Policenauts italian translation!

Talk about Kojima's hard sci-fi masterpiece.
Post Reply
braindamage
Posts: 2
Joined: Tue Jul 15, 2014 5:36 pm
Favorite Game: policenauts

Policenauts italian translation!

Post by braindamage »

Hi!

i'm thinking about making an italian translation of your (great) work! Any advice about how to extract, modify (translate) and create the patch? What kind of programs i need? It's easy to do, for the technical part or it's complicate?

Tnx, sorry for my engrish and see ya!

Stefano
User avatar
Artemio
Site Admin
Posts: 2947
Joined: Wed Oct 06, 2004 11:33 am
Favorite Game: Snatcher! ... no wait, Policenauts...
Kojima games owned: http://junkerhq.net/kojima.html
PSN: Artemio
Wii Friend Code: 6335316353781527
Xbox Live: JunkerHQ
Location: Mexico
Contact:

Re: Policenauts italian translation!

Post by Artemio »

You'd need custom tools specific for the language, si a developer would be needed full time on board as well.
From the mathematical perspective, consciousness might be regarded as a second derivative of sensation.
-- Terrel Miedaner

[Junker HQ]
braindamage
Posts: 2
Joined: Tue Jul 15, 2014 5:36 pm
Favorite Game: policenauts

Re: Policenauts italian translation!

Post by braindamage »

so you think it's doable or it's too much complicate?
User avatar
Artemio
Site Admin
Posts: 2947
Joined: Wed Oct 06, 2004 11:33 am
Favorite Game: Snatcher! ... no wait, Policenauts...
Kojima games owned: http://junkerhq.net/kojima.html
PSN: Artemio
Wii Friend Code: 6335316353781527
Xbox Live: JunkerHQ
Location: Mexico
Contact:

Re: Policenauts italian translation!

Post by Artemio »

Depends on the programmer you have on board. It is doable, but you must first find someone capable and willing to work on it.
From the mathematical perspective, consciousness might be regarded as a second derivative of sensation.
-- Terrel Miedaner

[Junker HQ]
Post Reply