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Metal Gear : Remembrance ***10-30-15*** 
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Post Re: Metal Gear Online Maps for Crysis Wars! (Updated 5-31-2010)
***UPDATE 6-7-10***

Here are the previous MAX renders set-up in-game! :mrgreen:
There is much more work to do with the re-building of the map, but its getting closer and closer to completion.


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Mon Jun 07, 2010 1:32 am
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Post Re: Metal Gear Online Maps for Crysis Wars! (Updated 6-7-2010)
This looks awesome, I hope we'll can play on the maps you are making when the MGO servers will shut down.
(I still miss the first MGO, what will it be when they will close the actual one...)

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Mon Jun 07, 2010 3:46 pm
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Post Re: Metal Gear Online Maps for Crysis Wars! (Updated 6-7-2010)
Kyrill wrote:
This looks awesome, I hope we'll can play on the maps you are making when the MGO servers will shut down.
(I still miss the first MGO, what will it be when they will close the actual one...)


Thanx man....its coming along :mrgreen:

If the MGO servers shutdown I'd be tempted to turn these maps and work into more of a MGO Mod...
I also played the first MGO, and loved some of those maps like City Under Siege which is now Urban Ultimatum in MGO(2).
I'm hope'n the servers stay up for another year or 2 at least? because my stats suck from taking screenshots instead of playing...LOL!

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Tue Jun 08, 2010 12:29 pm
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Post Re: Metal Gear Online Maps for Crysis Wars! (Updated 6-7-201
***UPDATE 6-30-10***

I ran into a few "snags" with the project that consumed the past few weeks to sort out, but now it is back on track!
The "missing image" situation sucks for those who haven't viewd the previous work yet (it is being looked into), but here are 2 exclusive shots for ya from yesterday :mrgreen:

Enjoy!


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Wed Jun 30, 2010 11:57 am
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Post Re: Metal Gear Online Maps for Crysis Wars! (Updated 6-30-20
Been away far too long from this forum, back to stay.
And man, this stuff is still pretty damn good.

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Fri Dec 17, 2010 9:55 am
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Post Re: Metal Gear Online Maps for Crysis Wars! (Updated 6-30-20
Crimson Rex wrote:
Been away far too long from this forum, back to stay.
And man, this stuff is still pretty damn good.


Thanx man!
BTW: I sent you a PSN friend request that is STILL Pending....you gonna add me or what? :mrgreen:

This project is on hold until I find out if Crysis 2's multiplayer will be moddable.
I'm aiming for a summer release of the two maps I have in the works already!

The map "Outer Outlet" has been officially canceled!

I've set up a poll here with 3 choices for the third map in this map pack!
So you can be a part of deciding which map I make to complete the map pack!


I know there's only 3 choices to choose from and your favorite map may not be on the list...
There may be a second map pack in the works where the maps will be %100 chosen by the community if the reception to this first map pack is positive enough!

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Tue Jan 25, 2011 10:18 pm
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Post Re: Metal Gear Online "Map Pack" for Crysis 2? *VOTE FOR A M
***UPDATE 3-2-11***

Been working on finishing up the "top" half of "Blood Bath", so I can finish up the "Bottom" (underground portion) and start "Testing" the map LIVE!

Here's an updated image of a nearly finished "top" half (missing backdrop ATM) :mrgreen:


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Post Re: Metal Gear Online "Map Pack" for Crysis 2? *VOTE FOR A M
Yeah looks very cool.
I have to remember this once i someday start to play this game in multiplayer. ;)

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Fri Mar 18, 2011 6:16 pm
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Post Re: Metal Gear Online "Map Pack" for Crysis 2? *VOTE FOR A M
***UPDATE 4-7-11***

Well until I know weather or not Crysis 2 is actually moddable the project is on hold ;(

I own Crysis 2, but it contains NO MODDING TOOLS as of now, and there's been no official word from Crytek about if they will be released or not???

Here's some o fthe last bit of work I was doing...
I hope to have answers soon so that I can get these maps done! :mrgreen:
Worst case scenario is that I have to "Port" this work to another game/engine that has a popular "Multiplayer" component.


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Post Re: Metal Gear Online "Map Pack" for Crysis 2 ***4-23-11***
***UPDATE 4-24-11***

This "Map Pack" will now officially be released for Crysis 2's Multiplayer! :mrgreen:

I just thought I'd clear things up by saying Crytek FINALLY made an announcement relating to modding Crysis 2 and the CryEngine 3!
The new modding tools are set for release this August, so there should be some "BETA Testing" early next year, and should see a release soon after!
I apologize for the delays, but it seems Crytek needed more time than I though (been a year) to get things going with modding their new engine.

I should have more updates this summer as Blood Bath is nearing completion!

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Post Re: Metal Gear Online "Map Pack" for Crysis 2 ***4-23-11***
DIS SUM GOOD NEWS, glad to see it ain't dead

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Wed May 04, 2011 5:49 pm
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Post Re: Metal Gear Online "Map Pack" for Crysis 2 ***4-23-11***
elektr1k wrote:
DIS SUM GOOD NEWS, glad to see it ain't dead


Yeah...far from dead lol! :mrgreen:

I'm now working on recreating a portion of "Shadow Moses" for the "Map Pack" as a bonus map!
NOTE: "Shadow Moses" is NOT a map from MGO, but rather a version of the facilty that appears in MGS4.

The voting so far puts "Midtown Malestrom" in the lead for the "Fan Choice" map!
I'm working to complete "Blood Bath" first, and then "Urban Ultimatum" and "Shadow Moses" before I build the map with the highest votes.

I won't have some images for an update ready for some time, but work is still moving forard on the project! :mrgreen:

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Thu Aug 11, 2011 4:35 pm
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Post Re: Metal Gear Online "Map Pack" for Crysis 2 ***8-11-11***
It's been a while and work is progressing (a bit slow now due to college)...

The work is now running on the CryEngine 3 (Crysis 2).
Here's a bit of early work I've done to "Shadow Moses"! :mrgreen:
Also some CE3 ported images of the "old" CE2 "Urban Ultimatum" work...


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Post Re: Metal Gear Online "Map Pack" for Crysis 2 ***10-9-11***
Jesus, you made a Heliport map! Kudos!

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Fri Apr 13, 2012 12:21 pm
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Post Re: Metal Gear Online "Map Pack" for Crysis 2 ***10-9-11***
Crimson Rex wrote:
Jesus, you made a Heliport map! Kudos!


The Crysis 2 version won't contain ALL of "Shadow Moses"...just the first "building" with heliport etc.
I'm planning to make the entire "Shadow Moses Facility" for ArmA 3 though! :mrgreen:

I need to do a proper update to this thread...I've been rather busy though...
I have ended the "Map Vote" and "Midtown Maelstrom" is the 4th map in the "pack"!
I might also make "night" versions of the maps...I'm testing ideas for that now.

This project might end up being released for Crysis 3's Multiplayer since the game was just announced and will be out this year.
It will be the only way to play these maps soon as MGO dissapears forever next month :-({|=

Here's a test image (very early concept that's poorly done lol!) for Blood Bath at "night...


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Post Re: Metal Gear Online "Map Pack" for Crysis 2 ***10-9-11***
I'm still looking forward to seeing this. Thanks for the updates ash and wow BB at night looks promising. As always, it's great to see this hasn't died.

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Post Re: Metal Gear Online : "Remembrance" ***8-10-12***
I've renamed the project since the closing of MGO to "Remembrance"...
Started the ground work on "Midtown Maelstrom". Forgot to upload this "Shadow Moses" pic a while back.

More updates will follow soon, as I'm spending a little quality time with this project.
This is something I rarely get to work on because of "Snatcher" and all... :mrgreen:


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Post Re: Metal Gear Online : "Remembrance" ***8-10-12***
not getting crysis but I assume this will look all better once it's got textures.

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Post Re: Metal Gear Online : "Remembrance" ***8-10-12***
AwesomeBrand wrote:
I assume this will look all better once it's got textures.

notsureifsrs

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Post Re: Metal Gear Online : "Remembrance" ***8-10-12***
GirianSeed573 wrote:
notsureifsrs

notsosureeither

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Sun Aug 12, 2012 1:07 pm
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Post Re: Metal Gear Online : "Remembrance" ***8-10-12***
AwesomeBrand wrote:
not getting crysis but I assume this will look all better once it's got textures.


I concieved this project while playing a lot of Crysis "Multiplayer", and the players Nanosuit has a "Cloak" mode like "Stealth Camo" from MGS.
When this project is completed I could "port" this work to ANY moddable game with a "Multiplayer" component...if I'm asked nicely lol! :mrgreen:

Obviously It will look much better when It's textured lol! :mrgreen:
It will also have higher res textures/models than the original maps, but texturing is the last after everything else is finished.

Here's a little look at some early "WIP" modeling work on "Midtown Maelstrom"...


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Post Re: Metal Gear Online : "Remembrance" ***8-10-12***
small update :mrgreen:


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Post Re: Metal Gear Online : "Remembrance" ***8-10-12***
Well I've got some things underway that may change this project for the better in a BIG way...???

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Post Re: Metal Gear Online : "Remembrance" ***11-21-12***
Early "Work in Progress" images of Big Shell from Metal Gear Solid 2...

The video shows an older build. The screenshot is NEW. :mrgreen:



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Post Re: Metal Gear Online : "Remembrance" ***11-21-12***
Man, you're re-creating a lot of maps from MGS, that's awesome.
I mean, imagine the day when the community will finally have to play on these maps online ! We will have our Metal Gear Online, our "Outer Heaven" ! :D

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