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Re: Metal Gear Online Maps for Crysis Wars! (Updated 5-31-2010)

Posted: Mon Jun 07, 2010 1:32 am
by el_ash
***UPDATE 6-7-10***

Here are the previous MAX renders set-up in-game! :mrgreen:
There is much more work to do with the re-building of the map, but its getting closer and closer to completion.

Re: Metal Gear Online Maps for Crysis Wars! (Updated 6-7-2010)

Posted: Mon Jun 07, 2010 3:46 pm
by Kyrill
This looks awesome, I hope we'll can play on the maps you are making when the MGO servers will shut down.
(I still miss the first MGO, what will it be when they will close the actual one...)

Re: Metal Gear Online Maps for Crysis Wars! (Updated 6-7-2010)

Posted: Tue Jun 08, 2010 12:29 pm
by el_ash
Kyrill wrote:This looks awesome, I hope we'll can play on the maps you are making when the MGO servers will shut down.
(I still miss the first MGO, what will it be when they will close the actual one...)
Thanx man....its coming along :mrgreen:

If the MGO servers shutdown I'd be tempted to turn these maps and work into more of a MGO Mod...
I also played the first MGO, and loved some of those maps like City Under Siege which is now Urban Ultimatum in MGO(2).
I'm hope'n the servers stay up for another year or 2 at least? because my stats suck from taking screenshots instead of playing...LOL!

Re: Metal Gear Online Maps for Crysis Wars! (Updated 6-7-201

Posted: Wed Jun 30, 2010 11:57 am
by el_ash
***UPDATE 6-30-10***

I ran into a few "snags" with the project that consumed the past few weeks to sort out, but now it is back on track!
The "missing image" situation sucks for those who haven't viewd the previous work yet (it is being looked into), but here are 2 exclusive shots for ya from yesterday :mrgreen:

Enjoy!

Re: Metal Gear Online Maps for Crysis Wars! (Updated 6-30-20

Posted: Fri Dec 17, 2010 9:55 am
by Crimson Rex
Been away far too long from this forum, back to stay.
And man, this stuff is still pretty damn good.

Re: Metal Gear Online Maps for Crysis Wars! (Updated 6-30-20

Posted: Tue Jan 25, 2011 10:18 pm
by el_ash
Crimson Rex wrote:Been away far too long from this forum, back to stay.
And man, this stuff is still pretty damn good.
Thanx man!
BTW: I sent you a PSN friend request that is STILL Pending....you gonna add me or what? :mrgreen:

This project is on hold until I find out if Crysis 2's multiplayer will be moddable.
I'm aiming for a summer release of the two maps I have in the works already!

The map "Outer Outlet" has been officially canceled!

I've set up a poll here with 3 choices for the third map in this map pack!
So you can be a part of deciding which map I make to complete the map pack!


I know there's only 3 choices to choose from and your favorite map may not be on the list...
There may be a second map pack in the works where the maps will be %100 chosen by the community if the reception to this first map pack is positive enough!

Re: Metal Gear Online "Map Pack" for Crysis 2? *VOTE FOR A M

Posted: Wed Mar 02, 2011 2:42 pm
by el_ash
***UPDATE 3-2-11***

Been working on finishing up the "top" half of "Blood Bath", so I can finish up the "Bottom" (underground portion) and start "Testing" the map LIVE!

Here's an updated image of a nearly finished "top" half (missing backdrop ATM) :mrgreen:

Re: Metal Gear Online "Map Pack" for Crysis 2? *VOTE FOR A M

Posted: Fri Mar 18, 2011 6:16 pm
by Solidé
Yeah looks very cool.
I have to remember this once i someday start to play this game in multiplayer. ;)

Re: Metal Gear Online "Map Pack" for Crysis 2? *VOTE FOR A M

Posted: Thu Apr 07, 2011 9:16 am
by el_ash
***UPDATE 4-7-11***

Well until I know weather or not Crysis 2 is actually moddable the project is on hold ;(

I own Crysis 2, but it contains NO MODDING TOOLS as of now, and there's been no official word from Crytek about if they will be released or not???

Here's some o fthe last bit of work I was doing...
I hope to have answers soon so that I can get these maps done! :mrgreen:
Worst case scenario is that I have to "Port" this work to another game/engine that has a popular "Multiplayer" component.

Re: Metal Gear Online "Map Pack" for Crysis 2 ***4-23-11***

Posted: Sun Apr 24, 2011 8:50 am
by el_ash
***UPDATE 4-24-11***

This "Map Pack" will now officially be released for Crysis 2's Multiplayer! :mrgreen:

I just thought I'd clear things up by saying Crytek FINALLY made an announcement relating to modding Crysis 2 and the CryEngine 3!
The new modding tools are set for release this August, so there should be some "BETA Testing" early next year, and should see a release soon after!
I apologize for the delays, but it seems Crytek needed more time than I though (been a year) to get things going with modding their new engine.

I should have more updates this summer as Blood Bath is nearing completion!

Re: Metal Gear Online "Map Pack" for Crysis 2 ***4-23-11***

Posted: Wed May 04, 2011 5:49 pm
by elektr1k
DIS SUM GOOD NEWS, glad to see it ain't dead

Re: Metal Gear Online "Map Pack" for Crysis 2 ***4-23-11***

Posted: Thu Aug 11, 2011 4:35 pm
by el_ash
elektr1k wrote:DIS SUM GOOD NEWS, glad to see it ain't dead
Yeah...far from dead lol! :mrgreen:

I'm now working on recreating a portion of "Shadow Moses" for the "Map Pack" as a bonus map!
NOTE: "Shadow Moses" is NOT a map from MGO, but rather a version of the facilty that appears in MGS4.

The voting so far puts "Midtown Malestrom" in the lead for the "Fan Choice" map!
I'm working to complete "Blood Bath" first, and then "Urban Ultimatum" and "Shadow Moses" before I build the map with the highest votes.

I won't have some images for an update ready for some time, but work is still moving forard on the project! :mrgreen:

Re: Metal Gear Online "Map Pack" for Crysis 2 ***8-11-11***

Posted: Sun Oct 09, 2011 4:06 pm
by el_ash
It's been a while and work is progressing (a bit slow now due to college)...

The work is now running on the CryEngine 3 (Crysis 2).
Here's a bit of early work I've done to "Shadow Moses"! :mrgreen:
Also some CE3 ported images of the "old" CE2 "Urban Ultimatum" work...

Re: Metal Gear Online "Map Pack" for Crysis 2 ***10-9-11***

Posted: Fri Apr 13, 2012 12:21 pm
by Crimson Rex
Jesus, you made a Heliport map! Kudos!

Re: Metal Gear Online "Map Pack" for Crysis 2 ***10-9-11***

Posted: Wed Apr 18, 2012 9:43 am
by el_ash
Crimson Rex wrote:Jesus, you made a Heliport map! Kudos!
The Crysis 2 version won't contain ALL of "Shadow Moses"...just the first "building" with heliport etc.
I'm planning to make the entire "Shadow Moses Facility" for ArmA 3 though! :mrgreen:

I need to do a proper update to this thread...I've been rather busy though...
I have ended the "Map Vote" and "Midtown Maelstrom" is the 4th map in the "pack"!
I might also make "night" versions of the maps...I'm testing ideas for that now.

This project might end up being released for Crysis 3's Multiplayer since the game was just announced and will be out this year.
It will be the only way to play these maps soon as MGO dissapears forever next month :-({|=

Here's a test image (very early concept that's poorly done lol!) for Blood Bath at "night...

Re: Metal Gear Online "Map Pack" for Crysis 2 ***10-9-11***

Posted: Thu May 10, 2012 8:56 am
by elektr1k
I'm still looking forward to seeing this. Thanks for the updates ash and wow BB at night looks promising. As always, it's great to see this hasn't died.

Re: Metal Gear Online : "Remembrance" ***8-10-12***

Posted: Fri Aug 10, 2012 6:52 am
by el_ash
I've renamed the project since the closing of MGO to "Remembrance"...
Started the ground work on "Midtown Maelstrom". Forgot to upload this "Shadow Moses" pic a while back.

More updates will follow soon, as I'm spending a little quality time with this project.
This is something I rarely get to work on because of "Snatcher" and all... :mrgreen:

Re: Metal Gear Online : "Remembrance" ***8-10-12***

Posted: Fri Aug 10, 2012 10:06 pm
by AwesomeBrand
not getting crysis but I assume this will look all better once it's got textures.

Re: Metal Gear Online : "Remembrance" ***8-10-12***

Posted: Sun Aug 12, 2012 11:13 am
by GirianSeed573
AwesomeBrand wrote:I assume this will look all better once it's got textures.
notsureifsrs

Re: Metal Gear Online : "Remembrance" ***8-10-12***

Posted: Sun Aug 12, 2012 1:07 pm
by AwesomeBrand
GirianSeed573 wrote:notsureifsrs
notsosureeither

Re: Metal Gear Online : "Remembrance" ***8-10-12***

Posted: Wed Sep 12, 2012 7:51 pm
by el_ash
AwesomeBrand wrote:not getting crysis but I assume this will look all better once it's got textures.
I concieved this project while playing a lot of Crysis "Multiplayer", and the players Nanosuit has a "Cloak" mode like "Stealth Camo" from MGS.
When this project is completed I could "port" this work to ANY moddable game with a "Multiplayer" component...if I'm asked nicely lol! :mrgreen:

Obviously It will look much better when It's textured lol! :mrgreen:
It will also have higher res textures/models than the original maps, but texturing is the last after everything else is finished.

Here's a little look at some early "WIP" modeling work on "Midtown Maelstrom"...

Re: Metal Gear Online : "Remembrance" ***8-10-12***

Posted: Tue Oct 02, 2012 3:11 am
by el_ash
small update :mrgreen:

Re: Metal Gear Online : "Remembrance" ***8-10-12***

Posted: Wed Nov 07, 2012 6:34 am
by el_ash
Well I've got some things underway that may change this project for the better in a BIG way...???

Re: Metal Gear Online : "Remembrance" ***11-21-12***

Posted: Wed Nov 21, 2012 8:08 am
by el_ash
Early "Work in Progress" images of Big Shell from Metal Gear Solid 2...

The video shows an older build. The screenshot is NEW. :mrgreen:


Re: Metal Gear Online : "Remembrance" ***11-21-12***

Posted: Fri Nov 23, 2012 2:02 am
by Kyrill
Man, you're re-creating a lot of maps from MGS, that's awesome.
I mean, imagine the day when the community will finally have to play on these maps online ! We will have our Metal Gear Online, our "Outer Heaven" ! :D