SNATCHER - 3D Remake ***UPDATED 8-18-13*** *NEW Pics!*
- Falltage
- Posts: 13
- Joined: Thu May 29, 2008 4:44 am
- Favorite Game: Snatcher, Policenauts, Metal Gear series
Re: The "SNATCHER MOD" ***UPDATED 7-23-08***
AWESOME =D> .... So beautifully images. As I fan of Snatcher, want to say - that is Greatest mod i ever seen. :!:
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- Runner
- Posts: 117
- Joined: Mon Jun 02, 2008 10:35 pm
- Favorite Game: Metal Gear Solid 2: Sons of Liberty
- PSN: JackStern
Re: The "SNATCHER MOD" ***UPDATED 7-23-08***
Is "IntroBuilding38colortest.jpg" actually Real-Time? Because it does looks f***ing amazing.
I will keep looking forward this proyect, without a doubt =D>
I will keep looking forward this proyect, without a doubt =D>
Re: The "SNATCHER MOD" ***UPDATED 7-23-08***
good question my friend.... =D>Jack Stern wrote:Is "IntroBuilding38colortest.jpg" actually Real-Time? Because it does looks f***ing amazing.
I will keep looking forward this proyect, without a doubt =D>
:!: Just for the record, EVRYTHING I put up from screenshots to videos is %100 REAL "Works In Progress" created by me, myself and I....and nobody else...running or captured in "real-time" within the Sandbox2/CryEngine2 on my crappy PC.
NOTE : you can tell because I forget to turn OFF the "details" displayed in the upper right top corner when I take screenshots (but turn it off for making the videos) that displays the FPS, build, etc.
MOST of what you see is ONLY %20-40 finished and refined...depending on what "level/map" it is...(but still ingame and working in "realtime"). So just imagine what it will be like when i'm done with it, becuase while it looks good now...I've got ALOT of touching up and detailing to do. :razz:
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- Runner
- Posts: 117
- Joined: Mon Jun 02, 2008 10:35 pm
- Favorite Game: Metal Gear Solid 2: Sons of Liberty
- PSN: JackStern
Re: The "SNATCHER MOD" ***UPDATED 7-23-08***
AMAZING :shock:
I'd kill to see the Intro credits in such detail like that, with One night on Neokobe City playing like Sega CD intro.
I'd kill to see the Intro credits in such detail like that, with One night on Neokobe City playing like Sega CD intro.
Re: The "SNATCHER MOD" ***UPDATED 7-23-08***
It's funny you say that... :shock:
I was working on a "draft" version of that last week........and It's coming along pretty nice
I was working on a "draft" version of that last week........and It's coming along pretty nice
Re: The "SNATCHER MOD" ***UPDATED 7-23-08***
I put up some NEW images showing off some of the "interior" to The "Gibson Residence", and a VERY early shot of JHQ's "lobby" (they are in the Yahoo Group).
And here is 2 of those images...ENJOY!
NOTE: there are no modeled "Assets" to fill the "interior's" yet, so the POD at JHQ, and everything else is just a VERY ROUGH blocky mess that I use for "reference". The textures and colors are also NOT FINAL and WIP.
And here is 2 of those images...ENJOY!
NOTE: there are no modeled "Assets" to fill the "interior's" yet, so the POD at JHQ, and everything else is just a VERY ROUGH blocky mess that I use for "reference". The textures and colors are also NOT FINAL and WIP.
- Commander_AK-47
- Captain
- Posts: 433
- Joined: Mon Jun 16, 2008 8:49 am
- Favorite Game: Metal Gear Solid
- Kojima games owned: Metal Gear
Metal Gear 2: Solid Snake
Metal Gear Solid
Metal Gear Solid: The Twin Snakes
Metal Gear Solid 2: Sons of Liberty
Metal Gear Solid 2: Substance
Metal Gear Solid 3: Snake Eater
Metal Gear Solid 3: Subsistence
Metal Gear Solid 4: Guns of the Patriots
Metal Gear Solid Portable Ops
Metal Gear Solid Portable Ops +
Metal Gear Acid
Metal Gear Acid 2 - PSN: Commander_AK-47
- Location: Shadow Moses
- Contact:
Re: The "SNATCHER MOD" ***UPDATED 7-23-08***
I have been working on my test model for "Metal Gear MKII", just rounding the model off some since the previous shots i posted...to get a better idea of what it might look like when i finish it.
I put up some more renders and screens of this model in the Yahoo Group, but this will be the final set of images released based on this test model.
I just got the much needed "blueprints" from artemio , So I can start working on a better and more accurate final version of the model.
So what you see now is going to be completly redone, but this wasn't too bad for a "test" model?
I put up some more renders and screens of this model in the Yahoo Group, but this will be the final set of images released based on this test model.
I just got the much needed "blueprints" from artemio , So I can start working on a better and more accurate final version of the model.
So what you see now is going to be completly redone, but this wasn't too bad for a "test" model?
- Dick Motorman
- Second Lieutenant
- Posts: 349
- Joined: Mon Jul 07, 2008 6:00 pm
- PSN: DMotorman
- Location: connecticut
Re: The "SNATCHER MOD" ***UPDATED 7-23-08***
That was nowhere near bad for a test model, looks like everything's coming along great, man, thanks for the update.
Re: The "SNATCHER MOD" ***UPDATED 7-23-08***
I have been VERY busy with work, and I just recently got MGS4!!!! (F'n AMAZING! so far...just started act 2!)...
But I have had some time with the MOD, and have done some more work on the "New Kremlin"....here's a shot of the "Snatcher" storage bay...more in the group...and a "Teaser" video of it on Youtube! (should be up by the end of the night).
But I have had some time with the MOD, and have done some more work on the "New Kremlin"....here's a shot of the "Snatcher" storage bay...more in the group...and a "Teaser" video of it on Youtube! (should be up by the end of the night).
Re: The "SNATCHER MOD" ***UPDATED 7-23-08***
some more images of some "intro" related areas...
the "fight scene" on the street, and Chernoton.
the "fight scene" on the street, and Chernoton.
- Commander_AK-47
- Captain
- Posts: 433
- Joined: Mon Jun 16, 2008 8:49 am
- Favorite Game: Metal Gear Solid
- Kojima games owned: Metal Gear
Metal Gear 2: Solid Snake
Metal Gear Solid
Metal Gear Solid: The Twin Snakes
Metal Gear Solid 2: Sons of Liberty
Metal Gear Solid 2: Substance
Metal Gear Solid 3: Snake Eater
Metal Gear Solid 3: Subsistence
Metal Gear Solid 4: Guns of the Patriots
Metal Gear Solid Portable Ops
Metal Gear Solid Portable Ops +
Metal Gear Acid
Metal Gear Acid 2 - PSN: Commander_AK-47
- Location: Shadow Moses
- Contact:
Re: The "SNATCHER MOD" ***UPDATED 7-23-08***
What is it going to be a mod for? Half Life 2?
- Solidé
- Captain
- Posts: 420
- Joined: Tue Apr 18, 2006 2:50 pm
- Favorite Game: Metal Gear Solid 3: Snake Eater
- Kojima games owned: All major Metal Gear Solid Games & MGA's, and other spinoffs.
Policenauts for Playstation, Saturn and 3DO.
Snatcher for PC Engine, Saturn and Sega CD.
Zone of the enders games for PS2.
Boktai games and Lunar Knights. - PSN: Solide18
- Location: Finland, Turku city
- Contact:
Re: The "SNATCHER MOD" ***UPDATED 7-23-08***
I've been checking this thread once in a while and i think this is interesting.
I just hope this will be ready someday and not like 99% of fanprojects out there in the internet.
One thing i don't understand, is this game going to be free, or do i need the crysis so i can play this or what?
Btw, it would be cool if you could upload videos once the game is enough completed that it can be demostrated.
oh and have you yet dicided what kind of musics there will be on the background... some hi-quality remix-versions of SEGA CD musics perhaps?
I just hope this will be ready someday and not like 99% of fanprojects out there in the internet.
One thing i don't understand, is this game going to be free, or do i need the crysis so i can play this or what?
Btw, it would be cool if you could upload videos once the game is enough completed that it can be demostrated.
oh and have you yet dicided what kind of musics there will be on the background... some hi-quality remix-versions of SEGA CD musics perhaps?
http://hkfin.org/ Finnish Hideo Kojima Fan Forum
- Dick Motorman
- Second Lieutenant
- Posts: 349
- Joined: Mon Jul 07, 2008 6:00 pm
- PSN: DMotorman
- Location: connecticut
Re: The "SNATCHER MOD" ***UPDATED 7-23-08***
Looks like things are coming together nicely, good job, man.
Re: The "SNATCHER MOD" ***UPDATED 7-23-08***
Solidé wrote:I've been checking this thread once in a while and i think this is interesting.
I just hope this will be ready someday and not like 99% of fanprojects out there in the internet.
One thing i don't understand, is this game going to be free, or do i need the crysis so i can play this or what?
Btw, it would be cool if you could upload videos once the game is enough completed that it can be demostrated.
oh and have you yet dicided what kind of musics there will be on the background... some hi-quality remix-versions of SEGA CD musics perhaps?
I will %100 finish this project! It might be another year or 2 though? (sorry...I'm building the entire game myself)
The MOD is %100 FREE!!!!!!!!!!!!!!!!!!!!!! BUT YOU WILL NEED Crysis "Warhead" to play the MOD.
I FULLY plan on actually making some finished "Videos/Trailers" when the work is completed
I will be using ALL the music from the Sega Cd version, as well as the MANY soundtracks made for the game.
I'm thinking about doing some remixes/including fan remixes as well.
I'll probebly let you guy's VOTE on what I should include (as far as the soundtracks and remixes go)....one of many reasons I started the "Community" thread
- 8bitsonic
- Major
- Posts: 512
- Joined: Sun May 08, 2005 4:35 pm
- Favorite Game: Snatcher
- Kojima games owned: MGS Essential Collection, Snatcher (PC88/PCE/MCD), Policenauts (TheBest/PSone Books). Also have Bleemcast for MGS.
- PSN: The_Swill_Man
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Re: The "SNATCHER MOD" ***UPDATED 7-23-08***
I've been looking at these screenshots and the work you're doing is incredibly good. I remember ages ago you posted some early shots that looked pretty crap and nothing like Snatcher, but obviously you now have some talented people helping you out and the results are very pleasing. I normally hate FPS games made after Doom 2, but when this comes out I'll make an exception...
Two things I'm wondering about-- if there's a Mac version of Crysis (not sure) will it work on it? Also, is there a timeframe as to when this is coming out?
Two things I'm wondering about-- if there's a Mac version of Crysis (not sure) will it work on it? Also, is there a timeframe as to when this is coming out?
Re: The "SNATCHER MOD" ***UPDATED 7-23-08***
Even now you guy's aren't seing anything special yet....8bitsonic wrote:I've been looking at these screenshots and the work you're doing is incredibly good. I remember ages ago you posted some early shots that looked pretty crap and nothing like Snatcher, but obviously you now have some talented people helping you out and the results are very pleasing. I normally hate FPS games made after Doom 2, but when this comes out I'll make an exception...
Two things I'm wondering about-- if there's a Mac version of Crysis (not sure) will it work on it? Also, is there a timeframe as to when this is coming out?
The work I've been displaying is only like %30 complete (meaning there's %70 more detail/work to do...think of the current work as a "sketch").
As far as "Talented People" go, I am the ONLY person working on this MOD.
(thank you for the compliments!)
I've had Marc (from the forums here) translate a few things for me, and Artemio (owner of this fine forum) has provided me with some much needed images....I'm very greatfull for the assistance I've gotten from them!
Other than that all the models, maps, videos, programming, planning, and everything else related to the project is all me, myself and I (in my spare time).
I don't think there is a Mac version of Crysis? and I'm not sure about it being compatable if there is.
As of right now THERE IS NO RELEASE DATE...
I re-built the MOD from scratch this March (2008), and I was aiming for 2 years of total development time.
But with my bands, other hobbies and work....I can't say how long it will take.
Re: The "SNATCHER MOD" ***UPDATED 7-23-08***
here's an internal test video I decided to release for "Gibson's Residence", showing a slightly newer interior.
http://www.youtube.com/watch?v=0oBQo0X-oEQ
I've been focusing on "Gibson's" and "The Kremlin" lately, I'll have a "Teaser" up showing off "The Kremlin" interior (church part) sometime soon? (sucks not having an internet conenction available often). But until then Here are some images, the rest are in the Yahoo Group, and MODDB page!
ALL STILL WIP, But slowly coming along.
http://www.youtube.com/watch?v=0oBQo0X-oEQ
I've been focusing on "Gibson's" and "The Kremlin" lately, I'll have a "Teaser" up showing off "The Kremlin" interior (church part) sometime soon? (sucks not having an internet conenction available often). But until then Here are some images, the rest are in the Yahoo Group, and MODDB page!
ALL STILL WIP, But slowly coming along.
- Solidé
- Captain
- Posts: 420
- Joined: Tue Apr 18, 2006 2:50 pm
- Favorite Game: Metal Gear Solid 3: Snake Eater
- Kojima games owned: All major Metal Gear Solid Games & MGA's, and other spinoffs.
Policenauts for Playstation, Saturn and 3DO.
Snatcher for PC Engine, Saturn and Sega CD.
Zone of the enders games for PS2.
Boktai games and Lunar Knights. - PSN: Solide18
- Location: Finland, Turku city
- Contact:
Re: The "SNATCHER MOD" ***UPDATED 10-9-08***
Wow... those screens looks very good.
Nice work, now i'm gettin truly interested about this whole project.
Gibsons house on the video looks great too but maybe little bit too empty. But i know that you are going to add more decoration later of course.
Anyway, keep up the good work and please do not cancel this project. I hope everything goes well and you finish with this someday.
Nice work, now i'm gettin truly interested about this whole project.
Gibsons house on the video looks great too but maybe little bit too empty. But i know that you are going to add more decoration later of course.
Anyway, keep up the good work and please do not cancel this project. I hope everything goes well and you finish with this someday.
http://hkfin.org/ Finnish Hideo Kojima Fan Forum
Re: The "SNATCHER MOD" ***UPDATED 10-9-08***
Well now the Kremlin "Interior" Teaser is up on Youtube!
http://www.youtube.com/watch?v=DrvPCL_TDAI
And I have been working on more "Assets" for the levels, here are some images (still WIP).
I still need to model the "Knight" and "Board" for the Chess Set (Gibson's), and I'm working out the details of the "Sofa" still...as well as building other models/assets that I hope to share soon.
(WIP!).
http://www.youtube.com/watch?v=DrvPCL_TDAI
And I have been working on more "Assets" for the levels, here are some images (still WIP).
I still need to model the "Knight" and "Board" for the Chess Set (Gibson's), and I'm working out the details of the "Sofa" still...as well as building other models/assets that I hope to share soon.
(WIP!).
Re: The "SNATCHER MOD" ***UPDATED 10-16-08***
Well I'm shure you have all been waiting to see a more "finalised" version of my "Metal Gear mkII" Model?
So HERE you go!
It's still NOT FINISHED, but this is the final build I'm working on (you can see i need to add more detail, and tighten up the design/round the body off etc.)
UPDATED WITH A NEW PIC! ...rounded the body off a bit more.
UPDATE 11/04!!!!
Added a "teaser" for Metal Gear MKII to my Youtube :
http://uk.youtube.com/watch?v=QDP3hfiHHMA
So HERE you go!
It's still NOT FINISHED, but this is the final build I'm working on (you can see i need to add more detail, and tighten up the design/round the body off etc.)
UPDATED WITH A NEW PIC! ...rounded the body off a bit more.
UPDATE 11/04!!!!
Added a "teaser" for Metal Gear MKII to my Youtube :
http://uk.youtube.com/watch?v=QDP3hfiHHMA
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- Posts: 14
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- Favorite Game: Metal Gear Solid 3
- Kojima games owned: Metal Gear Solid, Metal Gear Solid 4
Re: The "SNATCHER MOD" ***UPDATED 11-04-08*** Metal MKII Teaser!
Hey man if there is anything i can do to help im a spriter and a graphics designer just tell me ill be glad to help
Re: The "SNATCHER MOD" ***UPDATED 11-04-08*** Metal MKII Teaser!
I was looking for ALOT of help with the MOD originally, but since i didn't get anyone interested....I ended up taking on the whole project.
Now I'm at the point where I'm only looking for a Coder/Programmer, and That's just about it.
Unless you can model/rig/animate vehicles and characters in 3D Studio Max 9 or higher?
But you can check out the "Snatcher MOD - Community Thread", here in the forums to see what you can do for the MOD.
Now I'm at the point where I'm only looking for a Coder/Programmer, and That's just about it.
Unless you can model/rig/animate vehicles and characters in 3D Studio Max 9 or higher?
But you can check out the "Snatcher MOD - Community Thread", here in the forums to see what you can do for the MOD.
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- Posts: 14
- Joined: Sun Nov 02, 2008 10:07 pm
- Favorite Game: Metal Gear Solid 3
- Kojima games owned: Metal Gear Solid, Metal Gear Solid 4
Re: The "SNATCHER MOD" ***UPDATED 11-04-08*** Metal MKII Teaser!
Sorry man i never used 3d studio max im mainly a 2d graphic designer
Re: The "SNATCHER MOD" ***UPDATED 11-04-08*** Metal MKII Teaser!
No prob...I was the same way until this year, I've just been teaching myself 3D modeling since June or July (the "Blaster" was my first attempt).
I've noticed that alot of people around here (on jhq.net) are graphics designers...including myself, so I might have a "billboard" advertisment contest or something?
Where the winner(s) get their graphics put on one of the many billboards in-game?
sound good? cause if there's enough people into the idea, I'll make it so.
BTW: for Yahoo Group members (of the Snatcher MOD Group)...
I've uploaded a rough test vid showing a simple test animation i was working on for "metal" to some dialog. Nothing special, but it's a start....and will only get better.
I'm working on trying to finish up the model, then rig it (this is not shown in the vid though).
I've noticed that alot of people around here (on jhq.net) are graphics designers...including myself, so I might have a "billboard" advertisment contest or something?
Where the winner(s) get their graphics put on one of the many billboards in-game?
sound good? cause if there's enough people into the idea, I'll make it so.
BTW: for Yahoo Group members (of the Snatcher MOD Group)...
I've uploaded a rough test vid showing a simple test animation i was working on for "metal" to some dialog. Nothing special, but it's a start....and will only get better.
I'm working on trying to finish up the model, then rig it (this is not shown in the vid though).