Versions.

A forum dedicated to one of the greatest action-oriented mecha series out there. Not a Kojima game, but his influence is undeniably there.
Post Reply
Ozzye
Posts: 34
Joined: Mon Jul 18, 2005 11:51 am
Location: Brazil

Versions.

Post by Ozzye »

What's the difference between Anubis and 2nd runne and Z.O.E. and Idolo?
I know it's kinda newbie but I can't find answers anywhere.
User avatar
Artemio
Site Admin
Posts: 2947
Joined: Wed Oct 06, 2004 11:33 am
Favorite Game: Snatcher! ... no wait, Policenauts...
Kojima games owned: http://junkerhq.net/kojima.html
PSN: Artemio
Wii Friend Code: 6335316353781527
Xbox Live: JunkerHQ
Location: Mexico
Contact:

Post by Artemio »

Anubis: ZOE 2, Japanese version
2nd Runner: ZOE 2 American subtitle

regarding differences, I recall that only some small parts were changed.. mainly some small fan service. Nothing major.

Idolo is a movie (OVA) placed in the ZOE universe, it deals with events prior to the first game. And ZOE, well, the first game.

Hope that answers your questions.
From the mathematical perspective, consciousness might be regarded as a second derivative of sensation.
-- Terrel Miedaner

[Junker HQ]
Ozzye
Posts: 34
Joined: Mon Jul 18, 2005 11:51 am
Location: Brazil

Post by Ozzye »

Thank you.
That Idolo's sountrack that comes in one of the box sets reffers to the movie?
Do you know japanese? can you link me to a japanese alphabet or something?
User avatar
Artemio
Site Admin
Posts: 2947
Joined: Wed Oct 06, 2004 11:33 am
Favorite Game: Snatcher! ... no wait, Policenauts...
Kojima games owned: http://junkerhq.net/kojima.html
PSN: Artemio
Wii Friend Code: 6335316353781527
Xbox Live: JunkerHQ
Location: Mexico
Contact:

Post by Artemio »

I have basic Japanese knowledge. regarding an "alphabet" I guess you should start here:

http://en.wikipedia.org/wiki/Hiragana

The soundtrack is not a full OST, it has themes from the game if I recall correctly. I'll let you know tonight.
From the mathematical perspective, consciousness might be regarded as a second derivative of sensation.
-- Terrel Miedaner

[Junker HQ]
Ozzye
Posts: 34
Joined: Mon Jul 18, 2005 11:51 am
Location: Brazil

Post by Ozzye »

Is hiragana the writing system used on the games?
User avatar
Artemio
Site Admin
Posts: 2947
Joined: Wed Oct 06, 2004 11:33 am
Favorite Game: Snatcher! ... no wait, Policenauts...
Kojima games owned: http://junkerhq.net/kojima.html
PSN: Artemio
Wii Friend Code: 6335316353781527
Xbox Live: JunkerHQ
Location: Mexico
Contact:

Post by Artemio »

Nowadays, all three are used. In the 8bit times, Hiragana or Katakana only games were commonplace, in order to save space.
From the mathematical perspective, consciousness might be regarded as a second derivative of sensation.
-- Terrel Miedaner

[Junker HQ]
Ozzye
Posts: 34
Joined: Mon Jul 18, 2005 11:51 am
Location: Brazil

Post by Ozzye »

But in the game covers I believe there was more kanji, am I right?
What's the use for kanji? I know hirgana is the first alphabet, katakana is for imported woelds, what about kanji? what's it for?
I've already learned a,i,u,e,o!(hiranaga) :grin:
User avatar
87th
General
Posts: 2150
Joined: Tue Jan 11, 2005 3:35 pm
Favorite Game: MetalGear 2: Solid Snake
Kojima games owned: METALGEAR SERIES
MetalGear (MSX2) [European]
MetalGear (NES) [European]
MetalGear (Famicom) [Japanese]
MetalGear 2: Solid Snake (MSX2) [Japanese]
Snake's Revenge (NES) [European]
MetalGear Solid (PlayStation) [European]
MetalGear Solid: Premium Pack (PlayStation) [European]
MetalGear Solid: Integral (PlayStation) [Japanese]
MetalGear: Ghost Babel (Gameboy Color) [European]
MetalGear: Ghost Babel (Gameboy Color) [European]
MetalGear Solid 2: Sons Of Liberty (PlayStation 2) [European]
MetalGear Solid 2: Substance (PlayStation 2) [Japanese]
MetalGear Solid 2: Substance + The Document of MGS2 (PlayStation 2) [European]
MetalGear Solid 2: Substance (Xbox) [European]
MetalGear Solid 2: Substance (PC) [European]
MetalGear AC!D (PSP) [European]
MetalGear Solid 3: Snake Eater (PlayStation 2) [European]
MetalGear Solid 3: Snake Eater - Premium Pack (PlayStation 2) [Japanese]
MetalGear AC!D2 (PSP) [European]
MetalGear Solid 3: Subsistence - 1st Edition (PlayStation 2) [Japanese]
MetalGear Solid 3: Subsistence - Promo copy (PlayStation 2) [European]
MetalGear Solid 3: Subsistence - 1st Edition (PlayStation 2) [European]
MetalGear Solid: Digital Graphic Novel (PSP) [European]
MetalGear Solid: Portable Ops (PSP) [American]
MetalGear Solid 4: Guns of the Patriots - Limited Edition (+ Bonus Disc, Soundtrack and 6" Old Snake Action Figure) [European]

SNATCHER SERIES
Snatcher (Mega CD) [European]
Snatcher (Saturn) [Japanese]

POLICENAUTS SERIES
Policenauts Pilot Disk (3DO) [Japanese]
Policenauts (3DO) [Japanese]
Policenauts (PlayStation) [Japanese]
Policenauts (Saturn) [Japanese]
Policenauts (Saturn) [Japanese]

ZONE OF THE ENDERS SERIES
Zone Of the Enders (PlayStation 2) [European]
Zone Of the Enders: The Second Runner - Special Edition (PlayStation 2) [European]

BOKTAI SERIES
boktai: The Sun Is In Your Hand! (Gameboy Advance) [European]
boktai 2: Solar Boy Django (Gameboy Advance) [European]

OTHER SERIES
Penguin Adventure (MSX) [European]
Kabushiki Baibai Trainer Kabutore (DS) [Japanese]

KOJIMA-RELATED GAMES
Konami Krazy Racers (Gameboy Advance) [European]
Super Smash Bros. Brawl (Wii) [American]
PSN: eighty7th
Wii Friend Code: 4890580757769739
Location: Zanzibarland
Contact:

Post by 87th »

Commonly used Japanese words often have their own Kanji. A single Kanji represents one whole word.
User avatar
Artemio
Site Admin
Posts: 2947
Joined: Wed Oct 06, 2004 11:33 am
Favorite Game: Snatcher! ... no wait, Policenauts...
Kojima games owned: http://junkerhq.net/kojima.html
PSN: Artemio
Wii Friend Code: 6335316353781527
Xbox Live: JunkerHQ
Location: Mexico
Contact:

Post by Artemio »

http://en.wikipedia.org/wiki/Kanji

Kanji are used for almost everything, and hiragana is used to indicate the inflections of the verbs (tenses, etc) and "particles" that unite sentences. Hiragana is a fonetic writting form, and since whatever you write in kanji can be read, it can be written in hiragana. In old games hiragana or katakana was the only writing you'd find due to the limited resources. But nowadays, it is a combination of Kanji, Hiragana, Katakana, Roman alphabet and arabic numerals.

Maybe Osiris or Undaunted that do knos Japanese can give you a better explanation.
From the mathematical perspective, consciousness might be regarded as a second derivative of sensation.
-- Terrel Miedaner

[Junker HQ]
Ozzye
Posts: 34
Joined: Mon Jul 18, 2005 11:51 am
Location: Brazil

Post by Ozzye »

I got it!
Kanji symbols are way damn hard to memorize.
Ozzye
Posts: 34
Joined: Mon Jul 18, 2005 11:51 am
Location: Brazil

Post by Ozzye »

Another doubt.
When I'm going to read something like game covers, spine cards and such, do I read from left to right or right to left?
This is being confusing I'm learning to read it from left to right because the author probably made it to be easier for latin derivated speakers, and now I'm not sure how to read properly.
Thanks for the attention of you all.
User avatar
Artemio
Site Admin
Posts: 2947
Joined: Wed Oct 06, 2004 11:33 am
Favorite Game: Snatcher! ... no wait, Policenauts...
Kojima games owned: http://junkerhq.net/kojima.html
PSN: Artemio
Wii Friend Code: 6335316353781527
Xbox Live: JunkerHQ
Location: Mexico
Contact:

Post by Artemio »

It can be in any of left to right and top down.
From the mathematical perspective, consciousness might be regarded as a second derivative of sensation.
-- Terrel Miedaner

[Junker HQ]
FDIS
Posts: 9
Joined: Thu Dec 16, 2004 1:35 am

Post by FDIS »

Snatcher wrote:Anubis: ZOE 2, Japanese version
2nd Runner: ZOE 2 American subtitle

regarding differences, I recall that only some small parts were changed.. mainly some small fan service. Nothing major.

Idolo is a movie (OVA) placed in the ZOE universe, it deals with events prior to the first game. And ZOE, well, the first game.

Hope that answers your questions.
Do you know exactly what was changed? Thanks.
User avatar
Artemio
Site Admin
Posts: 2947
Joined: Wed Oct 06, 2004 11:33 am
Favorite Game: Snatcher! ... no wait, Policenauts...
Kojima games owned: http://junkerhq.net/kojima.html
PSN: Artemio
Wii Friend Code: 6335316353781527
Xbox Live: JunkerHQ
Location: Mexico
Contact:

Post by Artemio »

FDIS wrote:Do you know exactly what was changed? Thanks.
The only detail I recal in particular is when you save Ken, and drag her Orbital Frame away from heat. If you left her clos eto heat for a long time, and then went up fast, in the intercomm conversation she would be wearing just the top, not the full suit.
From the mathematical perspective, consciousness might be regarded as a second derivative of sensation.
-- Terrel Miedaner

[Junker HQ]
Missing
Second Lieutenant
Posts: 393
Joined: Wed Oct 19, 2005 1:09 am

Post by Missing »

Uhh.... how was that changed? It was in the American version, wasn't it?
Post Reply