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Snatcher 3D Screenshots!
Posted: Wed Jan 23, 2008 9:37 am
by Xiu
Hi there!
Where to start? My name is Glyn and I'm a level designer working on a Mod for snatcher based on the Unreal engine. The mod is only a week old and probably infringes on copyright issues. I've written to Konami asking them if we can make this mod, they haven't got back in touch as of yet.
Please don't reply if it's to say that I'm breaking copyright law as our mod team isn't selling this mod. I'm just a long time fan of Snatcher like we all are! I mean who hasn't dreamed of playing Snatcher in 3D?!
The mod is going to be a single player experience, which sees you asume the role of Tyler Seed who is Gillan's nepthew. You start the game investigating a series of dismembered corpses suspected to be caused by Snatchers, who are at war with each other. As you progress through the game you uncover a global conspiracy!
The mod takes place 4 years after the events in the Mega Cd (Sega CD) version.
We are looking for people to join us at Liquid Sky.
Who we need:-
Texture Artists
Programmers
Modlers
Skinners
Animators
Please note that we are using UnrealED 3.0 so you must be well versed in this program if you would like to join us! Please send all enquires here or to
syalez@gmail.com
Anyway I have posted two early screenshots of the mod. One is the new Chief's office and the other is of one of the rooms in the engineering quarter. Hope you enjoy them.
I welcome all comments, positive or negative!

Posted: Thu Jan 24, 2008 6:09 am
by sad_muso
Wow Xiu, this looks amazing! Can't wait to play to finished product, whenever that will be

Posted: Thu Jan 24, 2008 2:04 pm
by gatse_becker
Looks interesting! Good luck with the project can't wait to see how it turns out!

Re: Snatcher 3D Screenshots!
Posted: Fri Jan 25, 2008 1:36 am
by 8bitsonic
Xiu wrote:The mod is only a week old and probably infringes on copyright issues. I've written to Konami asking them if we can make this mod, they haven't got back in touch as of yet.
Yeah, because, you know, Konami or any other video game company actively hunt down every last little fanmade work based on their games.
Posted: Sun Jan 27, 2008 7:47 pm
by Synthoid
It's just drugs, man!
Posted: Mon Jan 28, 2008 8:16 am
by Xiu
Thanks for the comments guys! As of tomorrow I'll be posting weekly updates including level screenshots, concept art and music from the Snatcher mod!

cya soon!
Posted: Mon Jan 28, 2008 9:40 pm
by The Prince II
So no chance of getting a Gillain character model or something?
Posted: Tue Jan 29, 2008 10:46 pm
by JimboKudo
The Prince II wrote:So no chance of getting a Gillain character model or something?
Probably not. They're pretty Konami is pretty touchy when it comes to this type of thing (although most companies are). But they could probably make a model that has a high resemblence to him without getting shot down.
Posted: Wed Jan 30, 2008 6:39 am
by Xiu
It's still up in the air atm whether we should have a cameo appearence from Gillian.
Anyway as promised follow the link to listen to KhemiKal City, which is one of the radio tracks for our mod. I made this one!
Give it a listen then post comments if you like.
http://files.filefront.com/01+Khemikal+ ... einfo.html
Posted: Wed Jan 30, 2008 12:39 pm
by JimboKudo
Xiu wrote:It's still up in the air atm whether we should have a cameo appearence from Gillian.
Anyway as promised follow the link to listen to KhemiKal City, which is one of the radio tracks for our mod. I made this one!
Give it a listen then post comments if you like.
http://files.filefront.com/01+Khemikal+ ... einfo.html
I like it, it sounds pretty good. So you guys are seriously deciding to continue with this project? I hope it works out, because the screens and the music are both good.
More Info
Posted: Fri Feb 01, 2008 6:50 am
by Xiu
Hiya!
I've uploaded a few more screenshots and posted a few links to music tracks which will be making an appearence on the radio in the mod!
Solar Flare --->
http://files.filefront.com/16+Solar+Fla ... einfo.html
White Widow --->
http://files.filefront.com/14+White+Wid ... einfo.html
Midnight Moon --->
http://files.filefront.com/09+Midnight+ ... einfo.html
Posted: Fri Feb 01, 2008 7:31 am
by 87th
Looks nice, but shouldn't each letter in "Junker" be capitalised? It's an acronym.
Posted: Fri Feb 01, 2008 7:52 am
by Xiu
You're right I'll have to change that. JUNKER to me means Judicial Undercover Neuro Kinenetics Elimanation Ranger!
Posted: Fri Feb 01, 2008 8:01 am
by 87th
I'm rather fond of the "Naked Kind" nonsense, personally.
Posted: Fri Feb 01, 2008 12:41 pm
by JimboKudo
For some reason, these screens really remind me of system shock 2. That's not an insult, because that game looked and played awesome. Are you guys planning on making this an adventure game, or a fps where you explore and wander around?
Posted: Sun Feb 03, 2008 6:41 am
by Xiu
The mod is going to be a FPS. It will be an action adventure game full of conspiracy's.

Posted: Sun Feb 03, 2008 7:06 pm
by X_Lupin
I've got alot of experience mapping and skinning in the HL2 engine, and I was playing around with this idea in there.
Glad to see you guys beat me to it, lol.
I can see you completely redid the environments, though, I feel it might have been cooler to re-create the environments in 3D based on the in-game imagery, but I guess you want your asses covered from EVERY legal angle, lol.
Posted: Mon Feb 04, 2008 8:00 am
by Xiu
A couple more screenshots of an unfinished church!

Posted: Mon Feb 04, 2008 8:44 am
by 87th
Is that a character from Unreal Tournament outside the church?

??:
Posted: Mon Feb 04, 2008 12:22 pm
by Turd Furgeson
Well.. it is an unfinished Unreal mod... So it should be an easy guess

Posted: Tue Feb 05, 2008 3:13 pm
by zinger
Looks absoulutely stunning, very ambitious! Good luck!
Posted: Fri Feb 08, 2008 11:18 am
by Grungeman77
Xiu wrote:You're right I'll have to change that. JUNKER to me means Judicial Undercover Neuro Kinenetics Elimanation Ranger!
or if you'd rather have those words spelled correctly, it would be....
J U N K E R
Judicial Undercover Neuro-Kinetics Elimination Ranger
Posted: Mon Feb 25, 2008 9:00 pm
by SonK
umm shouldnt you use UT3 engine instead? UT2004 is kinda dated at this point.
Posted: Fri Mar 14, 2008 12:12 am
by el_ash
:shock: well man I wish you luck, I've been working on the same idea for a long time now...
I've been trying to recruit help for this MOD for about 2 years now....still no team behind the project, just me in my spare time...alone....but it is far from finished.
:arrow:
http://games.groups.yahoo.com/group/Snatcher

I attached some images below...
:idea: all the screens are taken "in game" running on Valve's Source Engine (Half-Life 2), most of the work shown is at around %20 completed. I'm changing "engines" at this point, Source isn't cutting it...i'm going with the engine used for Crysis (sandbox2).
the last 2 shots are WIP's of Neo Kobe CIty from stress testing Crytek's Engine (VERY EARLY test shots).
Re: Snatcher 3D Screenshots!
Posted: Thu Apr 17, 2008 7:01 pm
by The Prince II
^^^
Those screens above are pretty good. I like Gibson's house best.