New Big Boss MGS game announced for PSP!
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I don't know-- MPO sounds like it has much broader appeal than the Ac!d games, which I've never desired to play nor known anyone who had any such desire. MPO, if all turns well, will be an actual, if limited, MGS game.
I don't know. If it's good enough for a GTA PSP title, who says it can't be good enough, in the eventual future, for an MGS game? Remember, Sony might still want to milk every cent they can out of the PS2 even into the beginning of the PS3's lifespan.
I don't know. If it's good enough for a GTA PSP title, who says it can't be good enough, in the eventual future, for an MGS game? Remember, Sony might still want to milk every cent they can out of the PS2 even into the beginning of the PS3's lifespan.
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Am I the only one who noticed this small retcon in MPO ?
At the end of the trailer, FOXHOUND members are seen wearing uniforms with the latest FOXHOUND patch. But that logo was only adopted after Campbell left the unit, in 2000. Normally, the uniforms should sport the old, cartoon fox one.
Maybe the director thought it was silly and went with the better known one...
But anyway that creates a plot hole, since Meryl has got a paint tattoo of the older logo, when guys like [Snake] and [her] uncle were in it.
At the end of the trailer, FOXHOUND members are seen wearing uniforms with the latest FOXHOUND patch. But that logo was only adopted after Campbell left the unit, in 2000. Normally, the uniforms should sport the old, cartoon fox one.
Maybe the director thought it was silly and went with the better known one...
But anyway that creates a plot hole, since Meryl has got a paint tattoo of the older logo, when guys like [Snake] and [her] uncle were in it.
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Well in most games you can just go into the menu and choose the "save game" option.Snatcher wrote:But you will need to break it to save anyway, wouldn't you? Better have it in a way that it is well produced and fits in the game.
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Either you missed the point completely or now are agreeing to what I said about 2 months ago...ratperson665 wrote:Well in most games you can just go into the menu and choose the "save game" option.
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I wouldn't say that. It's quite rare to find a game that will let you save anywhere. Most games that aren't broken up into levels will simply place "Save Points" around maps (Metroid, ICO, old Resident Evil games, etc.). Some games with long levels will have these Save Points alongside regular end-of-level save points (killer7, Tomb Raider, Resident Evil 4). The end-of-level save function is the most common one, in my opinion. I can only think of maybe a couple of games that will let you save anywhere, off the top of my head.ratperson665 wrote:Well in most games you can just go into the menu and choose the "save game" option.Snatcher wrote:But you will need to break it to save anyway, wouldn't you? Better have it in a way that it is well produced and fits in the game.