Patch is up (v1.01 incoming)
Re: Current Status (4/25/09): 2 Bugs Till Beta
2 bugs left... Oh my god thank you Slowbeef!!
Re: Current Status (4/25/09): 2 Bugs Till Beta
SLowbeef said:
End credits have been bothering us for awhile, and yes, while not for exactly the same reasons as MGS, you're on the right track.
After this is all said, and done, I'm planning on doing a document that explains all the challenges we faced and how we did it from a technical aspect. Tomato did something similar for Mother 3, though I'm not sure if he finished it or not. (He probably did, I just never thought to check.)
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Fucking yes!!! Thanks you so much.. Form all this, except the excitement of the policenauts release i have an even bigger excitement of how this was achieved. I have read some pages on this forum to understand some stuff and i have grasped the big picture but the details is what eats me. Posting here for details will probably tire you, so writing an article that goes about the general methodology followed and also the details about problems and solutions would be great. Double thanks!!!!!!!!!!!!!!!!!
End credits have been bothering us for awhile, and yes, while not for exactly the same reasons as MGS, you're on the right track.
After this is all said, and done, I'm planning on doing a document that explains all the challenges we faced and how we did it from a technical aspect. Tomato did something similar for Mother 3, though I'm not sure if he finished it or not. (He probably did, I just never thought to check.)
_______________
Fucking yes!!! Thanks you so much.. Form all this, except the excitement of the policenauts release i have an even bigger excitement of how this was achieved. I have read some pages on this forum to understand some stuff and i have grasped the big picture but the details is what eats me. Posting here for details will probably tire you, so writing an article that goes about the general methodology followed and also the details about problems and solutions would be great. Double thanks!!!!!!!!!!!!!!!!!
- Tanuki
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Metal Gear Solid: VR Missions (NTSC/US)
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Metal Gear Solid 2: Substance (NTSC/US)
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Metal Gear Solid 4: Guns of the Patriots [Limited Ed.] (NTSC/US)
Snatcher (NTSC-J) [PC Engine]
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Re: Current Status (4/25/09): 2 Bugs Till Beta
i cant wait till the day i get on and see that the title says beta complete, slowbeef you are the man!
Re: Current Status (4/25/09): 2 Bugs Till Beta
i am actually interested in japanese encoding and changes you had to do and also the code you wrote to make this work (which remains a mystery in my head). i guess you get your ass down and really get into something you can't understand it. Wow, i should be a zen teacher. Slowbeef, do you actually work as a programmer? I can imagine you in a room full with programmers working while eating slices of pizza, while you stay faithful to our own, true, original Neo Kobe Pizza tm. All Rights Reserved.
P.S : wtf is project s?
P.S : wtf is project s?
- khmr33
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Metal Gear Solid US PS1 Black Bar
Metal Gear Solid VR Missions US PS1
Bleemcast! Metal Gear Solid
Zone Of The Enders US PS2 w/Demo
Zone Of The Enders Premium Package JP PS2
Metal Gear Solid 2 US PS2 Black Bar
Metal Gear Solid 2 Substance US PS2
Metal Gear Solid 2 Substance US Xbox
The Document Of Metal Gear Solid 2
Zone Of The Enders: The Second Runner US PS2
Boktai The Sun Is In Your Hand
Metal Gear Solid The Twin Snakes
Metal Gear Solid 3 US PS2
Metal Gear Solid 3 Subsistence Special Edition US PS2
Metal Gear Saga Vol. 1
Metal Gear Solid 4 Special Edition US PS3
Metal Gear Saga Vol. 2
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Re: Current Status (4/25/09): 2 Bugs Till Beta
Project S is the code name for the as of yet unannounced collaboration between Hideo Kojima and Goichi Suda.
Goichi Suda, aka Suda51, of Killer7 fame has mentioned his love for Snatcher and on stage with Kojima proclaimed they should make a game together someday.
Project S exists only on paper, perhaps as a pre-pre-production.
Everyone hopes that Project S means Project sequel to Snatcher.
Killer7 is a compelling interpretation of the adventure genre in 3-D; I hope that putting those two together in a room is as awesome as it seems.
Alas, Kojima productions is gauging interest in Zone Of The Enders 3... that other game we've been hoping for.
Goichi Suda, aka Suda51, of Killer7 fame has mentioned his love for Snatcher and on stage with Kojima proclaimed they should make a game together someday.
Project S exists only on paper, perhaps as a pre-pre-production.
Everyone hopes that Project S means Project sequel to Snatcher.
Killer7 is a compelling interpretation of the adventure genre in 3-D; I hope that putting those two together in a room is as awesome as it seems.
Alas, Kojima productions is gauging interest in Zone Of The Enders 3... that other game we've been hoping for.
Re: Current Status (4/25/09): 2 Bugs Till Beta
Yes, I am a web programmer and right now exactly 80% done with the opening credits and getting closer...qwerty wrote:Slowbeef, do you actually work as a programmer?
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Re: Current Status (4/25/09): 2 Bugs Till Beta
I dont know what to say.....wow only 2 bugs left and getting closer.
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Re: Current Status (4/25/09): 2 Bugs Till Beta
AWESOOOOOME! I know I said I couldnt wait like 6 months ago...but I CANT WAIT! This whole project has been one big suspensemonger and Im glad its finally almost unbugged! Awesome job huys!!!
- Spike
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Re: Current Status (4/25/09): 2 Bugs Till Beta
Huh... Project S was officially confirmed to be part of the Snatcher franchise long ago.khmr33 wrote:Project S is the code name for the as of yet unannounced collaboration between Hideo Kojima and Goichi Suda.
Everyone hopes that Project S means Project sequel to Snatcher.
Project S will include a radio drama prequel titled JUNKER and a game sequel called SNATCHERS.
Re: Current Status (4/25/09): 2 Bugs Till Beta
I thought the radio drama prequel was going to be called "Snatchers". I don't think they've said anything about a game yet. Kojima was originally going to call Snatcher "JUNKER" but couldn't for some legal reason.Spike wrote:Huh... Project S was officially confirmed to be part of the Snatcher franchise long ago.khmr33 wrote:Project S is the code name for the as of yet unannounced collaboration between Hideo Kojima and Goichi Suda.
Everyone hopes that Project S means Project sequel to Snatcher.
Project S will include a radio drama prequel titled JUNKER and a game sequel called SNATCHERS.
- khmr33
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Snatcher CDRomantic
Snatcher Sega CD
Snatcher Sega Saturn
Policenauts PS The Best
Policenauts Sega Saturn
Metal Gear Solid US PS1 Black Bar
Metal Gear Solid VR Missions US PS1
Bleemcast! Metal Gear Solid
Zone Of The Enders US PS2 w/Demo
Zone Of The Enders Premium Package JP PS2
Metal Gear Solid 2 US PS2 Black Bar
Metal Gear Solid 2 Substance US PS2
Metal Gear Solid 2 Substance US Xbox
The Document Of Metal Gear Solid 2
Zone Of The Enders: The Second Runner US PS2
Boktai The Sun Is In Your Hand
Metal Gear Solid The Twin Snakes
Metal Gear Solid 3 US PS2
Metal Gear Solid 3 Subsistence Special Edition US PS2
Metal Gear Saga Vol. 1
Metal Gear Solid 4 Special Edition US PS3
Metal Gear Saga Vol. 2
Metal Gear Saga Vol. 2 (sealed) - PSN: khmr33
- Xbox Live: khmr33
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Re: Current Status (4/25/09): 2 Bugs Till Beta
Wow, I stand corrected. Sadly, I missed this. How in the hell did I miss this?
When was this announced?
I clearly must be punished for this oversight.
When was this announced?
I clearly must be punished for this oversight.
Re: Current Status (4/25/09): 2 Bugs Till Beta
Down to one.
But I'm saying this now and for the record - this last one is gonna take awhile because this is going to involve a bunch more playtesting and discussion and "we're really at beta, right? No takebacks?" etc.
And this last one (end credits) is really, really a nightmare and more might come up.
But I'm saying this now and for the record - this last one is gonna take awhile because this is going to involve a bunch more playtesting and discussion and "we're really at beta, right? No takebacks?" etc.
And this last one (end credits) is really, really a nightmare and more might come up.
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Re: Current Status (4/26/09): 1 Bug Till Beta
Great news.
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Re: Current Status (4/25/09): 2 Bugs Till Beta
I still can't decide if this is a hilarious or tragic bug to have survive the longest. It's come across as the largest nag in your posts, and now I think it officially is the largest nag.slowbeef wrote:And this last one (end credits) is really, really a nightmare and more might come up.
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Re: Current Status (4/26/09): 1 Bug Till Beta
I've seen lots of subtitled films where people haven't even bothered translating the credits or at least most of them. But I can understand if you guys need to do it for legal reasons or something.
- midori_fox
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Re: Current Status (4/25/09): 2 Bugs Till Beta
Oh dear. Well, you've shown that you're more than capable of overcoming it! So, take your time and do your best!slowbeef wrote:Down to one.
But I'm saying this now and for the record - this last one is gonna take awhile because this is going to involve a bunch more playtesting and discussion and "we're really at beta, right? No takebacks?" etc.
And this last one (end credits) is really, really a nightmare and more might come up.
Good luck!
- shidoni
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Policenauts (PS) - Location: Dark Side of the Moon
Re: Current Status (4/25/09): 2 Bugs Till Beta
So... after all that is... the release?slowbeef wrote:Down to one.
But I'm saying this now and for the record - this last one is gonna take awhile because this is going to involve a bunch more playtesting and discussion and "we're really at beta, right? No takebacks?" etc.
And this last one (end credits) is really, really a nightmare and more might come up.
- Stratoslava
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Re: Current Status (4/26/09): 1 Bug Till Beta
Congratulations!!!
Oh my... just a bug... and in the (I suppose) less important part of the whole game... it's a shame it's that hard to deal with it... but gambatte anyways!
SB... about the "are we really in beta stage?"... yes, it's been -a lot of- years but do not hesitate to believe it, guys!... you're finally there, even if a bug or two appear. Think beta already, man!
Greets!
Oh my... just a bug... and in the (I suppose) less important part of the whole game... it's a shame it's that hard to deal with it... but gambatte anyways!
SB... about the "are we really in beta stage?"... yes, it's been -a lot of- years but do not hesitate to believe it, guys!... you're finally there, even if a bug or two appear. Think beta already, man!
Greets!
Titties & Beers!
Re: Current Status (4/25/09): 2 Bugs Till Beta
No. After all that they will delete EVERYTHING in the name of detachment.shidoni wrote:So... after all that is... the release?slowbeef wrote:Down to one.
But I'm saying this now and for the record - this last one is gonna take awhile because this is going to involve a bunch more playtesting and discussion and "we're really at beta, right? No takebacks?" etc.
And this last one (end credits) is really, really a nightmare and more might come up.
Conrade Slowbeef is a budhist.
Re: Current Status (4/25/09): 2 Bugs Till Beta
This is about where it is:shidoni wrote:So... after all that is... the release?
- "Okay, that bug's fixed - did we find anymore in the meantime? * Yes? Okay, let's fix those. Fixed? No known bugs? Let's call beta and do final test playthroughs."
See that asterisk I snuck in that sentence? That's about where I have to find the time to figure out how to make this damn thing a patch.
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Re: Current Status (4/25/09): 2 Bugs Till Beta
I have several ideas and practical methods for that.slowbeef wrote: See that asterisk I snuck in that sentence? That's about where I have to find the time to figure out how to make this damn thing a patch.
From the mathematical perspective, consciousness might be regarded as a second derivative of sensation.
-- Terrel Miedaner
[Junker HQ]
-- Terrel Miedaner
[Junker HQ]
Re: Current Status (4/25/09): 2 Bugs Till Beta
How about "non-attachment"? At the root of detachment is attachment.cacetete wrote:No. After all that they will delete EVERYTHING in the name of detachment.shidoni wrote:So... after all that is... the release?slowbeef wrote:Down to one.
But I'm saying this now and for the record - this last one is gonna take awhile because this is going to involve a bunch more playtesting and discussion and "we're really at beta, right? No takebacks?" etc.
And this last one (end credits) is really, really a nightmare and more might come up.
Conrade Slowbeef is a budhist.
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Policenauts.
Im sure there are more. - PSN: gameofdeath69
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Re: Current Status (4/26/09): 1 Bug Till Beta
Hi Guys,
I have been checking up on this forum for a long time.
I just wanted to finaly register and say thanks for all the hard work you guys have been putting in and good luck with getting it out.
I have never played the game so this is very exciting for me.
Kinda pointless post but i just wanted to show my appreciation,
Thanks
I have been checking up on this forum for a long time.
I just wanted to finaly register and say thanks for all the hard work you guys have been putting in and good luck with getting it out.
I have never played the game so this is very exciting for me.
Kinda pointless post but i just wanted to show my appreciation,
Thanks
Re: Current Status (4/25/09): 2 Bugs Till Beta
You and I should definitely talk about this, then.Artemio wrote:I have several ideas and practical methods for that.