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Overlapping Kojima games?

Posted: Sat Feb 11, 2006 8:29 am
by 87th
I was just wondering if we could make a list of all the times different Kojima series overlap? It always interests me when he does this, so I thought other fans may appreciate a list of every reference to another series in each Hideo Kojima game. The list has grown considerably since it started, but there are still many games left to investigate. If you've noticed anything that isn't on this list that you think may be suitable, feel free to mention it in a reply.

====SPOILERS BELOW====
(If you don't want a speciffic game's plot spoiled for you, please don't read the references that relate to them)

Snatcher-
*Gillian's Navigator is called "Metal Gear mk.II" (MetalGear reference)
*THEME OF TARA plays when MetalGear mk.II is first shown (MetalGear reference)
*At one point, Gillian investigates a club called "Outer Heaven" (MetalGear reference)
*When Mika first shows you around Junker HQ, the English dialogue describes Cunningham as the "Big Boss of here." (MetalGear reference)
*The inventor of the Snatcher is called "Dr Petrovich" (MetalGear reference)
* Benson Cunningham is a former FOXHOUND strategist (MetalGear reference)
* News Order is mentioned in Snatcher's timeline (Policenauts reference)
* A woman with a pet Penguin appears in Oleen Hospital (Penguin Adventure reference)

SD Snatcher
- In one scene, Gillian must hide his identity while investigating a Snatcher-worshipping religious cult. He chooses "Solid Snake" as an alias (MetalGear reference)

MetalGear 2: Solid Snake
*Dr Petrovich now has the surname, "Madnar" (Snatcher reference)
*In a conversation with Kessler, Snake told is a rumour that Big Boss was given cybernetic implants after losing his limbs in the first game (Snatcher reference)
*When Campbell introduces Kasler, he tells Snake, "We'll pick up the tab for the info... just don't ask him about whale cuisine..." (Snatcher reference)
*The North-South problem is mentioned in the instruction booklet (Snatcher reference)

Policenauts Pilot Disk
*This whole disc serves as a reference to Snatcher Pilot Disk. The similar idea and name are the most obvious connections.
* In the FOXHOUND entry, there is some artwork from the then-upcoming MetalGear Solid (MetalGear Solid reference).

Policenauts
*A Snatcher calendar appears in the game
*There is an establishment named "Solid Snake" that appears just as the game begins (MetalGear reference)
* Randam and Napoleon both makes cameos in Policenauts (Snatcher reference)
* On the CD rack in Hojo's house, you can listen to an exclusive remix of "One Night in Neo Kobe City" (Snatcher reference)
* On one CD in Hojo's house, there is an illustration of Pentarou (Penguin Adventure reference)
* The third message on Jonathan's answering machine has music from OUTER HEAVEN playing in the background (Snatcher reference)
* Victor has a bottle of sunscreen in his office, and Jonathan looks at it in a way that's reminiscent of Gillian when he finds sunscreen in Freddy Nielsen's apartment. There is also a Joy Division/Plato's Cavern logo on it (Snatcher reference)
* Meryl has a FOXHOUND tattoo on her left arm (MetalGear reference)
* Jonathan Ingram's surname comes from the "Ingram MAC-10" (MetalGear Reference)
* In the Shooting Range on Target Mode, a green-eyed Snatcher appears as a target. (Snatcher Reference)
* A remix of "Pressure of Tension" plays in Target Mode. (Snatcher Reference)
* One of the newspaper articles on the wall of Jonathan's office is from the "Shin Kobe Shimbun", the literal translation of which being "Neo Kobe Newspaper" (Snatcher reference).
* Jonathan's handgun is a Beretta 92F (MetalGear reference)
* Moonsault, the drink Gillian orders in Outer Heaven, referenced in the database (Snatcher reference)
* Snatcher is mentioned in the "Multi-Process Story" entry in the database
* There is a "Pilot Disc" entry in the database (Snatcher Pilot Disc/Policenauts Pilot Disc reference)
* Snatcher is mentioned in the "Pilot Disc" entry in the database
* There is a "Snatcher" entry in the database
* There is a "Next Generation Special Forces FOXHOUND" entry in the database, which mentions several MetalGear games
* The north-south problem is mentioned
* There are many references to "Moonsaults" throughout the game (Snatcher reference)
* When Jonathan is chasing Lorraine's killer down an alley (the first adventure in the game), he comes across some graffiti that says "Fuck". There is also some "Fuck" graffiti on the Abandoned Factory (the location of Gillian's first investigation) in the Japanese version of Snatcher.
* Victor Jurgen wears the same glasses as Drago Pettrovich Madnar does in MetalGear.
* After being told by an informant to go to the AMM, Jonathan and Ed find his decapitated body when they arrive. They are then attacked by robotic insects. (Snatcher reference)
* Jonathan suffers from amnesia after having been cryogenically frozen (Snatcher reference)

MetalGear Solid Pilot Disc
* The name is a reference to the previous Pilot Discs for Snatcher and Policenauts, but unlike those, this is just a simple demo

MetalGear Solid
* Meryl Silverburgh is included as a Character (Policenauts reference)
* At the end of the game, Meryl wears the same jacket as Dave from Policenauts
* SNOW-9 appears in various points of the game cutting off electrical devices and radio signals (Snatcher reference)
* Footage of Policenauts plays while Otacon talks about anime
* Policenauts posters appear in Otacon's office
* Music from Policenauts plays when the Konami logo appears at the start of the game
* Psycho Mantis will mention if you have a Policenauts or a Snatcher save on your memory card
* If you have both a Snatcher and a Policenauts save on your memory card, you get a special message from Hideo Kojima when Psycho Mantis reads your save data
* The relationship between Snake (Dave) and Meryl is a reference to Policenauts
* FOXHOUND originally plan to launch a nuclear strike on the Russian city of Chernoton. (Snatcher reference)
* From this game on, Solid Snake smokes Moslem bent cigarettes (Policenauts reference)
* Gray Fox’s exoskeleton was built by Tokugawa Heavy Industries (Policenauts reference)
* Several members of FOXHOUND wear the same trench-coat as Benson Cunningham (Snatcher reference)
* Snake discovers a decomposing body of the DARPA chief which leads him to believe that the DARPA chief he previously met was an imposter. This is similar to when Gillian finds Benson Cunningham's decomposing body in Snatcher
* Revolver Ocelot wears a black armband, as Victor Jurgens did in Policenauts
* At one point during development, MetalGear mk.II was added as a selectable item (Snatcher reference)
* There are many references to nano machines and their healing abilities throughout MGS (Snatcher reference)
* Before getting shot, Meryl guides Snake through a minefield by having him follow her footprints. Gibson does the same in SD Snatcher.
* Jim Houseman's (The Secretary of Defence) design is very similar to Gatse Becker's. (Policenauts reference)
* When Meryl first sees Snake, she confuses him for Liquid, his genetic sibling, similarly to how Gillian confuses Elijah for Randam, when he first sees him, in Snatcher.

MetalGear Solid: Integral
* Meryl's alternate outfit features a bandanna, similar to the one she wears in Policenauts
* In the final Mystery Mission of MGS: Integral there's a doodle of an aiaigasa (a doodle of an Umbrella with two names of a couple underneath, which is a Japanese cultural equivalent of a carved heart) on the left side of the fireplace. This is a reference to the aiaigasa Meryl draws in Policenauts.

MetalGear: Ghost Babel
*In the hidden IdeaSpy 2.5 story on the CODEC, there is a company mentioned called the "Junker Expensive Corporation". (Snatcher Reference)

Zone Of the Enders
*The LEVs are gigantic versions of the ones in Policenauts
*There is a Goddard EMPS lying in the parking lot at the beginning of the game. (Policenauts Reference)
*The start of ZOE's introduction shows a view of Antilia from space, similar to how Policenauts' intro shows Beyond Coast from space.
*There is a large vertical building inside the colony identical in appearance to the Tokugawa Building in Policenauts.
* Orbital Frames' pilots are called Runners (In Snatcher, "Runner" is an alternate name for Junker)

MetalGear Solid 2: Sons Of Liberty
*In the original version of the game, Karen Hojo was supposed to make a news report at the end of the game. (Policenauts Reference)
*Peter Stillman was originally planned to be a younger version of Ed Brown. (Policenauts Reference)
*In the Japanese version, Peter Stillman is played by Ed Brown's voice actor (Policenauts Reference)
*Posters of Policenauts, Zone Of the Enders and MetalGear: Ghost Babel (somewhat paradoxically) appear in Emma's office.
*Cardboard boxes displaying the Tokugawa logo appear in the game. (Policenauts reference)
*The Marines' machine boot sequence mentions Policenauts and Tokugawa (Policenauts references)
*Boxes with the Zone Of the Enders logo can be found on the Big Shell. Snake can even hide in one
*In an early trailer, Snake sneaks through a room of soldiers. They are all watching footage from Zone Of the Enders
*Raiden's real name is "Jack" and he previously trained in VR simulations of Snake's previous missions (which Snake thinks of as inaccurate). At the end of Special Mode (a collection of VR missions based in locations from the main game) in MetalGear: Ghost Babel, the player is referred to as "Jack".
*In the original game plan Ames was to have a cauliflower ear from his judo, like Michael Saito. (Policenauts Reference)
*Olga's exoskeleton was created by Tokugawa Heavy Industry (the name's written on the helmet). (Policenauts reference)
*Emma was originally planned to be an employee for Tokugawa. (Policenauts Reference)
* Gary McGolden mentions a "D-People-E-O" in his "Shocking Conspiracy Behind Shadow Moses" article (Ghost Babel reference)
* Raiden is using red artificial blood, a reference to the third-generation red artificial blood from Policenauts
* The box sorting devices in the Strut E Parcel Room also bears a Tokugawa Heavy Industries insignia (Policenauts reference)
* An unlockable penguin suit that granted the player infinite oxygen was originally planned, but eventually scrapped (Penguin Adventure reference)
* There are many hidden miniature Moai statues throughout this game. The statues have appeared in many Konami games (most notably, Gradius) including Snatcher.
* In the Arsenal Gear section of the game, the AI Colonel reads part of the script from "IdeaSpy 2.5" (MetalGear: Ghost Babel reference)
* Emma's parrot often says "Good Morning", like the parrot in Oleen Hospital in Snatcher.

MetalGear Solid 2: Substance
* In "External Gazer", Snake uses the "Koppelthorn Engine". This is a VR device created by Dr Koppelthorn. (MetalGear: Ghost Babel reference)
* Meryl appears in many different areas of this game (Policenauts reference)

boktai: The Sun is in Your Hand!
*Django has a few of the same abilities as Snake, such as pressing his back against a wall and tapping it (MetalGear reference)
*When enemies spot you, exclamation points appear above their heads (MetalGear reference)

Zone Of the Enders 2: The 2nd Runner
*At one point, a nervous soldier called "Taper" hides in a crate while Frames are fighting near him. Dingo (the hero) has to rescue him (MetalGear Solid reference)
* Jehuty and Anubis are “twin” orbital frames (thus, equal in power) who fight against each other. The only thing that can make one beat the other is the Runner’s will (MetalGear Solid reference)
* When he arrives at Aumaan, Dingo fights several mass-produced "clones" of Nephtis, all of them are white. The mass-produced MetalGear RAYs at the end of MGS2 were originally planned to be white, too.
* Dingo has to hold onto Ken when she has trouble moving. This is a reference to the point in MGS2 where Raiden has to help Emma (either by piggyback or hand-holding), who can't walk comfortably.
* Dingo is revived in Jehuty, and will die if he leaves the Orbital Frame. This mirrors Grey Fox's reliance on his exoskeleton in MetalGear Solid.
* Ken, the red-haired love interest, guides Dingo through a minefield at one point in the game. (MetalGear Solid reference)
* The radio sequences are based on those from the MetalGear series.
* After being betrayed by Nohman, Dingo goes takes develops a quiet life on the cold satellite, Callisto. In the space between MetalGear 2: Solid Snake and MetalGear Solid, Solid Snake retires to Alaska after being betrayed by Big Boss and Gray Fox.
* Dingo fights Viola, a previously-thought dead comrade from a previous game in the series. In MetalGear Solid, Solid Snake fights Grey Fox after he thought he had killed him in the previous game.
* Zero Shift plays a similar role in this game as FOXDIE does in MGS
* It is revealed at the end of the game that Ken (the game's red-headed heroine) is the daughter of someone from Dingo's unit. (MetalGear reference)
* Leo Stenbuck now wears a bandanna (MetalGear reference)

MetalGear Solid: The Twin Snakes
* The Policenauts posters in Otacon's lab are replaced with ZOE2 ones
* The Policenauts video that plays as Otacon explains the word; "Otaku", is now replaced with one related to ZOE
* There is a new Ghost Babel book on a shelf in the south-east section of Otacon's lab

boktai 2: Solar Boy Django
* Solid Snake can be rescued from The House of Time. (MetalGear reference)
* After saving Snake, you can buy Blindboxes from him in the mall (MetalGear reference)

MetalGear Solid 3: Snake Eater
* A model of Jehuty appears in Granin's office (Zone Of the Enders reference)
* Eva's goggles are reminiscent of Dave's goggles (Policenauts reference)
* There is a downloadable camouflage available called "Anubis" (Zone Of the Enders)
* The Fear's bow gun is annotated "Little John" (Snatcher reference)
* In an early version of MGS3's script, The Boss wore goggles during the battle at the end of the game (Policenauts reference)
* The flowers in the field where the final battle against The Boss takes place were originally planned to be poppies, as the plant featured heavily in Policenauts.
* After defeating The Boss, you must deal the final blow after a cutscene, before she dies (Zone of the Enders 2 reference)
* When Snake visits the ruined building during the Virtuous Mission, he comments that the place is "a dump". This is similar to when Gillian visits the Abandoned Factory on his first mission as a JUNKER (Snatcher reference)

MetalGear AC!D
* Cards in the game include objects and characters from Snatcher, Policenauts and Zone Of the Enders

MetalGear AC!D²
* Both Dr. Thomas Koppelthorn and Lucinda Koppelthorn appear in this game (MetalGear: Ghost Babel reference)
* Snake must infiltrate the StrateLogic (SaintLogic in the English version) research facility. The name is a reference to company who's name appears on a computer in MGS2.
* You can fight different characters from the main MetalGear series in Arena mode
* The three levels in Arena mode are heavily inspired by MGS1, 2 & 3, respectively.
* MetalGear Chaioth Ha Qadesh has a Vector Cannon (Zone Of The Enders 2 reference)
* Dalton's character design is heavily inspired by Gillian Seed (Snatcher reference)

boktai 3: Sabata's Counterattack
* Solid Snake appears in this game (MetalGear reference)

MetalGear Solid: Digital Graphic Novel
* If you go to page 135 and zoom in behind Otacon, there's a poster of the cover of the 3DO version of Policenauts, under the library entry JAPANIMATION.

MetalGear Solid: Portable Ops
* There is a new character in the game, called "Cunningham" (Snatcher reference)
* You can recruit a guard called "Jonathan" (Policenauts reference)
* Cunningham can be unlocked as a playable character, with the password "JUNKER" (Snatcher Reference)
* Teliko appears as an unlockable character (MetalGear AC!D reference)
* Venus appears as an unlockable character (MetalGear AC!D² reference)
* Teliko can be unlocked, either by using an MGA saved game once you have completed MPO, or by using the password "T.F-ACID" (MetalGear AC!D reference)
* Venus can be unlocked, either by using an MGA² saved game once you have completed MPO, or by using the password "MGA2VE" (MetalGear AC!D² reference)
* Gene's original codename was "Viper", like Ghost Babel's "Black Arts Viper"
* Gene's special ability is called "Zero Shift" (Zone of the Enders: The Second Runner reference)

MetalGear Solid 4: Guns Of the <B>Patriots</B>
* Snake has a MetalGear mk.II as a Navigator (Snatcher reference)
* The Neo Kobe logo appears on the bottom-right hand corner of MetalGear mk.II and the Gekkos' view (Snatcher reference)
* "Search the House" is written in Japanese on Otacon's desktop (Snatcher reference)
* Otacon has a ZOE2 wallpaper on one of his computers (Zone Of the Enders reference)
* Otacon has a Policenauts wallpaper on another computer (Policenauts reference)
* Otenko also appears on the ZOE2 desktop (boktai reference)
* There is an icon of a Snatcher on Otacon's desktop (Snatcher reference)
* The Neo Kobe logo appears as an icon on Otacon's desktop (Snatcher reference)
* Sunny has a screensaver of Django and Sabata walking across a screen (boktai reference)
* MetalGear mk.II makes the same chime that it did in Snatcher
* Meryl wears a "bullet earring" (though, this time on her right ear, while her Policenauts version wore it on the left one) (Policenauts reference)
* Meryl wears the same bandanna as she does in Policenauts
* Raiden's exoskeleton was also created by Tokugawa Heavy Industry. (Policenauts reference)
* Raiden's blood is now white, like a Frozener. (Policenauts reference)
* The name of Snake's "Solid Eye" eyepatch is borrowed from an accessory that is bundled with MetalGear AC!D²
* Drebin and Little Gray are addicted to a soda called "Narc" (Policenauts reference)
* In Act 3, Snake disguises himself by wearing a suit, similar to Gillian Seed's (Snatcher reference)
* Meryl Silverburgh now works in a team with a duo called Ed and Jonathan (Policenauts reference)
* In the Japanese version of MGS4, Ed and Jonathan are voiced by Hideyuki Tanaka and Shōzō Iizuka, who voiced Ed Brown and Jonathan Ingram in Policenauts
* Raiden refers to his son as "Little John". (Snatcher reference)
* Dr. Pettrovich Madnar reconstructs Raiden from Snatcher parts (Snatcher refererence)
* Solidus's body is preserved as a Biomort (Policenauts reference)
* In Otacon's lab on Shadow Moses, there is a ZOE2 poster crudely covering a Policenauts poster (MGS: The Twin Snakes/Policenauts/Zone Of the Enders reference)
* MGS4 is split into "Acts", which each start in a similar way to the Acts in Snatcher and Policenauts.
* You can unlock the Gun Del Sol by tranquillising the FROGs in Act 1 and each member of the Beauty & The Beast Unit (boktai reference)
* You can unlock music from several Hideo Kojima games, including Policenauts and Snatcher, to play on your iPod
* Additional music from other games play on the Nomad's stereo during Briefing sequences
* During a Briefing sequence, Sunny plays Penguin Adventure on her PSP.
* When Jonathan and Ed are lying on the boat wounded at the end of Act 3, their lines to each other are taken directly from the Epilogue in Policenauts.
* The designs of the Powered Suits seen in Act 2 are based on those from Policenauts.
* The wallpaper on Otacon's laptop shows silhouettes of two faces looking at each other, forming an optical illusion of hourglass. (Snatcher reference)
* In MetalGear Online, the player can upgrade a technique called "Runner" (Snatcher reference)
* Another upgradeable technique in MGO is called "Narc" (Policenauts reference)
* Two of the default emblems for a clans in MGO are based on Django and Sabata (boktai reference)
* Otacon's supercomputer is called "GAUDI" (the Japanese name for "Jordan" in Snatcher)

MetalGear Solid 4: Guns of the <B>Patriots</B> Database
* The MGS4 Database has a "GAUDI" theme. "GAUDI" or "Jordan" was the database of characters and historical events in Snatcher.

MetalGear Solid 2: Bande Dessinée
* Karen Hojo reports on the terrorist takeover of the Big Shell (Policenauts reference)
* The music that plays when Karen is making her report is the same that plays when she reports in Policenauts.

UNLISTED TITLES (These may have references to previous Kojima games that still haven't been noted)
MetalGear (Possibly features Penguin Adventure, or even Lost Warld references)
Snatcher Pilot Disk
The Document of MetalGear Solid 2: Sons Of Liberty
MetalGear Solid 3: Subsistence
Kabushiki Baibai Trainer Kabutore
Lunar Knights
MetalGear Solid: Portable Ops +
Kabushiki Baibai Trainer Kabutore! Next
MetalGear Solid Mobile
MetalGear AC!D Mobile
Twelve Tender Killers
Project "S"

Contributors
Artemio
87th
Marc
Spike
Gaff
Johnny Undaunted
HenrySpencer
Kyrill
Synthoid
The Prince II
Charlie Johnson
Falltage
Jack Stern

Posted: Sat Feb 11, 2006 9:34 am
by Rick Deckard
Nice thread, although I can't really think of anything you haven't covered. I hadn't realised that the MGS radar shutting off in certain areas was a Snatcher reference - is SNOW-9 mentioned then?

Re: Overlapping Kojima games?

Posted: Sat Feb 11, 2006 12:34 pm
by Artemio
Snatcher-
Outer Heaven is a reference to Metal Gear

MetalGear Solid
The Policenauts music during the Konami logo

MetalGear Solid 2: Sons Of Liberty
The boxes of Tokugawa are a reference to Policenauts
The Marine's machine boot sequence with multiple references to Policenauts

MetalGear Solid: The Twin Snakes
Also the video is related to ZOE

Zone of the Enders
The LEVs are gigantic versions of the ones in Policenauts.

Policenauts
The Snatcher Calendar appears hanged.
There is an establishment named "Solid Snake" just as the game begins.
There are appearances by Random and Napoleon
There is some Snatcher music in the game, in the music library

Posted: Sat Feb 11, 2006 7:02 pm
by 87th
Heh, I should have expected a super-comprehensive post from Snatcher. :lol:
Rick Deckard wrote:I hadn't realised that the MGS radar shutting off in certain areas was a Snatcher reference - is SNOW-9 mentioned then?
I think Nastasha mentions it if you call her with a Chaff Grenade equiped. I think Mei Ling mentions it when describing how the Radar works, and Campbell explains why you can't use the CODEC in the area you walk through before the fight with Ocelot.

I just remembered another, too.

MetalGear Solid 2: Sons of Liberty
Boxes with the Zone Of the Enders logo can be found on the Big Shell. Snake can even hide in one.

I'm pretty sure that in one of the ZOE games someone says something like "So you're the Big Boss, huh?", but I can't be sure. I heard the line and it immediately made me think of MetalGear. Can someone tell me if I'm right about this?

EDIT- Turns out I was thinking of Mika introducting Benson Cunningham in Snatcher.

Re: Overlapping Kojima games?

Posted: Sat Feb 11, 2006 8:00 pm
by Missing
87th wrote:"Search the House" is written in Japanese on Otacon's desktop (Snatcher reference)
How'd you manage to spot that one? It couldn't have been very noticable.

Re: Overlapping Kojima games?

Posted: Sun Feb 12, 2006 1:20 am
by Artemio
Missing wrote:
87th wrote:"Search the House" is written in Japanese on Otacon's desktop (Snatcher reference)
How'd you manage to spot that one? It couldn't have been very noticable.
It certainly is very noticeable:

http://junkerhq.net/Snatcher/MGS4/

And seeing that again gives us:

- Boktai reference in the MGS4 trailer (the Otenko Icon)
- Some of the techniques used by Django (knocking walls) are a slight reference to Metal Gear
- Link's stealth in Wind Waker.. oh wait ^^ (I loved that)

Posted: Sun Feb 12, 2006 5:25 am
by 87th
I've been tempted to include references from non-Kojima games. For instance, when you meet a particular boss in Silent Scope 2 (or 3, I can't remember) he says "It's time to play Metal Gear!" (this level is set in a snowy area). The only problem is there's a whole bunch of games influenced by MGS, so any sign of stealth in a game can be seen as a reference. It's a shame because there's a few glaringly obvious ones out there (Mesal Gear Solid for example).

Posted: Sun Feb 12, 2006 8:44 am
by 87th
There's also a few things I'm a little unsure of.

In MGS: Special Missions (or VR Missions, or even Integral for that matter) the final mystery level takes place in a carpeted area and highly decorated room. Is this a reference to Snatcher, or even Policenauts? It reminded me a little of Benson's office (especially considering you have to investigate it at the end of Act 2).

In Snatcher, Napoleon mentions a "Mr. Big" who is a "Boss of drug trafficking.". A reference to MetalGear's Big Boss?

Re: Overlapping Kojima games?

Posted: Sun Feb 12, 2006 8:40 pm
by Missing
Snatcher wrote:It certainly is very noticeable:

http://junkerhq.net/Snatcher/MGS4/
Noticable when magnifying the image perhaps, but not so much for those of us who didn't analyze every frame of the trailer.

Re: Overlapping Kojima games?

Posted: Sun Feb 12, 2006 8:49 pm
by Artemio
Missing wrote: Noticable when magnifying the image perhaps, but not so much for those of us who didn't analyze every frame of the trailer.
I agree that if you are not looking fro stuff, you'l probably miss it.. but since the desktop is something with tons of information, it was the first place to look at and press pause, when searching for information.

But that is not a magnified image, it is simply a crop of a frame from the game taken from the trailer that is just at 720p... 25% less than the resolution of the final game.

On a complete difefrent note, and speaking frmo the spin off topic regarding games that reference Kojima's work.. I loved the following, taken from Segagaga (a game where you have to erscue a dying Sega and gain share of the market by creating games, this is the cover of one such fictional games)

( The Kanji in the back are 小樽... but I don't know what it is, just that it is a noun)

Posted: Sun Feb 12, 2006 11:26 pm
by Missing
Heh, is he holding a crab?

Posted: Mon Feb 13, 2006 8:39 am
by 87th
I do like the better unofficial references. Playing as Grey Fox in Wai Wai Racing (Konami Krazy Racers) is particularly memorable. I'd like to play Neo Kobe 2045 Speed King sometime, too.

Posted: Sat Feb 25, 2006 3:10 pm
by Marc
Policenauts

In the PC98 version, Victor has a bottle of sunscreen in his office. Jonathan looks at it in a way that's reminiscent of Gillian when he sees sunscreen in Freddy Nielsen's apartment. He notes a "familiar logo" (which he can't place). Then Victor explains he got it sent there from Earth.

There's also a sign in the intro with the word QUEEN on it.

Posted: Sat Feb 25, 2006 3:53 pm
by 87th
I'm not familiar with the full details, but I'm not sure if the 'QUEEN' sign is reference to the hospital in Snatcher or if it's just coincidence. Someone might need to clear that up for me. I can add the other, staight away, though.

EDIT- I haven't seen the scene myself, so can you tell me if the logo is the sign of Neo Kobe? (just for sake of seeing how much I need to include)

Posted: Sun Feb 26, 2006 7:09 am
by Marc
The logo on the sunscreen is supposed to be the same one on the one in Snatcher - the Konami logo sideways (or however it is).

Posted: Sun Feb 26, 2006 1:03 pm
by 87th
That's the Joy Division (Plato's Cavern) logo.

Posted: Sun May 14, 2006 8:27 am
by Spike
Metal Gear Solid 4: Guns of the <B>Patriots</B>
Meryl wears a "bullet earring" (though this time on her right ear, while her Policenauts version wore it on the left one). (Policenauts reference)
Raiden's exoskeleton was created by Tokugawa Heavy Industry (the name's written on the helmet). (Policenauts reference)

Posted: Sun May 14, 2006 11:48 am
by 87th
Does anyone think I should include references from different MetalGear canons? For example, Jack being the star of MGS2 (Ghost Babel) and the "Koppelthorn Engine" in Substance (Ghost Babel, again). I mean, they're practically different series', they just have a few of the same characters.

Posted: Sun May 14, 2006 1:52 pm
by Missing
Please do. I'm interested in as many cross-references as you can dig up.

Posted: Sun May 14, 2006 7:03 pm
by 87th
I added those two, but I'm sure there'll be more if I really think about them. I did consider whether the ability to have your CODEC memorise numbers and Fox turning into a sort of cyborg in MGS were references to Snake's Revenge, but then I remembered I was strictly keeping to games that Kojima worked on.

Posted: Tue May 23, 2006 5:52 am
by Spike
Metal Gear Ac!d²
* Snake must infiltrate the StrateLogic (SaintLogic in the North American version) research facility.
The name "StrateLogic Inc." appears during the boot up sequence of Scott Dolph's computer in MGS2 (you can read it here : http://db.gamefaqs.com/console/ps2/file ... _codec.txt).

Posted: Tue May 23, 2006 9:47 am
by Artemio
Interesting they changed that.. a lot of missed references by current translators, aren't there?

Posted: Tue May 23, 2006 10:22 am
by Marc
What I don't get is how Ryan Payton said he was "busy proofreading the MGA2 script" one time in his North American report on the Japanese Hidechan, yet it's still full of mistakes.

Posted: Sat Jun 03, 2006 6:04 am
by Marc
I have some other references.

MG2
*When Campbell introduces Kasler, he tells Snake, "We'll pick up the tab for the info... just don't ask him about whale cuisine..." This is a reference to Snatcher, to how Gillian asks Napoleon where he can find a place that serves whale meat, but as it was changed in Snatcher to buffalo meat in the English version and the translator didn't change it in MG2 to match it, the reference became lost.

ZOE
*There is a Goddard EMPS lying in the parking lot at the beginning of the game.

MGS3
*There are multiple lines taken straight from previous games. For example, outside Groznjy Grad (sic), The Boss says, in the Japanese version, "Yatsu wa kanarazu kuru" which is word for word what Liquid says at the start of MGS1 while standing on the elevator, though the English translations differ. There's also Snake's "Kept you waiting, huh?" at the beginning if you select "I like MGS2". Also Boss's "There's only room for one Boss... and one Snake..." I'm sure there are more.

Posted: Sat Jun 03, 2006 7:24 am
by Spike
Osiris wrote:MGS3
*There are multiple lines taken straight from previous games.
I'm sure there are more.
- Naked Snake : You're pretty good. (also said by Ocelot in MGS1)

- Ocelot : You were lucky. We'll meet again. (also said in MGS1)

- Ocelot : I've been waiting for this ! (also said by Liquid in MGS2)

- Eva: Snake, is there anyone you like? Someone special?
Snake: I've never been interested in other people's lives.
- Meryl : Is there anyone you like?
Snake : I've never been interested in anyone else's life...

- Naked Snake: A name means nothing on the battlefield. After a week, no one has a
name.
- Solid Snake : Name means nothing on the battlfield.