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"Super Widescreen" on HD remakes of MGS2 and MGS3

Posted: Mon Aug 22, 2011 5:09 pm
by Artemio
As you probably know, the aspect ratio of the original titles during cinemas, which was 16:9, is not being respected in the HD remakes.. even though the native aspect ratio is now real 16:9 and not achieved through letterboxing.

And even though the Snake soup documented this in several occasions, now it is being reported as a feature.

It has not been reported how this will affect both Z.O.E. titles. It must be noted that Anubis has some animation, which will hopefully be respected, but who knows about the real time cinemas.

It is a shame since the aesthetic value is completely disregarded, and some elements which were not meant to be shown are now. It could have been (or maybe still could be) a perfect re-release, but it seems they are focusing on having this maybe due to some technical problem.

Re: "Super Widescreen" on HD remakes of MGS2 and MGS3

Posted: Mon Aug 22, 2011 6:25 pm
by AwesomeBrand
It didn't occur to me how bad this was until I saw that Ocelot shot. -_-

Re: "Super Widescreen" on HD remakes of MGS2 and MGS3

Posted: Thu Aug 25, 2011 12:16 pm
by Omega579
On the latest KP Report http://www.kjp.konami.jp/gs/hideoblog_e/
they talk about the "super widescreen" issue.
The way Sean Eyestone, Christopher Johns and Christine Kogure talk about how this is an enhancement I think will insult everyone's intelligence. They also said it's not too late for them to change things so they want to hear everyone's comments on the issue.

Re: "Super Widescreen" on HD remakes of MGS2 and MGS3

Posted: Thu Aug 25, 2011 1:24 pm
by Artemio
thanks for sharing, I guess we should all comment if we care =)

The widescreen issue is discussed at 11:50, listen to that and give your opinion.

Re: "Super Widescreen" on HD remakes of MGS2 and MGS3

Posted: Tue Aug 30, 2011 3:41 am
by jonthomas83
Should definitely write in the comment box on that page AND send an email if you can. It MAY be worth it.

A couple of fans have suggested that if it's "still tweak-able" why don't they give the user the option to chose which they prefer? Seems the decent thing to do, and by today's blu-ray standards (features-wise) wouldn't/shouldn't be a big ask.

Re: "Super Widescreen" on HD remakes of MGS2 and MGS3

Posted: Tue Aug 30, 2011 5:25 pm
by Marc
CHECK SUM / MESSAGE DIGEST

MD2 2fefd0d8aceb8aa7cb1667cccc25e0a3
MD4 af7257aa612ebdd9658eefe4da77faf8
MD5 c43c7d95234a2693ad35803605cc984e
CRC 8, ccitt, 16, 32

CRYPT(form: $ MD5? $ SALT $ CRYPT):
$1$NecUpKeM$rpnEEZCKTvG6OV.zIRZM1
____(form: SALT[2] CRYPT[11]):
psiSLye4MITTY

SHA1:
93391f17b9baa6e9d3b4220b09466b64373efc70
RIPEMD-160:
__2e70e760fb627c055a973345872aae97434e6e52

TRANSLATION FOLLOWS

yes!
yes!
it's working!
it's working!
don't stop now, followers!
i will contact you again

Re: "Super Widescreen" on HD remakes of MGS2 and MGS3

Posted: Wed Aug 31, 2011 9:54 pm
by AwesomeBrand
Marc wrote:CHECK SUM / MESSAGE DIGEST

MD2 2fefd0d8aceb8aa7cb1667cccc25e0a3
MD4 af7257aa612ebdd9658eefe4da77faf8
MD5 c43c7d95234a2693ad35803605cc984e
CRC 8, ccitt, 16, 32

CRYPT(form: $ MD5? $ SALT $ CRYPT):
$1$NecUpKeM$rpnEEZCKTvG6OV.zIRZM1
____(form: SALT[2] CRYPT[11]):
psiSLye4MITTY

SHA1:
93391f17b9baa6e9d3b4220b09466b64373efc70
RIPEMD-160:
__2e70e760fb627c055a973345872aae97434e6e52

TRANSLATION FOLLOWS

yes!
yes!
it's working!
it's working!
don't stop now, followers!
i will contact you again
^^^^^^^^^^^^^^
What is this stuff?

Re: "Super Widescreen" on HD remakes of MGS2 and MGS3

Posted: Thu Sep 01, 2011 8:44 am
by jonthomas83
Loving the fact that the admins are getting in on the act of spamming! ;)

Re: "Super Widescreen" on HD remakes of MGS2 and MGS3

Posted: Thu Sep 15, 2011 2:20 pm
by Omega579
Looks like we get the options for full screen 16:9 and "dramatic letterbox"
HD Edition site
http://www.konami.jp/kojima_pro/hd/mgs/index.html
TGS trailer
http://www.youtube.com/watch?v=YKVHwhog ... r_embedded

Re: "Super Widescreen" on HD remakes of MGS2 and MGS3

Posted: Thu Sep 15, 2011 3:20 pm
by jonthomas83
Great news, big win for the fans! Well done guys! :)

Re: "Super Widescreen" on HD remakes of MGS2 and MGS3

Posted: Fri Sep 16, 2011 8:19 am
by Omega579
Fullscreen option re-confirmed on the latest KP Report podcast from TGS.

http://www.kjp.konami.jp/gs/hideoblog_e/

Re: "Super Widescreen" on HD remakes of MGS2 and MGS3

Posted: Fri Sep 16, 2011 1:12 pm
by Marc
Wow. I guess making anonymous phone threats can work.

Re: "Super Widescreen" on HD remakes of MGS2 and MGS3

Posted: Fri Sep 16, 2011 1:18 pm
by Omega579
Marc wrote:Wow. I guess making anonymous phone threats can work.
Now we need to hack Kojima's cell phone for some compromising pics to really make him do what we want.