
Pile of parts and pieces.

Gluing the pieces together to form the skeleton to sculpt on.

Coming together quickly!
Nick
nickdaring wrote:Thought I'd post link to another thread I started over at the replica prop forum which shows a bit more detail in the step by step process of my MkII build.
http://www.thereplicapropforum.com/f9/s ... ld-144562/
Nick
DAMN! every update just keeps getting better!nickdaring wrote:Excellent! This will go into the reference folder for the Monitor Box. Hard to get really good images of that panel with all the buttons and stuff. It changes quite a bit from drawing to drawing as well.
Any other interesting Metal Gear images on the Pilot Disk?
Nick
I made a video showing this cool little feature! I figured you might want to see it in action?nickdaring wrote:In this Pilot Disk image, was this a screen that you could play game music or something? Did something animate in the "L" and "R" areas?
Nick
I believe it does, it's just extremely jittery.el_ash wrote:As far as I know the it doesn't "emulate" the L and R...on a real PC-E I assume it does?
I figured you'd enjoy it...nickdaring wrote:Perfect! Cool to see that that section open up to accept a disk. I might try to replicate that down the road if I keep upgrading his capabilities.
Also cool to get to see his little arm in use again. Even in the menu selection!
It's also super fantastic to see those L and R graphs. In some of the artwork and the blueprints they have a block of unreadable text in that area and I wasn't looking forward to guessing what was written there. That digital display is much cooler too. I'll put a a few bar leds in there for overall "robot" effect but probably not make them move... until later. It would be neat to have them slide along with whatever sounds he emits.
Still sanding and shaping the body and head to perfection. Tough to get all the little bumps and divots evened out. I want him to look like a piece of real mass produced equipment and not just a lousy fan-made thing.
Nick