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Posted: Thu Dec 14, 2006 11:21 am
by Charlie Johnson
Osiris wrote:That version of MGS1 you bought off eBay has Japanese voices. It says so on the spine card.
Good, then it's alright.
And another question, it's not especially about the japanese PS2, but about the Slimline PS2 in general. With my PAL PS2 Slim my game discs have always got tiny scratches or something like that, all over the disc, it looked a little bit like a dustcloud, but it wasn't really dust, at least it wasn't something that I could wash up that easily.
I thought, that this was a little problem of my PAL PS2 Slim, but with the japanese PS2 Slim I have the same problem, I played MGS2 a few times and now this dust - like scratches are on the readable side of the disc again.
Posted: Thu Dec 14, 2006 11:45 am
by Marc
Do you use the console in its horizontal or vertical position?
Posted: Thu Dec 14, 2006 11:51 am
by Charlie Johnson
Osiris wrote:Do you use the console in its horizontal or vertical position?
Horizontal
Posted: Fri Dec 15, 2006 9:44 pm
by Marc
I'm not sure what to say, then. You might want to try a PS2 forum. I've never had any problem with mine.
Charlie Johnson wrote:So, I just finished the japanese version of MGS2 yesterday, the japanese voice acting is far better, than the english one, but for some reason the japanese version has some slowdowns, for example in the tank hangar where the marines are standing, those slowdowns aren't in the PAL version.
One of the things about having Akio Otsuka play both Snake and Solidus in MGS2 is in one of the trailers, where Solidus says, "This is my son... I taught him everything." This intentionally made Japanese-speaking audiences think that Snake had a son (until they'd actually played the game), as at that time they didn't know he was playing both characters.
Posted: Sat Dec 16, 2006 4:15 am
by Charlie Johnson
Osiris wrote:I'm not sure what to say, then. You might want to try a PS2 forum. I've never had any problem with mine.
Charlie Johnson wrote:So, I just finished the japanese version of MGS2 yesterday, the japanese voice acting is far better, than the english one, but for some reason the japanese version has some slowdowns, for example in the tank hangar where the marines are standing, those slowdowns aren't in the PAL version.
One of the things about having Akio Otsuka play both Snake and Solidus in MGS2 is in one of the trailers, where Solidus says, "This is my son... I taught him everything." This intentionally made Japanese-speaking audiences think that Snake had a son (until they'd actually played the game), as at that time they didn't know he was playing both characters.
Yup, and this continues in the game, of course, by now I know that the leader of the terrorists isn't Solid Snake, but when Solidus makes his first appearance, the scene where you have to listen with the directional microfon, you can just see a man in a big cape, who sounds exactly like Solid Snake, (Although he sounds a little bit different, than Solid Snake, later in the game.) but in the english version you can hear instantly, that it isn't Solid.
That's the same with Olga, where the players are supposed to think, that it's Meryl, when you first meet her. But it didn't work in the english version. One reason for that, might be the fact, that Meryl never had a russian accent.
However, I was a little disappointed with Emmas death scene. Otacons voice acting in the english version sounded ridiculous, especially his crying, which sounded absolutly fake. Now I was thinking that this scene would sound way better in the japanese version. The actual dialogue was better, but Otacons crying...it wasn't that good either, in the japanese version. But there were many other scenes which sounded way better, for example the cutscene, where Pliskin reveals his true identity and screams at Solidus, while he's flying in the Kasatka. In the english version it didn't really feel like he was screaming, or angry, compared to the japanese version. Or Vamps first death, after the battle with Fortune. Fortunes japanese voice acting in this scene is also better, especially since her cries in the english version where totally out of place, you can see a closup of her face, she's barely moving her lips, but cries like...like...I dunno, but it's sheer overacting.
Like Raidens "HANGING MODE!?".
Posted: Sat Dec 16, 2006 12:08 pm
by Marc
The thing is, I don't think having Solidus voiced by David Hayter would've worked in the English version. Nor Olga voiced by Debi Mae West. There are some things you can do in Japanese that just don't carry over to English. So each version has its own advantages.
However, I seriously wonder about how David Hayter and Quinton Flynn (and, to a lesser extent, some of the others) are going to pull off their MGS4 characters. You can already hear Akio and Kenyu have their characters down in the trailers, but I just don't know about the English ones... I really hope they have both languages available in all versions, since I don't want to wait for the Japanese version to come out several months after the US.
As much as the US voice crew has liked to ride its laurels since MGS1, the quality has consistently been sliding since the original. Why I can't say for sure, but the evidence is there for anyone to hear.
Posted: Tue Dec 19, 2006 3:00 pm
by Charlie Johnson
I have another question. Since I don't really speak japanese I can't understand what they're saying. (Well, I can understand some words, like Action Button, Jack or rather Jacku, and that sort of thing.

) So I wondered...what about the hilarious "We've managed to avoid droining!" line, shortly after you've rescued Emma?
It just sounded stupid and I would like to know if he says the same thing in the japanese version.
Posted: Tue Dec 19, 2006 4:02 pm
by Marc
That's what the Japanese says, yes; that he rescued Emma and they were able to avoid drowning back there, but the reason it sounds stupid is because of the way Quinton Flynn says it. He's a little too chipper in that line. In the Japanese, he's more matter of fact, with a hint of sarcasm to it. I remember hearing that line the first time I played the English version and I also thought he sounded like a dork.
Posted: Fri Dec 29, 2006 6:52 am
by Charlie Johnson
I've got my copy of MGS1 japanese today...is it just me, or are there different cuts and camera perspectives in the cutscenes of the japanese version?
Posted: Fri Dec 29, 2006 11:31 am
by Marc
Any specifics? I do know one version, I can't remember which, has a close-up of Fox as he's crushed by REX that's not found in the other versions.
Posted: Fri Dec 29, 2006 11:46 am
by Charlie Johnson
Osiris wrote:Any specifics? I do know one version, I can't remember which, has a close-up of Fox as he's crushed by REX that's not found in the other versions.
Hm...it's a little hard for me to discribe it in english...the first difference that I've noticed, when you've started a new game, after Snake arrived at the docs, the camera is circling a little bit around Snake before he's going into Codec mode. I've only seen that in the japanese version. Another example, in the cell with Donald Anderson/Decoy Octopus after Johnny knocks on the door and tells him to shut up. In the PAL version the camera circles around the DARPA chief to the right, after Johnny disapperad, then Donald walks away and you can see Solid Snake from the right side, leaning next to the door as he takes a breath of relief. In the japanese version, the camera doesn't circle around the DARPA chief, after Johnny has left, the camera view is moving a little to the left, so that you can see a frontal closeup of Snake as he's taking a breath of relief. Those are some examples but there were more camera changes.