP)
Metal Gear Solid: Digital Graphic Novel (PSP)
Metal Gear Ac!d (PSP)
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Ah, who wants a normal Japanese phone card, they're as rare as fat kids in a McDonalds joint. There's a 7-11 around the corner from where I live that sells 'em.Snatcher wrote:A very expensive option is here:
http://cgi.ebay.com/Policenauts-Telepho ... dZViewItem
(I wouldn't recomend that one at all) or searching yahoo auctions japan if you can buy fro them... If you mean regular telephone cards at Japan, then I'd guess that any 7 eleven kind of "conbini" at Japan (convinience store) would do...
I'll check it out, thanks.
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I need to get back to selling my Shirow Masamune GAL GREASE cardsSnatcher wrote:A very expensive option is here:
http://cgi.ebay.com/Policenauts-Telepho ... dZViewItem
(I wouldn't recomend that one at all) or searching yahoo auctions japan if you can buy fro them... If you mean regular telephone cards at Japan, then I'd guess that any 7 eleven kind of "conbini" at Japan (convinience store) would do...