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Posted: Sun Oct 16, 2005 9:36 pm
by Wesker
Any progress on this?

Posted: Sun Oct 16, 2005 10:37 pm
by James_The_Stampede
Wesker wrote:Any progress on this?
The Progress is progressing STOP
Unfortunately, it is taking more time than expected due to my computer dying STOP
That's why I'm typing this message from a telegraph machine STOP.

In all seriousness, all is well, but details are under tight wraps as for actual progression. In the words of the Hitchikers Guide To The Galaxy:

"DON'T PANIC!"

Peace.

Posted: Mon Nov 14, 2005 10:02 am
by OtakupunkX
If anybody needs help putting together the video sequences I've got experience in editing, subtitling, and general filmmaking and I'd love to work on the project if it's still being worked on. I can even put together an English voiceover cast and dub everything if needed. My main email address is Bob9000x@aol.com, but I can also be reached at knabours.ahs@gaggle.net and orochi.l337@gmail.com.

Posted: Thu Nov 24, 2005 4:51 pm
by Crowley
English anime voiceovers? Blasphemy! Well, except for when Japanese are trying to speak in other languages. I still have nightmares about Asuka's "German".

Posted: Sun Apr 16, 2006 8:51 am
by Crowley
I don't mean to sound like an annoying whiner, but how about a bi-annual progress report?

Posted: Sun Apr 16, 2006 11:31 am
by Marc
No, it's okay, I understand how you feel. I'm sure you're not alone.

The only news is that, well, there is no news yet. A programmer friend is working on it, and believe me, if anyone can do it, he can.

Posted: Mon Jun 05, 2006 4:59 pm
by Junker_05
Is it on the PC98? Crap! Like Kojima_Devotee said, this WILL alienate a good number of people... And one other use mentioned the PSX version being very easily accessible.



-- Slightly edited =P, Artemio

Posted: Mon Jun 05, 2006 5:12 pm
by Marc
No, the goal for the dump and translation is the PSX version, as it's the only system with real working emulation.

Posted: Mon Jun 05, 2006 8:17 pm
by Junker_05
Whew.. I must've misread it..

Thankyou, sweet Jesus!!!

Posted: Wed Jun 07, 2006 11:26 am
by kitano
I'm not an expert in this matter, but is it possibe in theory, even in the Saturn version, to patch and re-burn the game in order to work on a real system?

Posted: Wed Jun 07, 2006 11:52 am
by Artemio
kitano wrote:I'm not an expert in this matter, but is it possibe in theory, even in the Saturn version, to patch and re-burn the game in order to work on a real system?
Yes, but you'd need to defeat the copy protection schemes around that, that is chip the console or a similar solution. That's why emulation would be a better and legal solution for legitimate owners.

Posted: Wed Jun 07, 2006 12:41 pm
by James_The_Stampede
Snatcher wrote:
kitano wrote:I'm not an expert in this matter, but is it possibe in theory, even in the Saturn version, to patch and re-burn the game in order to work on a real system?
Yes, but you'd need to defeat the copy protection schemes around that, that is chip the console or a similar solution. That's why emulation would be a better and legal solution for legitimate owners.
I thought that saturns natively supported CD-R copies. I could be wrong on that one, though.

Posted: Wed Jun 07, 2006 1:22 pm
by kitano
That's why emulation would be a better and legal solution for legitimate owners.
Which is my case. I was specifically refferring to the possibility of re-burning my own legitimate copy onto a cd-r, which I'm entitled to do (I'm not under US law jurisdiction, as a side note). I wasn't aware of the Saturn's cd-r protection, though. But Im sure that can be circled easily enough.

Posted: Wed Jun 07, 2006 1:24 pm
by Painaxl
James_The_Stampede wrote:
Snatcher wrote:
kitano wrote:I'm not an expert in this matter, but is it possibe in theory, even in the Saturn version, to patch and re-burn the game in order to work on a real system?
Yes, but you'd need to defeat the copy protection schemes around that, that is chip the console or a similar solution. That's why emulation would be a better and legal solution for legitimate owners.
I thought that saturns natively supported CD-R copies. I could be wrong on that one, though.
You might be thinking of the Sega CD. It's my understanding that the Saturn requires either an Action Replay (etc.) or a fairly perticular "swap trick."

Posted: Wed Jun 07, 2006 1:38 pm
by kitano
But any woo.

I'll get the PSX version as well, if that's the version being worked on. Saturn emulation at this point is such a pain anyway (I've tried Policenauts and took me 5 minutes to get through the first 10/20 seconds of intro, and that's when I decided to buy a Saturn)

Posted: Wed Jun 07, 2006 3:28 pm
by Vicious
I have always wanted to play Policenauts....

I wish I could now >_<

Posted: Wed Jun 07, 2006 5:38 pm
by Modnar
I modded my saturn and burned alot of games. So copyrights and regions are a thing of the past for me.

Posted: Thu Jun 08, 2006 1:08 am
by Junker_05
Eh, who cares if you're breaking copyright laws or not...

It's Policenauts, man! Besides, I'm sure most of us here has burnt a CD or DVD despite copyright laws...

Posted: Sat Jun 24, 2006 7:58 pm
by Kojima_Devotee
Hey everyone.
It's been a while since my last post - I've been working on school, among other things.

Anyway, it's great to hear that everything's still coming along after all this time. Personally, I think that the PSOne really is the best choice for the translation. I have a question, though - Do the cut-scenes have subtitles with the spoken dialog? If not, what's your plan for translating them? (I forget if I already asked this - It's been a while.) :razz:

Posted: Sun Jun 25, 2006 2:42 pm
by Ninja Kurosai
Junker_05 wrote:Eh, who cares if you're breaking copyright laws or not...

It's Policenauts, man! Besides, I'm sure most of us here has burnt a CD or DVD despite copyright laws...
Well that's where you run into problems with Konami...I'm sure they don't like a fan group translating the game unofficially, and if you throw emulation into the batch, there's bound to be trouble.

Posted: Sun Jun 25, 2006 3:28 pm
by GillianSeed
Ninja Kurosai wrote:
Junker_05 wrote:Eh, who cares if you're breaking copyright laws or not...

It's Policenauts, man! Besides, I'm sure most of us here has burnt a CD or DVD despite copyright laws...
Well that's where you run into problems with Konami...I'm sure they don't like a fan group translating the game unofficially, and if you throw emulation into the batch, there's bound to be trouble.
I don't think it'd be a big problem actually, people make fan translations all the time, and companies hardly seem to care. Still, I agree, translate the PSX script, not only would that be the better choice, but then we wouldn't need to translate a seperate script for my PSX translation of it, that is, if you the translator, allow me to use your translated script.

Posted: Sun Jun 25, 2006 8:10 pm
by Ninja Kurosai
GillianSeed wrote:
Ninja Kurosai wrote:
Junker_05 wrote:Eh, who cares if you're breaking copyright laws or not...

It's Policenauts, man! Besides, I'm sure most of us here has burnt a CD or DVD despite copyright laws...
Well that's where you run into problems with Konami...I'm sure they don't like a fan group translating the game unofficially, and if you throw emulation into the batch, there's bound to be trouble.
I don't think it'd be a big problem actually, people make fan translations all the time, and companies hardly seem to care. Still, I agree, translate the PSX script, not only would that be the better choice, but then we wouldn't need to translate a seperate script for my PSX translation of it, that is, if you the translator, allow me to use your translated script.
Yes, the team is willing to just give away years of hard work becuase you asked nicely.

No.

Posted: Sun Jun 25, 2006 8:25 pm
by GillianSeed
Ninja Kurosai wrote:
GillianSeed wrote:
Ninja Kurosai wrote:
Junker_05 wrote:Eh, who cares if you're breaking copyright laws or not...

It's Policenauts, man! Besides, I'm sure most of us here has burnt a CD or DVD despite copyright laws...
Well that's where you run into problems with Konami...I'm sure they don't like a fan group translating the game unofficially, and if you throw emulation into the batch, there's bound to be trouble.
I don't think it'd be a big problem actually, people make fan translations all the time, and companies hardly seem to care. Still, I agree, translate the PSX script, not only would that be the better choice, but then we wouldn't need to translate a seperate script for my PSX translation of it, that is, if you the translator, allow me to use your translated script.
Yes, the team is willing to just give away years of hard work becuase you asked nicely.

No.
That's okay, I can always find another translator.

Posted: Fri Jul 07, 2006 9:14 pm
by Junker_05
Wait a tic, now I'm confused. Is this translation going to be freely downloadable or is it just going to be available to certain higher-ups of Junker HQ?

Posted: Fri Jul 07, 2006 9:17 pm
by Modnar
Its for everyone that wants to play it, but in patch form.