Patch is up (v1.01 incoming)

Talk about Kojima's hard sci-fi masterpiece.
jamesb2147
Posts: 12
Joined: Tue Dec 30, 2008 9:06 pm
Favorite Game: Snatcher
Kojima games owned: Snatcher (MSX2, PSX, SCD)
Policenauts (PSX)
MGS/2/3/4
Lunar Knights
ZoE
PSN: jamesb2147

Re: Patch is up

Post by jamesb2147 »

mucho gracias!! what a pleasant surprise i found in my email this evening. thank you so much guys!!!!!
:D :D :D

\:D/
acj4k
Posts: 2
Joined: Sun Aug 23, 2009 5:51 pm

Re: Patch is up

Post by acj4k »

Thank you very much for all the hard work you guys have done! It truly is great to finally have a chance to play this game.

I was wondering if anyone else was having issues with regards to the animated cutscenes. At times, the audio desynchs pretty badly. It's almost like watching a poorly uploaded youtube video.

I am using epsxe 1.70.

Other than that, thank you again!
Jim81Jim
Posts: 1
Joined: Sun Aug 23, 2009 6:26 pm
Favorite Game: Shmups. I love the genre. Can't pick just one.

Re: Patch is up

Post by Jim81Jim »

I joined just to say thanks to you guys for doing this. I had no problems whatsoever getting the patch to work. Great job.
Westlake Lurker
Posts: 8
Joined: Wed Mar 18, 2009 10:52 am
Favorite Game: Snatcher, Lunar, 50 Cent game
Kojima games owned: Snatcher, MGS4, all the MGS at one point or another
PSN: Orwell83

Re: Patch is up

Post by Westlake Lurker »

OMG!!! Thank you guys so much. I can't believe it's here. The last year has been a blast. I don't what to say. Wow. Thanks again, this is amazing new!
DiscoMouse
Posts: 1
Joined: Sun Aug 23, 2009 6:22 pm

Re: Patch is up

Post by DiscoMouse »

This is really fantastic work. I never thought I'd be able to play this game, but you guys really went above and beyond the call of duty to make sure that Policenauts got the AAA treatment it truly deserved. A big thank you, and many congratulations!
Teh Snatcher
Posts: 8
Joined: Sun Aug 23, 2009 6:14 pm

Re: Patch is up

Post by Teh Snatcher »

I'm constantly getting this error:

"xdelta3: file open failed: read: Policenauts1.iso: The system cannot find the file specified."

I've put the iso files in same folder as patch.
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slowbeef
Policenaut Hacker
Posts: 1630
Joined: Thu Jun 19, 2008 11:55 am
Favorite Game: Snatcher

Re: Patch is up

Post by slowbeef »

Did you rename the ISOs Policenauts1.iso and Policenauts2.iso?
Teh Snatcher
Posts: 8
Joined: Sun Aug 23, 2009 6:14 pm

Re: Patch is up

Post by Teh Snatcher »

yes I did.
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slowbeef
Policenaut Hacker
Posts: 1630
Joined: Thu Jun 19, 2008 11:55 am
Favorite Game: Snatcher

Re: Patch is up

Post by slowbeef »

Would it be possible for you to look at them in DOS to make sure they're not named something weird like "Policenauts1.iso.iso"? Windows does that sometimes.

(Alternatively, try just renaming it Policenauts1 and see if that works)
Zhuk
Posts: 9
Joined: Thu May 14, 2009 9:28 pm
Favorite Game: Snatcher

Re: Patch is up

Post by Zhuk »

Just started my first playthrough, it's all we could of hoped for and more :mrgreen:


It's hard to believe this day finally has come, thank you guys!!
Teh Snatcher
Posts: 8
Joined: Sun Aug 23, 2009 6:14 pm

Re: Patch is up

Post by Teh Snatcher »

I've finally able to patch both ISOs. But what am I suppose to do from here? Convert it into eboot in order to play it on psp? I've tried this method but it doesn't work because it's missing pbp file.
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Souther
Posts: 25
Joined: Fri May 08, 2009 11:37 pm
PSN: Cyclonus

Re: Patch is up

Post by Souther »

I'm using Petes OpenGL2 Driver 2.9 on EpsxE 1.70 and everything plays fine for me. Everything is synced
Saving and loading works perfectly fine as well

I've only played up until Lorraine arrives though...But I can update as I get farther and mention if anything happens

These are my stats.

Plugin: Pete's OpenGL2 Driver 2.9
Author: Pete Bernert
Card vendor: ATI Technologies Inc.
GFX card: ATI Radeon HD 3850

Resolution/Color:
- 1920x1080 Fullscreen - NO desktop changing
- Internal X resolution: 2
- Internal Y resolution: 2
- Keep psx aspect ratio: 2
- No render-to-texture: 2

- Filtering: 4
- Hi-Res textures: 0
- TexWin pixel shader: on
- VRam size: 256 MBytes

Framerate:
- FPS limitation: on
- Frame skipping: off
- FPS limit: Auto

Compatibility:
- Offscreen drawing: 1
- Framebuffer effects: 3
- Framebuffer uploads: 0

Misc:
- Scanlines: off
- Mdec filter: on
- Screen filtering: on
- Shader effects: 0/1
- Flicker-fix border size: 0
- GF4/XP crash fix: off
- Game fixes: on [00000002]
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Rokuro
Posts: 39
Joined: Tue Jun 16, 2009 9:23 am
Kojima games owned: Snatcher
Metal Gear
Metal Gear II
Metal Gear Solid
Metal Gear Solid II
Metal Gear Solid III
Boktai

Re: Patch is up

Post by Rokuro »

Letiumtide wrote: I'm a tad confused by the angry face in this post?
I just love using it, doesnt mean anything :D
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Saikyo78
Posts: 6
Joined: Wed Feb 07, 2007 5:52 pm
Favorite Game: Chrono Trigger
Kojima games owned: Metal Gear, Snatcher, Policenauts
PSN: Saikyo78
Wii Friend Code: 4484492002504192
Xbox Live: Saikyo78
Location: Gainesville, FL

Re: Patch is up

Post by Saikyo78 »

Thank you, thank you thank you thank you thank you thank you guys so much!!! Marc, Artemio, Slowbeef and everyone!!!!!!! :mrgreen:
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JimboKudo
Major
Posts: 604
Joined: Sat Jan 26, 2008 2:06 am
Location: Missouri, USA

Re: Patch is up

Post by JimboKudo »

Holy crap, thank you everyone! I leave and find that the patch is released on the DAY that I get back from my trip! THANK YOU ALL WHO WORKED ON THIS PATCH!
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Python
Posts: 4
Joined: Sun Dec 07, 2008 12:29 am

Re: Patch is up

Post by Python »

shwink wrote:I can't get the patch to work right. It will only patch the first disc and not the 2nd.
Same here:

Image
Image
akakak4747
Posts: 47
Joined: Thu Dec 18, 2008 10:35 pm
Favorite Game: Snatcher and soon to be translated Policenauts

Re: Patch is up

Post by akakak4747 »

Hey guys who are able to patch disc 1 but not disc 2? Are both of your .iso's for disc 1 and 2 the same size? Mine is, and was wondering if you can play the intro scene part using disc 2. Cuz I think I have disc_2 just renamed as disc_!.
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87th
General
Posts: 2150
Joined: Tue Jan 11, 2005 3:35 pm
Favorite Game: MetalGear 2: Solid Snake
Kojima games owned: METALGEAR SERIES
MetalGear (MSX2) [European]
MetalGear (NES) [European]
MetalGear (Famicom) [Japanese]
MetalGear 2: Solid Snake (MSX2) [Japanese]
Snake's Revenge (NES) [European]
MetalGear Solid (PlayStation) [European]
MetalGear Solid: Premium Pack (PlayStation) [European]
MetalGear Solid: Integral (PlayStation) [Japanese]
MetalGear: Ghost Babel (Gameboy Color) [European]
MetalGear: Ghost Babel (Gameboy Color) [European]
MetalGear Solid 2: Sons Of Liberty (PlayStation 2) [European]
MetalGear Solid 2: Substance (PlayStation 2) [Japanese]
MetalGear Solid 2: Substance + The Document of MGS2 (PlayStation 2) [European]
MetalGear Solid 2: Substance (Xbox) [European]
MetalGear Solid 2: Substance (PC) [European]
MetalGear AC!D (PSP) [European]
MetalGear Solid 3: Snake Eater (PlayStation 2) [European]
MetalGear Solid 3: Snake Eater - Premium Pack (PlayStation 2) [Japanese]
MetalGear AC!D2 (PSP) [European]
MetalGear Solid 3: Subsistence - 1st Edition (PlayStation 2) [Japanese]
MetalGear Solid 3: Subsistence - Promo copy (PlayStation 2) [European]
MetalGear Solid 3: Subsistence - 1st Edition (PlayStation 2) [European]
MetalGear Solid: Digital Graphic Novel (PSP) [European]
MetalGear Solid: Portable Ops (PSP) [American]
MetalGear Solid 4: Guns of the Patriots - Limited Edition (+ Bonus Disc, Soundtrack and 6" Old Snake Action Figure) [European]

SNATCHER SERIES
Snatcher (Mega CD) [European]
Snatcher (Saturn) [Japanese]

POLICENAUTS SERIES
Policenauts Pilot Disk (3DO) [Japanese]
Policenauts (3DO) [Japanese]
Policenauts (PlayStation) [Japanese]
Policenauts (Saturn) [Japanese]
Policenauts (Saturn) [Japanese]

ZONE OF THE ENDERS SERIES
Zone Of the Enders (PlayStation 2) [European]
Zone Of the Enders: The Second Runner - Special Edition (PlayStation 2) [European]

BOKTAI SERIES
boktai: The Sun Is In Your Hand! (Gameboy Advance) [European]
boktai 2: Solar Boy Django (Gameboy Advance) [European]

OTHER SERIES
Penguin Adventure (MSX) [European]
Kabushiki Baibai Trainer Kabutore (DS) [Japanese]

KOJIMA-RELATED GAMES
Konami Krazy Racers (Gameboy Advance) [European]
Super Smash Bros. Brawl (Wii) [American]
PSN: eighty7th
Wii Friend Code: 4890580757769739
Location: Zanzibarland
Contact:

Re: Patch is up

Post by 87th »

It takes a minute before disc 1 is finished patching. Give it five minutes after it displays the patching message, and see if it will let you start patching disc 2.
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The Spoony Hou
Runner
Posts: 170
Joined: Wed May 16, 2007 2:28 am
Location: Brazil

Re: Patch is up

Post by The Spoony Hou »

Wow, guys, the patch came out way earlier than I expected. Nice work.

Unfortunately, I don't think I'll get to play it for some months. Such is life.
Orusaka
Posts: 1
Joined: Mon Aug 24, 2009 3:13 am
PSN: Orusaka

Re: Patch is up

Post by Orusaka »

Very nice! Odd thing is I could swear I signed up for the mailing list eons ago, and yet no mail. Oh, well, thank's Kotaku.
In other news, I am in love with the guy who translated this. It is just unbelievably good. Nearly every line is hit that just rolls of the tongue. I constantly feel the need to stop and read the lines out loud with feeling, making me all the more realize how amazing the game would have been, realized with English voices. I know people are gonna want to lynch me for just suggesting that English voices could be better, but I have not one doubt in my mind that this script would sound amazing with a proper voice cast.

Anyway, thank you very much to all parts involved in bringing us this fine work.
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Aardvark Soup
Posts: 20
Joined: Tue Jan 27, 2009 12:37 pm

Re: Patch is up

Post by Aardvark Soup »

I'm currently following the instructions in the readme, and Alcohol 120% won't let me to create an .iso file from my .ccd rip. The only options (when the data type is Play Station) are to make a .mds or another .ccd image. What do I have to do now? Can I just use a converter or something like that?

E: When I tried converting it using a problem called MagicISO I do get an ISO file but this one can't be read by ePSXe and provides the error message "xdelta3: target window checksum mismatch: XD3_INVALID_INPUT" when I try to patch it.

E2: Oh wait, this is the wrong thread for posting this. Sorry.
Last edited by Aardvark Soup on Mon Aug 24, 2009 4:00 am, edited 2 times in total.
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The Hero
Posts: 87
Joined: Sat Apr 21, 2007 5:09 am

Re: Patch is up

Post by The Hero »

Ya know what really makes me mad about the patch coming out NOW? I found out on the exact same day on my first day at the University! Are you guys TRYING to flunk me?! :P

Jokes aside, thank you SO much for all your hard work! I tried out the game last night, and it works like a charm! Again, THANK YOU!! :D
"Treat your cardboard box with care. Take care of the box, and it will take care of you."
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Phenomenal Flea
Posts: 19
Joined: Sun Apr 19, 2009 5:15 pm
Favorite Game: killer7, Mother 3, Hotel Dusk, MGS3, SOTC...
Kojima games owned: Policenauts (Saturn)
Metal Gear Solid: The Twin Snakes (GCN, does this count?)
Metal Gear Solid 2: Substance (2discs, PS2)
Metal Gear Solid 3: Subsistence (3discs, PS2)
Metal Gear Solid 4: Guns of the Patriots (PS3)
Super Smash Bros. Brawl (Wii, does this count? He was involved)
PSN: Phenomenal_flea
Wii Friend Code: Cantremember
Xbox Live: Phenomenal Flea
Location: New Zealand

Re: Patch is up

Post by Phenomenal Flea »

Aardvark Soup wrote:I'm currently following the instructions in the readme, and Alcohol 120% won't let me to create an .iso file from my .ccd rip. The only options are to make a .mds or another .ccd image. What do I have to do now? Can I just use a converter or something like that?

E: When I tried converting it using a problem called MagicISO I do get an ISO file but this one can't be read by ePSXe and provides the error message "xdelta3: target window checksum mismatch: XD3_INVALID_INPUT" when I try to patch it.
Perhaps try mounting it in Daemon Tools and then burning the content in the virtual drive as an .iso?

Thanks again guys, I feel that my words don't have enough value or meaning to them so I said thanks again!
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Aardvark Soup
Posts: 20
Joined: Tue Jan 27, 2009 12:37 pm

Re: Patch is up

Post by Aardvark Soup »

Finally! I managed to get it to work using the Isobuster method. Many thanks to everyone! But now it's time to finally check out this masterpiece.
snatcher1996
Posts: 38
Joined: Fri Sep 19, 2008 4:57 pm

Re: Patch is up

Post by snatcher1996 »

Everything works perfect for me, great work guys!

One thing that I miss though: What happened to the second intro, the short text summary of the story's beginning that had some serious Engrish in it? I thought you intended to correct it. Have you disabled it completely?
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