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What the heck are Gillian and Metal bickering about here?

Posted: Thu Apr 26, 2007 9:10 pm
by JunkerMike
In the clip on this page:

http://profile.myspace.com/index.cfm?fu ... 1000448985

Play the file called "GILLIAN vs METAL fr...". What the heck are they going on and on about?

Posted: Fri Apr 27, 2007 11:20 am
by Artemio
It is the first track on the CD-ROMantic version (and the Pilot disc). This is what I get with my very limited Japanese though. They are talking about playing the game on a CD player. Gillian wants to do it, and Metal warns him that it is a data CD and that it is not advisable to do so (CD players would just output noise that could damage speakers when they found data tracks mixed with audio tracks, back when the standard was to have only red book audio cds and not mixed ones).

Metal then asks Gillian if he didn't know such a thing, and Gillian reacts clumsily. Metal then asks him to remove the CD from the player, and Gillian tells him he is surely bad tempered. Metal replies that his temper was modeled after Gillian's data. Finally, Metal commands Gillian to stop playback.

This is was a commmon practice at the time, Akumajo Dracula X (Rondo of Blood) also has a similar track with Richter and Maria, and it even passed on to some Playstation games. For instance, Symphony of the Night (even the American version has it)

For the TG-16/PC-Engine games, there were sometimes small mini games when the system didn't have the correct CD card inserted (think of them as firmware versions on a card that allowed boot to newer cds) Snatcher does have a small Metal Gear telling you that the game cannot be played if I remember correctly.

Posted: Fri Apr 27, 2007 11:57 am
by 87th
Heh, you learn something new everyday! It sounds look a funny little easter egg.

Posted: Fri Apr 27, 2007 12:49 pm
by Marc
Yeah, I love that little skit.

Gillian: You really can be an annoying little tin can sometimes, you know that?

Metal: Really? Well, as it so happens, my personality is based on you, Gillian.

Posted: Fri Apr 27, 2007 12:56 pm
by Henry Spencer
Haha, awesome. I wonder if the VA themselves wrote that little skit?

Posted: Fri Apr 27, 2007 2:04 pm
by Marc
It sounds like something Kojima would write.

Posted: Mon Apr 30, 2007 2:27 am
by DarkTetsuya
Snatcher wrote:It is the first track on the CD-ROMantic version (and the Pilot disc). This is what I get with my very limited Japanese though. They are talking about playing the game on a CD player. Gillian wants to do it, and Metal warns him that it is a data CD and that it is not advisable to do so (CD players would just output noise that could damage speakers when they found data tracks mixed with audio tracks, back when the standard was to have only red book audio cds and not mixed ones).

Metal then asks Gillian if he didn't know such a thing, and Gillian reacts clumsily. Metal then asks him to remove the CD from the player, and Gillian tells him he is surely bad tempered. Metal replies that his temper was modeled after Gillian's data. Finally, Metal commands Gillian to stop playback.

This is was a commmon practice at the time, Akumajo Dracula X (Rondo of Blood) also has a similar track with Richter and Maria, and it even passed on to some Playstation games. For instance, Symphony of the Night (even the American version has it)

For the TG-16/PC-Engine games, there were sometimes small mini games when the system didn't have the correct CD card inserted (think of them as firmware versions on a card that allowed boot to newer cds) Snatcher does have a small Metal Gear telling you that the game cannot be played if I remember correctly.
Actually I remember hearing the one from SotN... and my um, copy of Drac X always opens up in winamp and plays that clip whenever I try to play the game on a PC emulator (which I haven't had any luck with on XP, but that's another matter entirely.)

DT

Posted: Mon Apr 30, 2007 2:15 pm
by Marc
This is actually a manzai-style (http://en.wikipedia.org/wiki/Manzai) exchange, and you can also find it in the Saturn version, but not the PS version.

Metal: Gillian, Gillian...

Gillian: What is it now, Metal? I was just about to listen to a little music.

Metal: Must I explain everything? That disc is an HE System CD-ROM.

Gillian: Yeah...and?

Metal: Track 2 is comprised of computer data. You mustn't play it on an ordinary audio system, understood?

Gillian: Ooooh, okay, okay.

Metal: Oh brother... Don't tell me your amnesia is that bad.

Gillian: Haha, no, no, I was only kidding, haha.

Metal: Then hurry up and press Stop. I won't tell the chief.

Gillian: You really can be an annoying little tin can sometimes, you know that?

Metal: Really? Well, as it so happens, my personality is based on you, Gillian.

Gillian: What's that supposed to mean?

Metal: Track 2 will be starting any moment. Press Stop now, Gillian!

Posted: Mon Apr 30, 2007 7:03 pm
by JunkerMike
O_O I thought that track 1 on CD-based games was the game data.

Posted: Mon Apr 30, 2007 7:12 pm
by DarkTetsuya
JunkerMike wrote:O_O I thought that track 1 on CD-based games was the game data.
I'll plead the fifth, but I will say I do remember hearing that it goes audio/data/audio etc.

Not sure why it's like that... but that'd explain why it plays in a CD player.

DT

Posted: Mon Apr 30, 2007 7:24 pm
by Artemio
JunkerMike wrote:O_O I thought that track 1 on CD-based games was the game data.
Not for PC-Engine games. Their layout was non-standard, I guess that it made a good copy protection scheme (and in some ways it does, there are tons of wrong ways to copy them)

They usually were:

Track 1: warning
Track 2: Data
Track 3 - n: Music Tracks
Track n + 1: Data (A copy of Track 2)

Posted: Mon Apr 30, 2007 7:25 pm
by DarkTetsuya
Snatcher wrote:
JunkerMike wrote:O_O I thought that track 1 on CD-based games was the game data.
Not for PC-Engine games. Their layout was non-standard, I guess that it made a good copy protection scheme (and in some ways it does, there are tons of wrong ways to copy them)

They usually were:

Track 1: warning
Track 2: Data
Track 3 - n: Music Tracks
Track n + 1: Data (A copy of Track 2)
Ah that's right. I forgot about that copy of track 2...

DT

Posted: Mon Apr 30, 2007 7:48 pm
by epitaph
JunkerMike wrote:O_O I thought that track 1 on CD-based games was the game data.
PC Engine games use a custom layout IIRC.

Edit: beaten.