Page 113 of 153
Re: Project Status (4/14/09): 5 Bugs Till Beta
Posted: Sat Apr 18, 2009 1:52 am
by XenoMorph
Well, let's just hope none of them little bastards turns out to be a tool of absolute annihilation, destroying every last bit of hope and dreams we cherished while waiting for this patch to happen.
5 is a nice, small number.
My PSX version of policenauts knows something great is about to happen. I hear it whining in the dark when I go to sleep.
Re: Project Status (4/14/09): 5 Bugs Till Beta
Posted: Sat Apr 18, 2009 3:46 am
by Haycob
XenoMorph wrote:My PSX version of policenauts knows something great is about to happen. I hear it whining in the dark when I go to sleep.
Mine too, I think all Policenauts discs become sentient as beta draws near
5 bugs
schmive bugs...

Re: Project Status (4/14/09): 5 Bugs Till Beta
Posted: Sat Apr 18, 2009 6:34 am
by Henry Spencer
Charlie Johnson wrote:Don't get too excited, those bugs may lay eggs.
Which will in turn facehug Marc, Artemio and slowbeef into submission.
Re: Project Status (4/14/09): 5 Bugs Till Beta
Posted: Sat Apr 18, 2009 12:49 pm
by Haycob
Henry Spencer wrote:
Which will in turn facehug Marc, Artemio and slowbeef into submission.
Do not speak such atrocities!

Re: Project Status (4/14/09): 5 Bugs Till Beta
Posted: Sat Apr 18, 2009 1:40 pm
by The Spoony Hou
akor1108 wrote:Man, I wish society had this kind of patience for MGS4! I'm sure if Kojima was given the time that he needed, the game would be absolutely flawless, sadly, it's just near-perfect.

He took all the time he wanted. I guess he's just getting old and/or losing the grip on reality.
Re: Project Status (4/14/09): 5 Bugs Till Beta
Posted: Sat Apr 18, 2009 6:08 pm
by slowbeef
Henry Spencer wrote:Which will in turn facehug Marc, Artemio and slowbeef into submission.
NO RETREAT NO SURRENDER
Re: Project Status (4/14/09): 5 Bugs Till Beta
Posted: Sun Apr 19, 2009 1:06 am
by midori_fox
So I played the game today the cut scenes are getting subbed right?
Please tell me you didn't try to do a dub lol.
Hope bugs don't pop up else where in the game after these ones are done.
Re: Project Status (4/14/09): 5 Bugs Till Beta
Posted: Sun Apr 19, 2009 2:16 am
by cyrano
Well, don't be such a snob, because the game is indeed dubbed.
Initially, Artemio, Marc and Slowbeef were to provide the voices, but it turned out that Marc and Artemio didn't have enough time. Long story short: Slowbeef dubs every single character. But he pm'ed some samples, and he is good. His falsetto voice for Meryl is a bit weird, but i guess it'll have do.
...
So psyched!
Re: Project Status (4/14/09): 5 Bugs Till Beta
Posted: Sun Apr 19, 2009 3:42 am
by Haycob
midori_fox wrote:Please tell me you didn't try to do a dub lol.
Um, who's translating this game again? I'm pretty sure its not you so go sit down somewhere in the back little boy.
Re: Project Status (4/14/09): 5 Bugs Till Beta
Posted: Sun Apr 19, 2009 5:38 am
by Lonheartda60
So is it okay if we know the specifics of the remaining bugs?
...that's my favorite part of the show lol.
Re: Project Status (4/14/09): 5 Bugs Till Beta
Posted: Sun Apr 19, 2009 8:58 am
by snatcher1996
Haycob wrote:midori_fox wrote:Please tell me you didn't try to do a dub lol.
Um, who's translating this game again? I'm pretty sure its not you so go sit down somewhere in the back little boy.
Mr. "Bush is a damn nazi" sure has a sense of humor!
Re: Project Status (4/14/09): 5 Bugs Till Beta
Posted: Sun Apr 19, 2009 10:09 am
by Wampiro
cyrano wrote:Well, don't be such a snob, because the game is indeed dubbed.
Initially, Artemio, Marc and Slowbeef were to provide the voices, but it turned out that Marc and Artemio didn't have enough time. Long story short: Slowbeef dubs every single character. But he pm'ed some samples, and he is good. His falsetto voice for Meryl is a bit weird, but i guess it'll have do.
Bullshit.
Slowbeef´s falsette voice is the sexiest Meryl, EVER.

Re: Project Status (4/14/09): 5 Bugs Till Beta
Posted: Sun Apr 19, 2009 3:24 pm
by midori_fox
OMG don't be bitching cause I asked a fucking
question. Im was just curious about what they're
doing. Im not criticizing anything. Personally I
would like the the Japanese voices so the game
has the right tone and atmosphere like the origional.
For example Shadow of the Colossus kept the
origional voices and put subtitles in... im sure
that was because they didn't want to spend
money for voice overs but it worked really nicely.
Anyways I haven't heard slowbeef's work.
Either way I'm excited for the games release;
and I appreciate all the work they've done.
Re: Project Status (4/14/09): 5 Bugs Till Beta
Posted: Sun Apr 19, 2009 4:12 pm
by Henry Spencer
Nah, I've never liked Japanese voiceovers with subtitles, I can't be arsed reading that shit. I want there to just be English voiceovers. Get David Hayter to play Dave, and just keep slowbeef's voice acting on everyone else. Maybe add in ratperson's sister to play Karen, since I remember her being actually pretty damn good at it.
Re: Project Status (4/14/09): 5 Bugs Till Beta
Posted: Sun Apr 19, 2009 4:21 pm
by JimboKudo
midori_fox wrote:OMG don't be bitching cause I asked a fucking
question. Im was just curious about what they're
doing. Im not criticizing anything. Personally I
would like the the Japanese voices so the game
has the right tone and atmosphere like the origional.
For example Shadow of the Colossus kept the
origional voices and put subtitles in... im sure
that was because they didn't want to spend
money for voice overs but it worked really nicely.
Anyways I haven't heard slowbeef's work.
Either way I'm excited for the games release;
and I appreciate all the work they've done.
We actually had a discussion on this in a different thread. The voices are all going to be Japanese (although we did discuss what English voice actors would be good for each character...).
As for Shadow of Colossus, the voices in that were kept to keep the foreign feel. Leaving the voices in another language gave it much the same feel as Ico.
In any case (back to topic so Marc doesn't slit my throat), if anybody has any questions they should look at the different threads in the policenauts section, because most general questions have already been asked.
Re: Project Status (4/14/09): 5 Bugs Till Beta
Posted: Sun Apr 19, 2009 5:47 pm
by slowbeef
I am indeed redubbing and voicing all the characters, but I will be doing all of their dialogue in Japanese.
Re: Project Status (4/14/09): 5 Bugs Till Beta
Posted: Sun Apr 19, 2009 5:48 pm
by Phenomenal Flea
midori_fox wrote:OMG don't be bitching cause I asked a fucking
question. Im was just curious about what they're
doing. Im not criticizing anything. Personally I
would like the the Japanese voices so the game
has the right tone and atmosphere like the origional.
For example Shadow of the Colossus kept the
origional voices and put subtitles in... im sure
that was because they didn't want to spend
money for voice overs but it worked really nicely.
Anyways I haven't heard slowbeef's work.
Either way I'm excited for the games release;
and I appreciate all the work they've done.
Firstly, they were taking the piss, man. Didn't you say...
midori_fox wrote:Please tell me you didn't try to do a dub lol.
They were going along with YOUR joke. Well, I am to believe it was a joke since you put a "lol" on the end. Then again, who means it these days?
And no, Shadow of the Colossus did NOT keep the "origional" voices in. They weren't Japanese in the first place, they were some made up language.
And finally, by his work, I really hope you didn't mean his voice acting.
By the way Slowbeef, if you met Kojima concerning the development of Policenauts, what would you ask him?
Re: Project Status (4/14/09): 5 Bugs Till Beta
Posted: Sun Apr 19, 2009 5:57 pm
by X_Lupin
Settle down, internets.
Most of the questions being asked the past few pages are easily answered by reading through the first few pages of the thread.
Re: Project Status (4/14/09): 5 Bugs Till Beta
Posted: Sun Apr 19, 2009 6:43 pm
by slowbeef
Phenomenal Flea wrote:By the way Slowbeef, if you met Kojima concerning the development of Policenauts, what would you ask him?
"I've spent a lot of time mocking and making ROM hacks of your games. Can I have a cameo in Project S?"
Re: Project Status (4/14/09): 5 Bugs Till Beta
Posted: Sun Apr 19, 2009 7:09 pm
by slowbeef
Alternatively: "Thank you for making me look like a pervert by having your one big untranslated game be chock full of boob bouncing. I am writing this from jail."
Re: Project Status (4/14/09): 5 Bugs Till Beta
Posted: Sun Apr 19, 2009 9:16 pm
by Wampiro
Talking about Kojima, I remember an interview in some spanish magazine, ¿1999?. They asked if the success of MGS could help to see Policenauts in occident... it seems that Kojima didn´t want O_o Maybe he was centered in the next game... but... I was beary (*) disapointed ¬___¬
(*) Too much Bearsona 4
EDIT: slowbeef, I expected something like: "Why? Why you turned my life into a living hell?" xD
Re: Project Status (4/14/09): 5 Bugs Till Beta
Posted: Mon Apr 20, 2009 4:44 am
by Haycob
Takin' the piss? I'll need to look that one up.
Your really doing all the voices Slow?
And in Japanese? Thats kickass, I thought that was a joke lol.
snatcher1996 wrote:
Mr. "Bush is a damn nazi" sure has a sense of humor!
My sense of humor is tops baby, tops. But my opinion of Bush is bottoms man, bottoms.
EDIT: Ahhh, a British slang expression meaning to mock. Learn something new eh?
Re: Project Status (4/14/09): 5 Bugs Till Beta
Posted: Mon Apr 20, 2009 5:13 am
by Phenomenal Flea
Now I know you will all want to be as far away as possible from this game once it's finished, but how realistic is the idea of seeing a Saturn patch any time soon? And is there anything you can take from your work with the Playstation version that you can bring to any other version?
Also, slightly off topic, in comparison of length with Snatchers, is Policenauts longer?
khmr33 wrote:There's more than fourteen... *spits* those bastards are breeding.
*claps* You are awesome! Oh, and I fixed it for you. No need to thank me!
cyrano wrote:Well, don't be such a snob, because the game is indeed dubbed.
Initially, Artemio, Marc and Slowbeef were to provide the voices, but it turned out that Marc and Artemio didn't have enough time. Long story short: Slowbeef dubs every single character. But he pm'ed some samples, and he is good. His falsetto voice for Meryl is a bit weird, but i guess it'll have do.
...
So psyched!
*claps again* Good call! We need this to happen... What say we have a demo, slowbeef. Better yet, a vlog... AT STARBUCKS!!
...Oh! And get somebody to give you a coffee!
slowbeef wrote:"I've spent a lot of time mocking and making ROM hacks of your games. Can I have a cameo in Project S?"
slowbeef wrote:Alternatively: "Thank you for making me look like a pervert by having your one big untranslated game be chock full of boob bouncing. I am writing this from jail."
Wow, I get privileged with not one but TWO answers! Now if I can get Marc's and Artemio's answer, I can die a happy man... Nice answers, by the way.
Haycob wrote:EDIT: Ahhh, a British slang expression meaning to mock. Learn something new eh?
Haha, yeah! We do things the old fashioned way round these parts... And I'm not even British!
Re: Project Status (4/14/09): 5 Bugs Till Beta
Posted: Mon Apr 20, 2009 9:21 am
by Artemio
Phenomenal Flea wrote:Now I know you will all want to be as far away as possible from this game once it's finished, but how realistic is the idea of seeing a Saturn patch any time soon? And is there anything you can take from your work with the Playstation version that you can bring to any other version?
That has already been answered as well. Sounding like a broken record "The site and project will go on, we just need to find the people to help with that".
Phenomenal Flea wrote:
Wow, I get privileged with not one but TWO answers! Now if I can get Marc's and Artemio's answer, I can die a happy man... Nice answers, by the way.
Well. I already met him, and all I could do at the time, instead of asking all those questions I had in mind, was to say "Ohayou Gozaimasu" with bad accent; since I knew no Japanese back then.
Re: Project Status (4/14/09): 5 Bugs Till Beta
Posted: Mon Apr 20, 2009 9:56 am
by Marc
Phenomenal Flea wrote:Also, slightly off topic, in comparison of length with Snatchers, is Policenauts longer?
Yeah, it's longer than Snatcher.
Phenomenal Flea wrote:Wow, I get privileged with not one but TWO answers! Now if I can get Marc's and Artemio's answer, I can die a happy man... Nice answers, by the way.
I met him and Yoji in December 2004 at a Snake Eater signing in Tokyo when I lived in Japan, but the project was in development hell at the time, so I didn't mention it.
Interesting account name, by the way!