Patch is up (v1.01 incoming)

Talk about Kojima's hard sci-fi masterpiece.
JimboKudo
Major
Posts: 604
Joined: Sat Jan 26, 2008 2:06 am
Location: Missouri, USA

Re: Current Project Status (1/14/09): Alpha Testing

Post by JimboKudo »

That would truly be the most hilarious un-joke ever done on April 1st.

Glad to hear about the progress anyway. I'm trying to keep myself from playing the prologue again before the patch is released. Maybe I'll play through Snatcher to tide myself over. :wink:
User avatar
NASAchusetts
Posts: 19
Joined: Thu Feb 05, 2009 9:27 pm
Favorite Game: Snatcher
Location: Crete, IL USA
Contact:

Re: Current Project Status (1/14/09): Alpha Testing

Post by NASAchusetts »

JimboKudo wrote:That would truly be the most hilarious un-joke ever done on April 1st.

Glad to hear about the progress anyway. I'm trying to keep myself from playing the prologue again before the patch is released. Maybe I'll play through Snatcher to tide myself over. :wink:
I am actually playing MSX Snatcher to hold me over until the patch. Before this I played through the Sega CD and Saturn version. I think I will play through the PC-Engine version of Snatcher next and then maybe Policenauts will finally be ready. BTW - Thanks Artemio for the MSX translation, I never thought I would be able to play it in English, I love the atmosphere of the MSX version its very cyberpunk.
User avatar
khmr33
Posts: 48
Joined: Thu Oct 23, 2008 9:14 pm
Favorite Game: Radiant Silvergun
Kojima games owned: Metal Gear NES
Snatcher CDRomantic
Snatcher Sega CD
Snatcher Sega Saturn
Policenauts PS The Best
Policenauts Sega Saturn
Metal Gear Solid US PS1 Black Bar
Metal Gear Solid VR Missions US PS1
Bleemcast! Metal Gear Solid
Zone Of The Enders US PS2 w/Demo
Zone Of The Enders Premium Package JP PS2
Metal Gear Solid 2 US PS2 Black Bar
Metal Gear Solid 2 Substance US PS2
Metal Gear Solid 2 Substance US Xbox
The Document Of Metal Gear Solid 2
Zone Of The Enders: The Second Runner US PS2
Boktai The Sun Is In Your Hand
Metal Gear Solid The Twin Snakes
Metal Gear Solid 3 US PS2
Metal Gear Solid 3 Subsistence Special Edition US PS2
Metal Gear Saga Vol. 1
Metal Gear Solid 4 Special Edition US PS3
Metal Gear Saga Vol. 2
Metal Gear Saga Vol. 2 (sealed)
PSN: khmr33
Xbox Live: khmr33
Location: Lexington, KY

Re: Current Project Status (1/14/09): Alpha Testing

Post by khmr33 »

I played through the MSX translation a long time ago. I remember setting the emulator to the original MSX clock speed and real floppy access time. It takes a lot more potato chips to play through it that way, heh.
User avatar
NASAchusetts
Posts: 19
Joined: Thu Feb 05, 2009 9:27 pm
Favorite Game: Snatcher
Location: Crete, IL USA
Contact:

Re: Current Project Status (1/14/09): Alpha Testing

Post by NASAchusetts »

khmr33 wrote:I played through the MSX translation a long time ago. I remember setting the emulator to the original MSX clock speed and real floppy access time. It takes a lot more potato chips to play through it that way, heh.
That's actually how I am playing it right now. I have this weird thing about playing games in the most original way when they were released... But it is almost like self-inflicted torture...
JimboKudo
Major
Posts: 604
Joined: Sat Jan 26, 2008 2:06 am
Location: Missouri, USA

Re: Current Project Status (1/14/09): Alpha Testing

Post by JimboKudo »

Normally I agree, but with Snatcher I played it at %600 speed. Needless to say that I had to read REALLY fast. Also, I had to save often, because the insectors can kill you quickly at that rate. You mentioned it being really cyberpunk. For some reason the MSX version has more of that feel than the Sega CD one.
User avatar
akor1108
Posts: 58
Joined: Fri Aug 01, 2008 10:12 am
Favorite Game: MGS series, Resident Evil series, Tony Hawk,
Kojima games owned: Policenauts, Metal Gear 1 through Metal Gear Solid 4, Snatcher, SD Snatcher, MSX Snatcher, Penguin Adventure, ZOE
PSN: MetalGearAlex

Re: Current Project Status (1/14/09): Alpha Testing

Post by akor1108 »

CAN ANYONE PLEASE... walk me through how to get the MSX Snatcher translation and to get it to work? pm me or just type it up here, so that maybe if others are interested can know too.

Maybe I'm being a dummyhead with this, but I definitely would rather ask than never play it.
Image
User avatar
seraphssavior
Second Lieutenant
Posts: 378
Joined: Sun Jan 21, 2007 8:01 pm

Re: Current Project Status (1/14/09): Alpha Testing

Post by seraphssavior »

Post that stuff in the other threads.
Life and Death hang in perfect balance...I'm only here to tip the scales.
Marc
General
Posts: 3379
Joined: Thu Oct 14, 2004 2:46 am

Re: Current Project Status (1/14/09): Alpha Testing

Post by Marc »

seraphssavior wrote:Post that stuff in the other threads.
Thank you. I think akor is long overdue for a warning... maybe even a temp ban?
User avatar
slowbeef
Policenaut Hacker
Posts: 1630
Joined: Thu Jun 19, 2008 11:55 am
Favorite Game: Snatcher

Re: Current Project Status (1/14/09): Alpha Testing

Post by slowbeef »

I know what I wanna talk about and it's the damn SZ event sector in Policenauts. I hate the damn thing as it's all compiled bytecode but I think I'm finally getting the hang of it and bang - one more bug killed.

16 to go!

I don't like to update the count too frequently because it does tend to go up behind the scenes, but this fix was a couple weeks in the making and I'm pretty happy I never have to worry about it again. ...*knock on wood*
lion589
Posts: 14
Joined: Sat Nov 22, 2008 1:35 am
Favorite Game: Street Fighter
Kojima games owned: penguin adventure (MSX)
MGS all games
PSN: lion589
Location: I don't know

Re: Current Project Status (1/14/09): Alpha Testing

Post by lion589 »

wow! 16 more to go.

thanks slowbeef
User avatar
Anubis
Runner
Posts: 152
Joined: Mon Mar 24, 2008 7:13 pm
Location: Florida

Re: Current Project Status (1/14/09): Alpha Testing

Post by Anubis »

Thats awesome.
Marc
General
Posts: 3379
Joined: Thu Oct 14, 2004 2:46 am

Re: Current Project Status (1/14/09): Alpha Testing

Post by Marc »

Just to be clear, we still have to beta test the game once we get down to a 0 count; it's not like the patch gets released at 0.
abhi
Posts: 35
Joined: Wed Sep 26, 2007 6:25 pm

Re: Current Project Status (1/14/09): Alpha Testing

Post by abhi »

Marc wrote:Just to be clear, we still have to beta test the game once we get down to a 0 count; it's not like the patch gets released at 0.
but in theory it should have to take as long to complete as Alpha for example ?
Marc
General
Posts: 3379
Joined: Thu Oct 14, 2004 2:46 am

Re: Current Project Status (1/14/09): Alpha Testing

Post by Marc »

abhi wrote:
Marc wrote:Just to be clear, we still have to beta test the game once we get down to a 0 count; it's not like the patch gets released at 0.
but in theory it should have to take as long to complete as Alpha for example ?
In theory it shouldn't take as long.
JimboKudo
Major
Posts: 604
Joined: Sat Jan 26, 2008 2:06 am
Location: Missouri, USA

Re: Current Project Status (1/14/09): Alpha Testing

Post by JimboKudo »

In theory....*fingers crossed*
briancaulfield
Posts: 24
Joined: Thu Dec 04, 2008 2:10 pm
Favorite Game: Soul Calbur
Kojima games owned: Snatcher (MSX and Sega CD) That's all -_-

Re: Current Project Status (1/14/09): Alpha Testing

Post by briancaulfield »

Really can't wait, even though I have to wait dor a Saturn one :( but I don't care I've waited this long! Good work, ye all!
User avatar
Stratoslava
Posts: 43
Joined: Thu Nov 13, 2008 11:01 am
Favorite Game: Perhaps Metal Gear 2 Solid Snake
Kojima games owned: Metal Gear 2 Solid Snake, Metal Gear Solid, Snatcher, Policenauts (Sat & PSX)
Location: Argentina (where's that? South America, you %&%&!!!)

Re: Current Project Status (1/14/09): Alpha Testing

Post by Stratoslava »

Marc wrote:
abhi wrote:
Marc wrote:Just to be clear, we still have to beta test the game once we get down to a 0 count; it's not like the patch gets released at 0.
but in theory it should have to take as long to complete as Alpha for example ?
In theory it shouldn't take as long.
In theory, It should be playing the game all over again a few times doing different kind of things and/or checking if one choice plus another may or not hang the game. Am I wrong?
Titties & Beers!
User avatar
seraphssavior
Second Lieutenant
Posts: 378
Joined: Sun Jan 21, 2007 8:01 pm

Re: Current Project Status (1/14/09): Alpha Testing

Post by seraphssavior »

"I agree with you in theory, Marge. In *theory,* communism works...in Theory." -Homer Simpson

Yeah, that sounds about right. I've never done any beta testing, but that seems like the modus operandi.
Life and Death hang in perfect balance...I'm only here to tip the scales.
User avatar
el_ash
Major
Posts: 561
Joined: Sat Oct 23, 2004 1:13 am
PSN: Ash712
Location: Neo Kobe
Contact:

Re: Current Project Status (1/14/09): Alpha Testing

Post by el_ash »

seraphssavior wrote:"I agree with you in theory, Marge. In *theory,* communism works...in Theory." -Homer Simpson

Yeah, that sounds about right. I've never done any beta testing, but that seems like the modus operandi.
Oh BETA testing is alot of fun! (sometimes :mrgreen: ).
I've beta tested a dozen games, with varied results.

I've come across MAJOR game wrecking bugs, And sometimes it's just some minor tweaking of things.
But of course ALL of the games I beta tested have been "modern" 3D games, most of wich were online multiplayer games to top it off.

Policenauts is just 2D, so I doubt there will be as mamy problems surfacing during the beta.
But I can honestly say I don't have a clue when it comes to something like this project,
since it's a 2D game hacked/patched/translated...whatever you want to call it...you guy's are killing it! (in a good way)

I'm hoping the official "final" release will come out in July......just in time for my B-Day....LOL! \:D/
"DAMN SNATCHERS!"
Game RemakeImageMap Pack
Marc
General
Posts: 3379
Joined: Thu Oct 14, 2004 2:46 am

Re: Current Project Status (1/14/09): Alpha Testing

Post by Marc »

We're discovering a number of text-related bugs right now during alpha, so the line between alpha and beta feels blurred. When we say beta, we mean all the changes we plan on introducing are in and we play through the game to make sure there aren't any bugs we missed during alpha. After beta we do have gamma, but that shouldn't last as long as beta.
User avatar
NASAchusetts
Posts: 19
Joined: Thu Feb 05, 2009 9:27 pm
Favorite Game: Snatcher
Location: Crete, IL USA
Contact:

Re: Current Project Status (1/14/09): Alpha Testing

Post by NASAchusetts »

el_ash wrote:I'm hoping the official "final" release will come out in July......just in time for my B-Day....LOL! \:D/
I was also originally hoping that this would be released for my birthday months ago. But seeing that my birthday is Tuesday, it is not going to happen. Maybe by July though...
Pulstar
Posts: 13
Joined: Sat Oct 27, 2007 4:45 pm

Re: Current Project Status (1/14/09): Alpha Testing

Post by Pulstar »

http://www.rpgclassics.com/subsites/twit/bk3/bk3.html

It's not related at all but the Bare Knuckle III translation is finally done! Now all that remains on the (hopefully imminent) radar is Policenauts!
User avatar
Henry Spencer
General
Posts: 1380
Joined: Sun Nov 26, 2006 9:07 am
Favorite Game: Shenmue I, MGS, Snatcher, Zelda: Ocarina Of Time.
Kojima games owned: Metal Gear (NES)
Metal Gear: Ghost Babel (GB)
Metal Gear Solid (PSX)
Metal Gear Solid 2: Substance (PS2)
Metal Gear Solid 3: Subsistence (PS2)
Policenauts (Saturn/PSX/3DO)
Snatcher (PC Engine/Mega CD)
Zone Of The Enders (PS2)
Zone Of The Enders 2: Special Edition (PS2)
Super Smash Bros. Brawl; it counts, right? ;P
PSN: henryspencer666
Xbox Live: Magiking
Location: Right Behind You
Contact:

Re: Current Project Status (1/14/09): Alpha Testing

Post by Henry Spencer »

YES YES YES!

Finally! I remember hearing about that project and getting excited. Finally I can play the full version of Streets of Rage 3, as it was supposed to be played and with the real storyline (which is pretty damn good for a brawler title). Thanks for that post, Pulstar!
User avatar
slowbeef
Policenaut Hacker
Posts: 1630
Joined: Thu Jun 19, 2008 11:55 am
Favorite Game: Snatcher

Re: Current Project Status (1/14/09): Alpha Testing

Post by slowbeef »

el_ash wrote:I'm hoping the official "final" release will come out in July......just in time for my B-Day....LOL! \:D/
Hmmm... am I allowed to take bets on that?
User avatar
JonnyTanna
Posts: 64
Joined: Sun Jan 25, 2009 12:47 am
Favorite Game: Killer7
Kojima games owned: Metal Gear Series (Even down to Metal Gear Mobile)
Snatcher (all versions)
Bokatai
Zone Of The Enders
Policenauts

Post by JonnyTanna »

Great stuff!

Can't wait to try out that Bare Knuckle 3 translation.

So Policenauts and Pc Engine Snatcher at the two to look forward to! :mrgreen:
Post Reply