Patch is up (v1.01 incoming)

Talk about Kojima's hard sci-fi masterpiece.
User avatar
fairuza
Posts: 12
Joined: Mon Apr 07, 2008 12:49 am

Re: Current Project Status (12/01/08)

Post by fairuza »

releasing only 1 disc would be a bad idea because no matter how much you think konami doesn't care about this fan-translation, you can never ever be 100% certain. the second that first patch is released they may get a bug up their ass and start threatening you. if you only did 1 disc then all of these years of work would be for nothing. if you release patches for both discs and then they try to stop you, all that does is make you stop distributing here while it spreads around the rest of the internet permanently. always prepare for worst case scenario.
User avatar
Stratoslava
Posts: 43
Joined: Thu Nov 13, 2008 11:01 am
Favorite Game: Perhaps Metal Gear 2 Solid Snake
Kojima games owned: Metal Gear 2 Solid Snake, Metal Gear Solid, Snatcher, Policenauts (Sat & PSX)
Location: Argentina (where's that? South America, you %&%&!!!)

Re: Current Project Status (12/01/08)

Post by Stratoslava »

fairuza wrote:the upcoming patch isn't for the saturn anymore. it's for the psx/playstation.
As far as I know, the first patch was always intended to be for PSX. They didn't say that they wouldn't move towards the saturn version after this one's complete...
Perhaps you already knew this, but your statement really sounded like they gave up on sat, man! :cry:

(If I'm the only one who interpreted it this way, it may be because english is not my main language. Ok Shhhh :? )
Titties & Beers!
abhi
Posts: 35
Joined: Wed Sep 26, 2007 6:25 pm

Re: Current Project Status (12/01/08)

Post by abhi »

Stratoslava wrote:
fairuza wrote:the upcoming patch isn't for the saturn anymore. it's for the psx/playstation.
As far as I know, the first patch was always intended to be for PSX. They didn't say that they wouldn't move towards the saturn version after this one's complete...
Perhaps you already knew this, but your statement really sounded like they gave up on sat, man! :cry:

(If I'm the only one who interpreted it this way, it may be because english is not my main language. Ok Shhhh :? )
I got the Saturn version but hell I will buy the PSX version if need be
User avatar
The Spoony Hou
Runner
Posts: 170
Joined: Wed May 16, 2007 2:28 am
Location: Brazil

Re: Current Project Status (12/01/08)

Post by The Spoony Hou »

slowbeef wrote:I want to be done hacking this some day, too, so I'd like a metric for when I can rest, arguably, I'd like that percentage count more than you guys would.

I know it's frustrating, and even frequent updates don't quite help without knowing where the end goal is. If we do get a clearer view of it, we'll post about it.
I don't think there's any use for a percentage. Any time you can hit a stupid bug and it won't matter if it's 99% done.

Also, you are being very open about all the developments you do and walls you hit... Percetages are more for people who don't care about the details and just want to see some progress. Er... I think.

Well, but if it makes you feel better, percentage it out ;).
User avatar
slowbeef
Policenaut Hacker
Posts: 1630
Joined: Thu Jun 19, 2008 11:55 am
Favorite Game: Snatcher

Re: Current Project Status (12/01/08)

Post by slowbeef »

I learned a lot about Policenauts today...

...and most importantly about myself.

Okay, but seriously, Scarboy and I just fixed a major bug which I'd originally thought was gonna take awhile. Took us one day. God, I love the Ruby scripting language. At any rate, there's only one bug left and I'm calling Disc 1 at Alpha. That bug is... *drum roll*: One fucking word!

Yeah, for whatever reason, the "Impressive!" when Dave does the training computer is still in Japanese and I don't know why because I managed to patch someone else's and confirmed it was in English. You'd think it'd follow the exact same format, wouldn't you? That if I could patch one, I could easily patch the other?

Yeah, I'd think so too, and that's what I'm currently looking at - why his is seemingly different from anything else.
User avatar
slowbeef
Policenaut Hacker
Posts: 1630
Joined: Thu Jun 19, 2008 11:55 am
Favorite Game: Snatcher

Re: Current Project Status (12/01/08)

Post by slowbeef »

Also,

Image
User avatar
DarkTetsuya
Runner
Posts: 150
Joined: Wed Oct 13, 2004 7:26 pm

Re: Current Project Status (12/01/08)

Post by DarkTetsuya »

slowbeef wrote:Also,

Image
Strangely I imagined the post-level music from Lethal Enforcers...

Looks good so far, though.
User avatar
slowbeef
Policenaut Hacker
Posts: 1630
Joined: Thu Jun 19, 2008 11:55 am
Favorite Game: Snatcher

Re: Current Project Status (12/01/08)

Post by slowbeef »

DarkTetsuya wrote:Looks good so far, though.
You're damn right. 743 points is awesome. (That was already English.)
User avatar
Jack
Runner
Posts: 160
Joined: Thu May 12, 2005 7:48 am
Location: Outside the memory of Shadow Moses, done running...

Re: Current Project Status (12/01/08)

Post by Jack »

just to be sure, do you plan to test alpha disc-1 also on a modded PSP?

My PSP is ready to be hacked and the main reason is your patch! :D
Marc
General
Posts: 3379
Joined: Thu Oct 14, 2004 2:46 am

Re: Current Project Status (12/01/08)

Post by Marc »

slowbeef wrote:For the record, I haven't spoken with the team about this, but I am personally against releasing Disc 1 without Disc 2, but I don't think we'd find ourselves in that position.
slowbeef is right. We wouldn't release one without the other.
Jack wrote:just to be sure, do you plan to test alpha disc-1 also on a modded PSP?

My PSP is ready to be hacked and the main reason is your patch! :D
It'll be tested on every possible hardware configuration.
User avatar
Jack
Runner
Posts: 160
Joined: Thu May 12, 2005 7:48 am
Location: Outside the memory of Shadow Moses, done running...

Re: Current Project Status (12/01/08)

Post by Jack »

fairuza wrote:releasing only 1 disc would be a bad idea because no matter how much you think konami doesn't care about this fan-translation, you can never ever be 100% certain. the second that first patch is released they may get a bug up their ass and start threatening you. if you only did 1 disc then all of these years of work would be for nothing. if you release patches for both discs and then they try to stop you, all that does is make you stop distributing here while it spreads around the rest of the internet permanently. always prepare for worst case scenario.
You know, perhaps it could be a good idea to prepare for a best case scenario too. I mean, this patch obviously required a lot of efforts. Have you ever thought to have someone fluent in Japanese to write a letter or contact Kojima Production about it, explaining the situation ? They may adopt your work as official and release it on psn worldwide... Ok, maybe I'm being too optimistic, still it wouldn't hurt would it? I know that Kojima was enthusiast about some MG-related fanworks, such as lego metal gear creations...
User avatar
slowbeef
Policenaut Hacker
Posts: 1630
Joined: Thu Jun 19, 2008 11:55 am
Favorite Game: Snatcher

Re: Current Project Status (12/01/08)

Post by slowbeef »

No sleep tonight until we hit Alpha Disc 1. We're almost there... maybe another hour or two.
User avatar
Jack
Runner
Posts: 160
Joined: Thu May 12, 2005 7:48 am
Location: Outside the memory of Shadow Moses, done running...

Re: Current Project Status (12/01/08)

Post by Jack »

Then it's settled - I won't sleep either!

That's a way to express my gratitude to you guys! :)
User avatar
slowbeef
Policenaut Hacker
Posts: 1630
Joined: Thu Jun 19, 2008 11:55 am
Favorite Game: Snatcher

Re: Current Project Status (12/01/08)

Post by slowbeef »

You can sleep now :)
User avatar
epitaph
Runner
Posts: 132
Joined: Wed Jun 14, 2006 5:27 pm
Favorite Game: Deus Ex
Kojima games owned: Snatcher (SCD, US)
Policenauts (PC-98)
Policenauts (3DO)
Policenauts (PS1)
Policenauts (Saturn)
Metal Gear Solid (PS1, EU)
Metal Gear Solid: Integral (PC, EU)
Metal Gear Solid 2 (PS2, EU)
Metal Gear Solid 2: Substance (PC, EU)
Metal Gear Solid 3: Subsistence (PS2, US)
Location: Northern Europe

Re: Current Project Status (12/01/08)

Post by epitaph »

I envy the alpha testers who'll get to play Policenauts in English (tonight?). Have fun (and remember to submit coherent bug reports).
"The west, so afraid of powerful government, now has no government. Only financial power."

Localization, not translation.

It is a title screen.
Something pushes a button.
User avatar
Jack
Runner
Posts: 160
Joined: Thu May 12, 2005 7:48 am
Location: Outside the memory of Shadow Moses, done running...

Re: Current Project Status (12/01/08)

Post by Jack »

slowbeef wrote:You can sleep now :)
you guys are great! I really wish I could contribute in some way!

p.s, it's 6:00 am here now - I guess this night is lost ;)
scarboy
Posts: 62
Joined: Mon Sep 15, 2008 1:19 pm

Re: Current Project Status (12/01/08)

Post by scarboy »

epitaph wrote:I envy the alpha testers who'll get to play Policenauts in English (tonight?). Have fun (and remember to submit coherent bug reports).
hah hah, there are no bugs!
User avatar
slowbeef
Policenaut Hacker
Posts: 1630
Joined: Thu Jun 19, 2008 11:55 am
Favorite Game: Snatcher

Re: Current Project Status (12/01/08)

Post by slowbeef »

epitaph wrote:I envy the alpha testers who'll get to play Policenauts in English (tonight?). Have fun (and remember to submit coherent bug reports).
Try not to submit too many!
Andrigaar
Posts: 75
Joined: Sat Sep 29, 2007 8:12 pm
Kojima games owned: Metal Gear
Snatcher - PS/JP
Policenauts - PS/JP
Metal Gear Solid - PS
Metal Gear Solid 2: Subsitence - XB/PC
Metal Gear Solid 3: Subsitience - PS2
Xbox Live: Andrigaar

Re: Current Project Status (12/01/08)

Post by Andrigaar »

epitaph wrote:I envy the alpha testers who'll get to play Policenauts in English (tonight?). Have fun (and remember to submit coherent bug reports).
I sort of do too. While it is amazing that they get the first taste of it, they'll also have to replay lots of segments as the game falls apart before them.

C'mon, this is an alpha build.
:D
User avatar
DOTL
Posts: 79
Joined: Thu Jul 17, 2008 2:54 pm
Favorite Game: MGS
Kojima games owned: MGS PSX
MGS VR
MGS Twin Snakes GC ~ sold
MGS 2 PS2
MGS 2 Substance PS2
MGS 2 Substance PC
MGS 3 PS2
MGS 3 Subsistance PS2
MGS 4 PS 3
MG-GB GameBoyColor
Location: Germany
Contact:

Re: Current Project Status (12/01/08)

Post by DOTL »

its great to wake up in the morning and read something like that!!
Congratulations on Alpha Disc One!!
And again, for all your Effort, guys!!!
Image
User avatar
The Spoony Hou
Runner
Posts: 170
Joined: Wed May 16, 2007 2:28 am
Location: Brazil

Re: Current Project Status (12/01/08)

Post by The Spoony Hou »

DarkTetsuya wrote:Strangely I imagined the post-level music from Lethal Enforcers...
Strangely ;)?
User avatar
slowbeef
Policenaut Hacker
Posts: 1630
Joined: Thu Jun 19, 2008 11:55 am
Favorite Game: Snatcher

Re: Current Project Status (12/14/08)

Post by slowbeef »

Hey, I fixed my only critical bug on Disc 2! Not bad!

So... no known bugs on Disc 2 so far, but I'm only up to Act 5. Everybody cross your fingers for the next few days.
abhi
Posts: 35
Joined: Wed Sep 26, 2007 6:25 pm

Re: Current Project Status (12/14/08)

Post by abhi »

slowbeef wrote:Hey, I fixed my only critical bug on Disc 2! Not bad!

So... no known bugs on Disc 2 so far, but I'm only up to Act 5. Everybody cross your fingers for the next few days.
I will also cross my toes
dudeness
Posts: 1
Joined: Sun Dec 14, 2008 3:52 pm

Re: Current Project Status (12/14/08)

Post by dudeness »

I've been watching this translation for a while, and just wanted to say thank you and good luck!!!
User avatar
RyuHayabusa
Posts: 44
Joined: Fri Oct 17, 2008 4:21 pm
Favorite Game: Snatcher
Kojima games owned: Metal Gear - NES CIB
Metal Gear - Famicom CIB
Snake's Revenge - NES CIB
Metal Gear Solid - Playstation
Metal Gear Solid 2: Sons of Liberty - PS2
Metal Gear Solid 3: Snaker Eater - PS2
Metal Gear Solid 4 -PS3
Metal Gear HD Collection - PS3
Metal Gear Solid - Peace Walker - PSP
Zone of the Enders HD Collection - PS3
Snatcher CD-Romantic - PC Engine
Snather Pilot Disk - PC Engine
Snatcher - Sega CD
Snatcher - Sega Saturn
Snatcher - Playstation
Policenauts - Sega Saturn
Policenauts - Playstation - The Best
Policenauts - Playstation
Location: Louisville, KY

Re: Current Project Status (12/14/08)

Post by RyuHayabusa »

Great news! I've been keeping an eye on the progress being made, and I simply can't wait. Thank you so much for all your hard work and dedication to this project. I played through Snatcher for the first time around six months ago and fell in love with the game. I just finished my third play-through yesterday, and I've been wanting to play Policenauts because it seems to be the closest thing to another Snatcher game. Again, many thanks for your hard work! :D
Post Reply