Oh, and by the way...
Just had to point it out.Henry Spencer wrote:Of course man, I'm going to keep that trap of mine firmly shit, don't worry.
Really? I've seen some lines from the game on these forums that you translated yourself, Osiris, and I think you'd be a great translator. If you're paying someone to do a translation, I personally believe that you could keep the money and do a great job yourself.Osiris wrote:the translation will be done by a professional translator, and will be just as good, if not better, as commercial game localizations.
Okay, okay, you got me man.Osiris wrote:Also, the translation will be done by a professional translator, and will be just as good, if not better, as commercial game localizations.
Oh, and by the way...
Just had to point it out.Henry Spencer wrote:Of course man, I'm going to keep that trap of mine firmly shit, don't worry.
Well it's only January, and they might run into some unforeseen problems. I wouldn't get too excited, yet.8bitsonic wrote:Might seem a little permature to start ripping your discs now, but since these guys claim that we'll have the translation BEFORE year's end, it's never too early these days!
YES! ISO PRODUCER! I've been troubleshooting all of the CD-Ripping and registry manuals for the future "ripping assistance and running" operations concerning the patch compatibility –with mainly CDRWIN3 and the extinct but the still trendy "ISO Producer."8bitsonic wrote:I found a very useful tutorial online for ripping ISO images from PSX discs: http://forums.ngemu.com/960723-post102.html
The necessary program and plug-in are both free, and linked for download. I followed the instructions and ripped my copy of Policenauts PSX perfectly. After compression, the total size of the two images was 900 MB! And that was with 7z!
Might seem a little permature to start ripping your discs now, but since these guys claim that we'll have the translation BEFORE year's end, it's never too early these days!
I KNEW I'd end up having a use for my "TheBest" copy of Policenauts!
Well, you're in luck, because by following the tutorial that's exactly what you'd get: a couple of huge-ass Mode 2 ISO files.Snake Plissken wrote:I think it would be easier just to patch a huge ass "Raw" ISO,
AHAHAH yes I flubbed above, ISO producer rips those RAW, nice and easy ISO files for any of those hard to reach places your normal non-electric tooth brush cannot clean!8bitsonic wrote:Well, you're in luck, because by following the tutorial that's exactly what you'd get: a couple of huge-ass Mode 2 ISO files.Snake Plissken wrote:I think it would be easier just to patch a huge ass "Raw" ISO,
And I always thought BIN/CUE images were annoying too. CUE files getting messed up all the time by people writing them improperly and whatnot.
Yes, that's correct. The translation has been underway for a while now.epitaph wrote:So... the cat's out of the bag and the script is finally dumped (no one's really confirmed it yet)?
We'll offer technical assistance regarding those issues when the time comes.Modnar wrote:Just made an iso of my policenauts...and im waiting in anticipation for the patch. I was just wondering what plugins you guys have and the perfect settings to make it run the best?...i want it to look as good as it possibly can.
You will need your own copy of the game, yes. As mentioned above, the translation has been underway for a while now. The patch will be hosted on its own site, but when the time comes we'll be sure to mention it here as well.seraphssavior wrote:Hey, I'm new here, and am very excited to see this happening...I have snatcher, and all of the metal gears. I love Kojima's work, but I'm afraid this game will never be in America...I have a few quick questions about this...Am I going to need an original copy of this to work, or is an emulated version the only way, how far along are you guys, and will the patch be available on this site? Thanks for the information and for doing this!