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Posted: Wed Dec 12, 2007 6:15 pm
by shidoni
Osiris wrote:Then if you waste time at the shooting range...
Mode 2, Level 2 isn't wasting your time though.

Posted: Wed Dec 12, 2007 6:18 pm
by Marc
shidoni wrote:
Osiris wrote:Then if you waste time at the shooting range...
Mode 2, Level 2 isn't wasting your time though.
No, I wasn't speaking ill of it. I love the shooting range. I could spend hours there. There's a TON of secrets and hidden dialogue too.

Haha, I just realized what you're referring to...

Posted: Wed Dec 12, 2007 6:35 pm
by shidoni
:D I didn't mean to imply that you were speaking ill of it... I love the shooting range, as I love light-gun shooters. I may add that Policenauts' shooting is quite smooth, and lots of fun. Better with a gun than a mouse, I would imagine, though.

Posted: Wed Dec 12, 2007 6:49 pm
by MetalGearAlex
you guys must be in a really tight situation with the programming. no one outside of your usual group has offered to help? I don't know shiz-nizzle about programming, sorry. Well... at least try to get it out before MGS4.

Posted: Wed Dec 12, 2007 6:54 pm
by shidoni
^ Just trust 'em.

Posted: Wed Dec 12, 2007 6:57 pm
by MetalGearAlex
Can't do anytjhing more than that. I will. I have to.

Posted: Wed Dec 12, 2007 7:21 pm
by Solidé
Osiris wrote:
The Prince II wrote:I suppose I'll ask this here.

First playthrough, how long does it take to finish Policenauts?
If you read all the text and click on everything (which is really the best way to experience it), you're looking at 20+ hours. Then if you waste time at the shooting range...
hmm... that's cool. Snatcher took about 8-10 hours on the first play through so it makes policenauts much longer game. I just can't wait it... i have watched the intro video and tried to play the game in the first room many times and i "accidentaly" once passed it and the cutscene begin :P Anyway since i can't understand Japanese i didn't want to play the game longer (spoilz).

damn, this must be the most longer thread in junkerHQ boards...? :D

Posted: Wed Dec 12, 2007 9:16 pm
by Marc
Solidé wrote:
Osiris wrote:
The Prince II wrote:I suppose I'll ask this here.

First playthrough, how long does it take to finish Policenauts?
If you read all the text and click on everything (which is really the best way to experience it), you're looking at 20+ hours. Then if you waste time at the shooting range...
hmm... that's cool. Snatcher took about 8-10 hours on the first play through so it makes policenauts much longer game.
Yeah, it's a good deal longer than Snatcher.

Posted: Thu Dec 13, 2007 5:22 am
by Charlie Johnson
It took me about 16 hours at my first playthrough and naturally, because it's japanese, I skipped all the text.

Imagine it this way, a quick run through Snatcher takes about 2 - 3 hours, but if you play it thoroughly it'll take around 12 - 13 hours.

By now I know what I have to do in Policenauts and a quick run takes about 10 - 12 hours for me. That's basically the equivalent of the 2 - 3 hours you'll need for Snatcher if you just click your way through the game as fast as you can. Now if you add up the 10 hours you'll need more if you play Snatcher the right way and keep in mind that Policenauts has a lot more text...

Yeah, it's pretty long.

Posted: Thu Dec 13, 2007 6:14 am
by Henry Spencer
Charlie Johnson wrote:It took me about 16 hours at my first playthrough and naturally, because it's japanese, I skipped all the text.

Imagine it this way, a quick run through Snatcher takes about 2 - 3 hours, but if you play it thoroughly it'll take around 12 - 13 hours.

By now I know what I have to do in Policenauts and a quick run takes about 10 - 12 hours for me. That's basically the equivalent of the 2 - 3 hours you'll need for Snatcher if you just click your way through the game as fast as you can. Now if you add up the 10 hours you'll need more if you play Snatcher the right way and keep in mind that Policenauts has a lot more text...

Yeah, it's pretty long.
So...that makes how many hours exactly? Ha!

Length isn't an issue for me, as long as it's well executed, it will be great; up to where I played it a year back, it was amazing, so this is one game well worth the wait.

Posted: Thu Dec 13, 2007 6:35 am
by Charlie Johnson
Henry Spencer wrote: So...that makes how many hours exactly? Ha!
I wanted you to use your imagination.

It's just like Osiris said, between 20 and 30 hours.

Posted: Thu Dec 13, 2007 11:49 am
by seraphssavior
Speaking of the shooting range, who's the last unlockable target? I have no idea who that guy is, and if it's actually Kojima, I'm going to feel like an idiot, though it didn't look like him.

Posted: Thu Dec 13, 2007 6:50 pm
by Marc
seraphssavior wrote:Speaking of the shooting range, who's the last unlockable target? I have no idea who that guy is, and if it's actually Kojima, I'm going to feel like an idiot, though it didn't look like him.
It's Akira Yamashita, a Japanese video game critic and friend of Kojima. He's one of the interviewees on the Pilot Disk too.

Posted: Thu Dec 13, 2007 7:04 pm
by The Prince II
Oh, that's good news. Snatcher only took me 8 hours, but I really loved the style of the gameplay and would have liked a bit more of it.

Posted: Thu Dec 13, 2007 9:06 pm
by seraphssavior
Osiris wrote:
seraphssavior wrote:Speaking of the shooting range, who's the last unlockable target? I have no idea who that guy is, and if it's actually Kojima, I'm going to feel like an idiot, though it didn't look like him.
It's Akira Yamashita, a Japanese video game critic and friend of Kojima. He's one of the interviewees on the Pilot Disk too.
All right, thanks a bunch, man.

Posted: Thu Dec 13, 2007 11:55 pm
by Solidé
The Prince II wrote:Oh, that's good news. Snatcher only took me 8 hours, but I really loved the style of the gameplay and would have liked a bit more of it.
Yeah, 8 hours isn't so long time to play through a game but considering the gameplay genre which Snatcher is, it kinda makes it much longer than example a FPS game that could take 8 hours to play through. This is because Snatcher is very cinematic game, lots of dialogue and cutscenes, but also the gameplay itself is somewhat like watching a movie... so Snatcher could be compared to movie which is 8 hours long :)

If i have understood correctly Policenauts is even more cinematic in many ways... the gameplay and lot's of more long cutscenes... tagline "interactive cinema" is propably good way to represent what kind of game Policenauts is going to be.

Posted: Fri Dec 14, 2007 3:25 pm
by Henry Spencer
Jeremy Blaustein on the PTT Podcast (Snatcher and MGS1 translator/voice acting assistant director/supervisor) certainly made it well known how complicated and long Policenauts' script was! He said it was "something like 4 hours of video content, and that it was very wordy". From what I've played it's totally crammed full of detail too (like Snatcher), so there's plenty to see and do.

Posted: Fri Dec 14, 2007 9:43 pm
by shidoni
Indeed there is... Lots to chew on, just the way I like it :P
@ Solidé: Smooth sig, man~!

Posted: Sat Dec 15, 2007 12:01 am
by Solidé
Yeah, that sounds cool... and if i remember correctly someone (could it have been Osiris?) said that the script of Policenauts is almost or even longer than script of MGS2. And i know that MGS2s script was huge! Actually it must be one of biggest game scripts ever made...
@ Solidé: Smooth sig, man~!
Thanks man, it took like over hour to make it. :D

Posted: Sun Dec 16, 2007 11:54 am
by Kojima_Devotee
Yeah, I have to say, that's one of the best sig pics I've seen in a while! Awesome job! :grin:

As far as Policenauts' length goes, I'd be thrilled if the game no matter how long it was, as long as it's quality over quantity. (I loved Headhunter for the PS2, and appreciated its history on the Dreamcast. However, the game is only 4 hours long.) :razz:

Posted: Tue Dec 18, 2007 5:16 pm
by Henry Spencer
Just noticed that on the Wikipedia page for Policenauts, someone has taken down the information about the translation. :sad:

Posted: Tue Dec 18, 2007 6:30 pm
by The Prince II
Henry Spencer wrote:Just noticed that on the Wikipedia page for Policenauts, someone has taken down the information about the translation. :sad:
It'll be a reason along the same lines as The Snake Soup not being a reliable source for Metal Gear info.

Posted: Tue Dec 18, 2007 8:22 pm
by Marc
Henry Spencer wrote:Just noticed that on the Wikipedia page for Policenauts, someone has taken down the information about the translation. :sad:
Check out his contribs too. The guy seems to have a mini-career policing the site for content like that.

Posted: Tue Dec 18, 2007 8:35 pm
by shidoni
That sucks donkey balls.

Posted: Tue Dec 18, 2007 10:18 pm
by Marc
shidoni wrote:That sucks donkey balls.
If every retarded thing people on the Internet do bothered me, I'd have slit my wrists years ago. Just one of those ubiquitous facts of life you have to live with. And it's not that the Internet attracts stupid people, it's that it puts you in direct connection with everyone, morons included.