Patch is up (v1.01 incoming)

Talk about Kojima's hard sci-fi masterpiece.
JackSchitt
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Favorite Game: Metal Gear Solid
Kojima games owned: Metal Gear
Metal Gear 2
Metal Gear Solid
Metal Gear Solid 2
Metal Gear Solid 3
Metal Gear Solid 4
Metal Gear Solid (GBC)
Snatcher
Metal Gear Solid Portable Ops
PSN: JackSchitt

Re: Current Status (4/26/09): 1 Bug Till Beta

Post by JackSchitt »

Long time listener, first time caller.

Keep up the great work.

It is appreciated.
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Artemio
Site Admin
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Re: Current Status (4/25/09): 2 Bugs Till Beta

Post by Artemio »

slowbeef wrote:
Artemio wrote:I have several ideas and practical methods for that.
You and I should definitely talk about this, then. :)
yes I am testing 4 methods right now, I'll let you know if I get any good results out of them.
From the mathematical perspective, consciousness might be regarded as a second derivative of sensation.
-- Terrel Miedaner

[Junker HQ]
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akor1108
Posts: 58
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Favorite Game: MGS series, Resident Evil series, Tony Hawk,
Kojima games owned: Policenauts, Metal Gear 1 through Metal Gear Solid 4, Snatcher, SD Snatcher, MSX Snatcher, Penguin Adventure, ZOE
PSN: MetalGearAlex

Re: Current Status (4/26/09): 1 Bug Till Beta

Post by akor1108 »

DON'T GIVE UP!!
Here's a poem for all of you that I wrote to serve as inspiration!
Surrender?
I like the water
Because I'm an otter
...
What are you waiting for?
Go through the other door!
If there is no time for
Mistakes
Then you gotta score.
Make
Into a "Marco Polo" game:
You're either hot or cold
Or lame-
Like the fallen soldier's name-
Tag on the floor
Flag raised in surrender towards
The other side to end the war.
Instead of dying heroically for
His country.
Like his fore-
Fathers did in honor of
Peace, liberty, and love.
...
Who
Would decide
To give up?
Hadn't tried
To live up
To the fight
Trained for every day and night?
But a man with no bones
In the face of evil ones!
Done by some who shouldn't come
Fight evil
When they're just too dumb--
To commit!
Choose to quit
In the sight of mere hopelessness.
This is it, so upset
Full of fear, left for dead.
All regret
What it did
When you chose to lose the bid
For life and death, love and hate, yes and no-
You're too late
To save yourself.

Everyone else
Suffers because you failed,
Backed out, and buckled in.
The good side should always win,
Never surrender!
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shidoni
Major
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Kojima games owned: Zone of The Enders
Anubis: Zone of The Enders
Metal Gear Solid
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Metal Gear Solid 2: Sons of Liberty
Metal Gear Solid 3: Snake Eater
Policenauts (PS)
Location: Dark Side of the Moon

Re: Current Status (4/26/09): 1 Bug Till Beta

Post by shidoni »

That had almost nothing to do with anything, but I found it entertaining nonetheless.
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shwink
Posts: 4
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Kojima games owned: Poliecenauts(saturn), Metal Gear solid 1,2,3
Xbox Live: insomnica 619

Re: Current Status (4/26/09): 1 Bug Till Beta

Post by shwink »

Well first time registering but just wanted to give a hats off to you for the work your doing, I have this game myself for saturn and can't wait to get the psx version and try it out. As for your bug, have you thought about consulting other rom hackers on this?
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The Spoony Hou
Runner
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Re: Current Status (4/26/09): 1 Bug Till Beta

Post by The Spoony Hou »

So, are the end credits translated and all, but they crash on the emulators? Seeing as that is kind of a different type or bug (the credits do work on the real hardware, don't they?), maybe you should go on with the patch, and other hackers will eventually make a patch for that problem (be it a patch for the ISO or the emulators).

Hey, hey, not that I want the emulator users to be fucked up (I'm one of them :().
gameofdeath69
Posts: 4
Joined: Mon Apr 27, 2009 12:55 pm
Kojima games owned: Mgs 1 - 4.
Policenauts.

Im sure there are more.
PSN: gameofdeath69
Xbox Live: gameofdeath69

Re: Current Status (4/26/09): 1 Bug Till Beta

Post by gameofdeath69 »

Yeah I'm sure everyone wouldn't mind getting a hold of the patch, beating the game and having it just crash at the end credits would it not be possible to just leave them as they are with no alterations?

(as you can tell I know nothing or how all this coding and programing works LOL)

Anyway I unserstand why you are not just releasing it as you have put so much had work in to this it just wouldn't be right to ruin it by not finishing it properly.
Charlie Johnson
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Re: Current Status (4/26/09): 1 Bug Till Beta

Post by Charlie Johnson »

gameofdeath69 wrote:would it not be possible to just leave them as they are with no alterations?
The crash isn't caused by the patch.
Andrigaar
Posts: 75
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Kojima games owned: Metal Gear
Snatcher - PS/JP
Policenauts - PS/JP
Metal Gear Solid - PS
Metal Gear Solid 2: Subsitence - XB/PC
Metal Gear Solid 3: Subsitience - PS2
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Re: Current Status (4/26/09): 1 Bug Till Beta

Post by Andrigaar »

Charlie Johnson wrote:
gameofdeath69 wrote:would it not be possible to just leave them as they are with no alterations?
The crash isn't caused by the patch.
I'm sorely tempted to request a memcard file for the very end of the game so I can see the crash for myself on my unpatched discs and ePSXe/pSX.

I'm not in the mood to barely understand the game through for a 3rd time.
:D
Wampiro
Posts: 8
Joined: Mon Nov 17, 2008 5:04 am

Re: Current Status (4/26/09): 1 Bug Till Beta

Post by Wampiro »

Charlie Johnson wrote:
gameofdeath69 wrote:would it not be possible to just leave them as they are with no alterations?
The crash isn't caused by the patch.
Did they say that? I can´t remember.

If the problem is in the emulators... why don´t contact with the creator of ePSXe (for example) an
try to figure out a solution? Don´t know, sounds more practical fix the emulator than fix one game...

Only being curious.
driller
Posts: 7
Joined: Tue Apr 28, 2009 8:19 am

Re: Current Status (4/26/09): 1 Bug Till Beta

Post by driller »

A thought occurs.

I don't know if this is considered so elementary that there's no need to discuss it -- since I didn't see it specifically being mentioned in the past few pages -- but I was thinking about the version differences in ePSXe and more specifically the changes in the program's emulation between updates.

For instance, I'm led to understand that the game Chrono Cross works perfectly in ePSXe version 1.5.2 but it's consequently broken in the version 1.6. To me, this spells out that something in ePSXe's method of emulation has changed betwixt updates.

What I'm getting to is that I was wondering if there's a chance that the end credits in Policenauts might display correctly in some earlier ePSXe version? Especially so if it's an issue inherently related to emulating the game. It'd be insane to run PN through each individual ePSXe update, sure, but I wonder if it might be worth the effort to try running the end credits through a select few "keystone" ePSXe versions, such as 1.5.2?

Just my two cents.

Also, nice to meet y'all!
gameofdeath69
Posts: 4
Joined: Mon Apr 27, 2009 12:55 pm
Kojima games owned: Mgs 1 - 4.
Policenauts.

Im sure there are more.
PSN: gameofdeath69
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Re: Current Status (4/26/09): 1 Bug Till Beta

Post by gameofdeath69 »

Would it bother anyone if the game crashed during the credits at the end?
Marc
General
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Re: Current Status (4/26/09): 1 Bug Till Beta

Post by Marc »

gameofdeath69 wrote:Would it bother anyone if the game crashed during the credits at the end?
Us. I know you guys want to play the game, but there's no sense rushing this issue.
mackie
Posts: 3
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Metal Gear Solid
Metal Gear Solid 2 Substance
Metal Gear Solid 3 Subsistence
Zone of the Enders
Zone of the Enders:The Second Runner

Re: Current Status (4/26/09): 1 Bug Till Beta

Post by mackie »

just wanted to say thank you guys for undertaking this project, kudos :D
Charlie Johnson
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Re: Current Status (4/26/09): 1 Bug Till Beta

Post by Charlie Johnson »

Wampiro wrote:
Charlie Johnson wrote:
gameofdeath69 wrote:would it not be possible to just leave them as they are with no alterations?
The crash isn't caused by the patch.
Did they say that? I can´t remember.
Me neither, but I've played the game myself without the patch, both on PS2 and ePSXe and with the latter it did crash before the ending credits. (Although it did work the second time, the graphics were all messed up.)

What I find more annoying with ePSXe is that the sound during FMV's is out of sync.
IlDucci
Posts: 49
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Zone of The Enders
Zone of The Enders 2: The Second Runner

Re: Current Status (4/26/09): 1 Bug Till Beta

Post by IlDucci »

If you people think it's an emulator problem, why don't you try with pSXfin?
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8bitsonic
Major
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Kojima games owned: MGS Essential Collection, Snatcher (PC88/PCE/MCD), Policenauts (TheBest/PSone Books). Also have Bleemcast for MGS.
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Re: Current Status (4/26/09): 1 Bug Till Beta

Post by 8bitsonic »

The team is using pSX to test the patch, which I believe is currently the best PS1 emulator.
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Henry Spencer
General
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Favorite Game: Shenmue I, MGS, Snatcher, Zelda: Ocarina Of Time.
Kojima games owned: Metal Gear (NES)
Metal Gear: Ghost Babel (GB)
Metal Gear Solid (PSX)
Metal Gear Solid 2: Substance (PS2)
Metal Gear Solid 3: Subsistence (PS2)
Policenauts (Saturn/PSX/3DO)
Snatcher (PC Engine/Mega CD)
Zone Of The Enders (PS2)
Zone Of The Enders 2: Special Edition (PS2)
Super Smash Bros. Brawl; it counts, right? ;P
PSN: henryspencer666
Xbox Live: Magiking
Location: Right Behind You
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Re: Current Status (4/26/09): 1 Bug Till Beta

Post by Henry Spencer »

Yeah, well, pSX doesn't feature mouse support (which is really important to me considering it is a point and click game), so I'll be waiting on the ePSXe problem.
snatchernaut
Runner
Posts: 141
Joined: Fri Aug 29, 2008 2:22 pm
Favorite Game: snatcher

Re: Current Status (4/26/09): 1 Bug Till Beta

Post by snatchernaut »

actually you can buy a mouse for the psx.
IlDucci
Posts: 49
Joined: Mon Apr 27, 2009 1:04 pm
Favorite Game: Metal Gear Solid 1
Kojima games owned: Metal Gear Solid 1
Metal Gear Solid 2: Substance
Metal Gear Solid 3: Snake Eater
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Metal Gear Solid 4: Guns Of The Patriots
Zone of The Enders
Zone of The Enders 2: The Second Runner

Re: Current Status (4/26/09): 1 Bug Till Beta

Post by IlDucci »

The pSXfin emulator is often called pSX (Check the caps/no caps letters)
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slowbeef
Policenaut Hacker
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Re: Current Status (4/26/09): 1 Bug Till Beta

Post by slowbeef »

I'll try pSXfin and see what happens. Also SSSPSX had the same behavior as ePSXe which makes me think maybe it's a Plugin issue.

Also trying to get PCSX w/ Debugger going.

Also employing the help of other ROM hackers soon (but I gotta do all my due diligence first).
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Nexus_6
Posts: 13
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Re: Current Status (4/26/09): 1 Bug Till Beta

Post by Nexus_6 »

Wow, you guys are moving faster the last couple weeks than I thought you would. You must really be wanting to get the project over with already. :)
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Haycob
Posts: 20
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Kojima games owned: Mgs 123 and Z.o.e games.
Location: Louisiana
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Re: Current Status (4/26/09): 1 Bug Till Beta

Post by Haycob »

Slowbeef, Marc, ignore the impatient and take your time.

Anything good is worth waiting for.
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KOJIMASAN
Posts: 13
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Favorite Game: Metal Gear Solid (the whole series) DUH!!
Kojima games owned: MGS 1,2,3 and 4 ;) Finally got a ps3 again
Policenauts (ordered from japan waiting patiently for translation patch)
ZOE
SNATCHER (SEGA SATURN VERSION)
PSN: VAIOMANIAC
Xbox Live: VAIOMANIAC

Re: Current Status (4/26/09): 1 Bug Till Beta

Post by KOJIMASAN »

Man this has be one of Kojimas most anticipated games we have been waiting a long time for it.
Good luck on the last bug and not to mention the beta test guys :mrgreen:
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slowbeef
Policenaut Hacker
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Re: Current Status (4/26/09): 1 Bug Till Beta

Post by slowbeef »

So. pSXfin is the same as pSX, huh? Who'd have thought.
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