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MetalGear Solid: Portable Ops + Announced
Posted: Tue Jul 17, 2007 6:59 am
by 87th
Saw this coming from the second they announced bonuses in the PAL MPO.
http://uk.psp.ign.com/articles/805/805614p1.html
Judging by the screenshots, it'll just be a load of levels based on other games in the series. Unless they include MG1+2 levels, I'm not too interested.
Posted: Tue Jul 17, 2007 8:31 am
by Skycladiana
"Infinity Mission" sounds promising. Anyway, looks to me like they're testing how much of Metal Gear imagery is realisable on the PSP. Perhaps this means we can look forward to remakes of the original MSX games, or at least a legitimate port of the original Playstation MGS. I'm still curious to see how Kojima would come up with a PSP equivalent of the Psycho Mantis battle.
Also, Old Snake looks surprisingly impressive on the PSP. Doesn't blow me away, either, but I relish the chance to play as Solid in some capacity, anyway.
Posted: Wed Jul 18, 2007 10:54 am
by Snake700
Looks cool! Can't wait untill i get my hands on this.
Posted: Wed Jul 18, 2007 11:15 am
by Marc
So as much as Kojima says otherwise, is an updated MGS4 in 2009 all but certain?
Posted: Thu Jul 19, 2007 7:00 am
by 87th
Osiris wrote:So as much as Kojima says otherwise, is an updated MGS4 in 2009 all but certain?
Er... yes.
Posted: Thu Jul 19, 2007 7:05 am
by Snake700
87th wrote:Osiris wrote:So as much as Kojima says otherwise, is an updated MGS4 in 2009 all but certain?
Er... yes.
I think so.
Posted: Sat Jul 28, 2007 1:46 pm
by Missing
Osiris wrote:So as much as Kojima says otherwise, is an updated MGS4 in 2009 all but certain?
Kojima will announce it alongside his latest gaming project - Metal Gear Solid 5.
Posted: Sat Jul 28, 2007 2:21 pm
by 87th
I'm still optimistic enough to believe MGS4 will be Kojima's last MetalGear. I have no doubt that there will be a long list of bad sequels after that, though.
Posted: Sat Jul 28, 2007 2:45 pm
by Missing
About PO+, is this simply an add-on to the original game, or the original game revamped? I don't understand why they'd package it in Japan with the original game if it was everything in the original plus more.
Posted: Sat Jul 28, 2007 9:15 pm
by Marc
Missing wrote:About PO+, is this simply an add-on to the original game, or the original game revamped? I don't understand why they'd package it in Japan with the original game if it was everything in the original plus more.
It's like Integral, Substance and Subsistence. The original game plus extras. *cough*
Posted: Sat Jul 28, 2007 9:41 pm
by Skycladiana
Missing wrote:Osiris wrote:So as much as Kojima says otherwise, is an updated MGS4 in 2009 all but certain?
Kojima will announce it alongside his latest gaming project - Metal Gear Solid 5.
Let's hope that if he does more, he goes back and revamps the stories of Outer Heaven and Zanzibar Land. If MGS4 is meant to be the "last chapter," that's fine, but if it doesn't turn out to be the last
game, I really hope they just decide to play around with prequels and in-between stories from how on. I don't want to see Kojima letting his apprentices make a whole slew of sequels that have little or nothing to do with what could turn out to be a very nice closed storyline.
Posted: Sat Jul 28, 2007 10:34 pm
by Marc
Whatever happens, more games is a certainty. It's a huge money-maker for Konami.
Posted: Sat Jul 28, 2007 10:37 pm
by Skycladiana
Osiris wrote:Whatever happens, more games is a certainty. It's a huge money-maker for Konami.
I agree. I just hope Kojima pays attention to what's being done. Besides, it's fertile ground for him to try out new ideas in game design. Perhaps we could really see him explore the experimental side of MGS after the responsibility of telling the story is done. I'd particulary enjoy a 10 hour long Fission Mailed/The Sorrow experience, myself.
"Abort mission! Turn off your PSP now!"
Posted: Mon Jul 30, 2007 2:35 pm
by Missing
Osiris wrote:Missing wrote:About PO+, is this simply an add-on to the original game, or the original game revamped? I don't understand why they'd package it in Japan with the original game if it was everything in the original plus more.
It's like Integral, Substance and Subsistence. The original game plus extras. *cough*
Yeah, I get that much, but why re-package it with the original PO if it's not simply an add-on? What I'm asking is, if I already own PO, would this be a self-contained disc of additional extras, or an alternate version of the complete game?
Posted: Mon Jul 30, 2007 3:11 pm
by Skycladiana
Missing wrote:Osiris wrote:Missing wrote:About PO+, is this simply an add-on to the original game, or the original game revamped? I don't understand why they'd package it in Japan with the original game if it was everything in the original plus more.
It's like Integral, Substance and Subsistence. The original game plus extras. *cough*
Yeah, I get that much, but why re-package it with the original PO if it's not simply an add-on? What I'm asking is, if I already own PO, would this be a self-contained disc of additional extras, or an alternate version of the complete game?
Might be a new version that works with the same save files from previous played sessions of MPO, so the first purchase wasn't a waste. Not that I'd ever think it was, of course.
Posted: Mon Jul 30, 2007 5:07 pm
by Marc
Missing wrote:Osiris wrote:Missing wrote:About PO+, is this simply an add-on to the original game, or the original game revamped? I don't understand why they'd package it in Japan with the original game if it was everything in the original plus more.
It's like Integral, Substance and Subsistence. The original game plus extras. *cough*
Yeah, I get that much, but why re-package it with the original PO if it's not simply an add-on? What I'm asking is, if I already own PO, would this be a self-contained disc of additional extras, or an alternate version of the complete game?
It's an alternate version of the game. The original game plus extras.
Posted: Mon Jul 30, 2007 5:43 pm
by 87th
Isn't it just an extras disc? That's why they have an optional pack that includes the original game. I don't know whether or not you need the original to play it, though.
Posted: Mon Jul 30, 2007 9:22 pm
by Marc
It seems it is an expansion disc, actually, though apparently it'll be available on its own and also packaged with the original game. Maybe they had to put it on a separate disc because of space limitations with the original UMD.
Posted: Mon Jul 30, 2007 11:21 pm
by seraphssavior
So, assuming it's coming to America, will we have the option of buying it by itself? I don't need another copy of Portable Ops, especially if it jacks up the price...
Posted: Tue Jul 31, 2007 3:40 am
by Snake700
seraphssavior wrote:So, assuming it's coming to America
Which it does. Why release a english speaking trailer, if the game isn't made for release outside Japan?
Posted: Tue Jul 31, 2007 1:04 pm
by Marc
I would assume it is coming out overseas, after Substance and Subsistence.
Posted: Wed Aug 01, 2007 6:05 pm
by Solidé
I'm not too excited about this title as usually when they annouce new Metal Gear title.
Of course i'm going to buy it when it comes out(as collector), but i don't think i'm going to play it too often. I didn't really enjoy MPO Online nor MGS3 online too much.

??:
right now i'm looking forward to Bande Dessinée 2.

Posted: Wed Aug 01, 2007 6:06 pm
by Skycladiana
I'm looking forward to it, mostly, for the expanded single-player mode. Still haven't been able to get into the multiplayer, yet.
Posted: Wed Aug 01, 2007 6:29 pm
by 87th
To be honest, there's very few MetalGear games I like less than Portable Ops. I rate pretty much every canon-MG game as some of the best games I've ever played. Bearing that in mind, I thought that MPO was just an average PSP action game.
There was so much about it that I hated, and it actually made me fall out of favour with the series as a whole for a couple of months. I had to play MGS1 again before I remembered that I actually liked the series more than any other.
Posted: Wed Aug 01, 2007 6:50 pm
by Skycladiana
Really? I thought it broke some pretty interesting ground, in a few areas. Granted, the camera system proves why the classic, top-down angle is best, and some of the level design was a bit too claustrophobic, but I was surprised, for one thing, by how Kojima's use of boss battles really matured this time around. He's always had a reputation for having nicely climactic showdowns in the past, but really, so many of them are pretty standard fare that I was surprised to see how well the old shoot-out tactics matured here. I was particularly impressed by the Cunningham and Gene battles, both of which had some pretty clever prodecural puzzles, once you got past the rote gunplay tropes. Also, the 4-item restriction when going into battle was a marvelous little touch. Added an extra level of strategy, and helped cut down on the laughably implausible amounts for characters to carry, as they usually do.
I'll admit, I would like to see an MGS title for the PSP that adheres to the single, long mission style, rather than the many bite-sized ones, but the fact that Kojima is willing to open up and try to cut down on some of the linear tendencies of the series proves that he takes his criticism seriously, at least. Frankly, the gameplay here reminded me most of the original MSX games, at times, as it had something similar to their Zelda style overworld maps (or Super Mario Bros. 3, if you will.)
What can I say. It worked for me.