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Overlapping Kojima games? 
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Major
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Post Re: Overlapping Kojima games?
Dezu wrote:

Is it okay if I add you to my friends list in MGO? Also, I have my own clan called Tokugawa Corp., look it up.


Yeah add me! "Ash712"

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Thu May 06, 2010 10:57 am
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el_ash wrote:
Dezu wrote:

Is it okay if I add you to my friends list in MGO? Also, I have my own clan called Tokugawa Corp., look it up.


Yeah add me! "Ash712"


Oh, wait... I'm on the European servers so that won't work... :/

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Thu May 06, 2010 2:39 pm
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More of MGO:

At the end of a match, when you see the score log, the amount of stuns is indicated by a picture of a man on his knees with his behind in the air, with stars above his head. A reference to Akiba in MGS1.

And a very obvious one: With certain expansion packs you can play as Raiden, Meryl, Akiba, Mei Ling and Vamp.

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Fri May 07, 2010 10:22 am
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I noticed the sound of the computer of Jehuty in Zone of the Enders is similar to the background sound in the Computer Room and the Engineering Room in Snatcher.
Well, maybe it's a coincidence, but I don't stop thinking about it when I play ZOE.

Check it out :
An extract from Snatcher (You can hear the background sound I'm talking about from 5:09 to 5:38)
An extract from Zone of the Enders, listen carefully to the sound of Jehuty.

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Thu Jul 01, 2010 4:05 pm
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@ Kyrill, yeah you are right. Those sounds really are very similar to each other

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Thu Sep 02, 2010 12:44 pm
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GA-KO and Kerotan in MGO.

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Mon Sep 06, 2010 5:44 am
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Sorry to bump this old thread, but I was playing MG2: Solid Snake from MGS3: Persistence disc using an emulator (and yes, I do have PS2, but I kept it in the closet), and look what I got here:-

Lucifer Alpha in MG2: Solid Snake
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Lucifer Alpha in SNATCHER
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Tue Jul 26, 2011 11:45 pm
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Does this thread still gets updates if new references are being found?
I found an interesting one myself, if I may say so.

So, at the risk of being called a necroposter, I want to share it. First I must give credits to 'el_ash', his draft of Snatcher's act 3 script lead me to this reference.

At the end of act 3, jamie tells Gillian that prior to the research being conducted in Moskou (the kremlin) it was conducted at a lab in Novosibirsk. This blew my mind but I can't tell exactly why. Does my mind plays tricks on me?

I don't think so, if I recall correctly a big portion of MGS3 takes place in Novosibirsk! Come to think of it, MGS3's setting (Russia) is one big hommage to Snatcher (but I guess that that is clear to everybody).

I think it's pretty awesome that Big Boss, with his coming 'transsnatcheration' in the 'future', visits mother Russia and goes to town with it prior to his transorming in a Snatcher himself.

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Sun Apr 08, 2012 7:54 pm
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^On a similar note, one of Liquid Snake's proposed targets for Metal Gear REX is Chernoton, Russia, where the catastrophy took place.

I've also heard that the river in the opening scene of MGS3 (when you use first person mode) is in the exact shape of the Ina River from Snatcher.
I couldn't tell, myself. I'd need a comparason; It's too fast.

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Sun Apr 08, 2012 8:31 pm
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GirianSeed573 wrote:
^On a similar note, one of Liquid Snake's proposed targets for Metal Gear REX is Chernoton, Russia, where the catastrophy took place.

I've also heard that the river in the opening scene of MGS3 (when you use first person mode) is in the exact shape of the Ina River from Snatcher.
I couldn't tell, myself. I'd need a comparason; It's too fast.


Yes, the 'Chernoton' reference is included in the first post of this thread. Didn't know about the shape of the river though! That's mindboggling. What a genius.

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Tue Apr 10, 2012 7:28 am
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87th wrote:
* If you have both a Snatcher and a Policenauts save on your memory card, you get a special message from Hideo Kojima when Psycho Mantis reads your save data

Note that this only happens in the Japanese version.

It does not work in the NTSC-U/PAL versions, as well as MGS: Integral.

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Sun Apr 22, 2012 1:35 pm
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Second Lieutenant
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The reason mostly being that there wasn't an english version of PS1 Snatcher/Policenauts, and that Integral uses the english localization?

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Sat Jun 23, 2012 11:41 pm
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Yes, that's right.

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Sun Jun 24, 2012 10:29 am
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IIRC, on Peace Walker, when you interrogate one of the guards, they make these dialouge sounds from either Snatcher or SD Snatcher (at least the MSX sound). Can't confirm it because I haven't played PW in a while.


Sat Jul 14, 2012 5:55 pm
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SnatcherMkII wrote:
IIRC, on Peace Walker, when you interrogate one of the guards, they make these dialouge sounds from either Snatcher or SD Snatcher (at least the MSX sound). Can't confirm it because I haven't played PW in a while.


I'm actually playing Peace Walker as a part of the PS3 HD Collection right now, but didn't notice. Then again, i think i hardly interrogated any guards, but i *thought* they'd have normal dialogue anyways?


Tue Aug 28, 2012 6:23 am
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Metal Gear Rising & Policenauts spoiler:
Spoiler:
The whole game deals with kids getting kidnapped by World Marshal, Inc. and using their brains for training cyborgs reminded me of Policenauts, when Jonathan finds out that Tokugawa Corp. was using people's organs for other people's survival on Beyond.


Mon Aug 26, 2013 9:40 pm
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Post Re: Overlapping Kojima games?
Metal Gear Solid V: Ground Zeroes
The Deja-Vu mission is essentially one giant reference to every preceding Metal Gear game.
During said mission, Miller wonders if the snow in the air is the SNOW-9 pollen. (Snatcher/MGS reference)
The Jamais-Vu mission sees Raiden on a mission to exterminate Snatchers inhabiting the base. (Snatcher/Metal Gear Rising reference)
Music tapes for MGS, Snatcher, ZOE can be found and listened to in-game.

Metal Gear Solid V: The Phantom Pain

One of Venom Snake's equippable arms is called the Hand of Jehuty. (ZOE reference)


Mon Feb 20, 2017 12:08 am
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