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Re: "SNATCHER" A Crysis Wars MOD ***UPDATED 7-06-10***
Posted: Fri Aug 27, 2010 8:36 pm
by el_ash
There is some bad news :
The release date for Crysis 2 has been pushed back a few months and is now March 22 2011
So I won't really be doing my BIG Update until after that sometime because of the engine move (which was going to take place in December or Jan).
BUT....
I am still working on the project no matter how few and far between these updates are getting.
And to show you that I appreciate everyone who cares about this mod I figured I'd treat you to something I'm currently working on!
I didn't want to release this image yet, but I'm buzz'd and figured I'd give you guys here an exclusive image to hold ya over until the next little exclusive.
NOTE : this sculpt will imporve and is a very early work in progress!
Please Enjoy
Re: "SNATCHER" A Crysis Wars MOD ***UPDATED 8-27-10***
Posted: Sun Aug 29, 2010 10:02 am
by Kerm
Awesome!
To bad about the delay though.
Re: "SNATCHER" A Crysis Wars MOD ***UPDATED 8-27-10***
Posted: Tue Sep 07, 2010 8:25 am
by el_ash
Kerm wrote:Awesome!
To bad about the delay though.
Thanx man!
Yeah, It sucks...oh well.
***UPDATE 9-7-10***
I've got the first "test" version of
Gillian Seed in-game, and this is what I've done so far! It will only get better I promise!
NOTE : It's an early work in progress, so there's no trenchcoat yet!
THIS will be the last update until December or later though....sorry guys.
PLEASE ENJOY
Re: SNATCHER - A Crysis 2 MOD ***UPDATED 9-7-10*** Gillian W
Posted: Tue Sep 07, 2010 10:14 am
by Solidé
Good to see you are still working with this mod...
I really hope you finish with it someday!
Anyway, keep up the good work.
Re: SNATCHER - A Crysis 2 MOD ***UPDATED 9-7-10*** Gillian W
Posted: Tue Sep 07, 2010 9:56 pm
by The Chosen
It's looking better everytime.
Well done, pal. Not just on the actual work you've produced, but the patience it takes to carry on with a project of such great scope.
Keep plugging away with it when you can, and I look forward to playing it whether it takes 1 year, 2 years or 3. When it's done it's done, just like the Policenauts translation, great things take time and I'm sure it will be worth the wait..
Great job so far, Ash.
Re: SNATCHER - A Crysis 2 MOD ***UPDATED 9-7-10*** Gillian W
Posted: Mon Sep 13, 2010 12:00 am
by el_ash
***UPDATE 9-13-10***
If you haven't noticed I've been very busy with the mod and have decided to show some of that work lately. This really is the last update for a long time.
I just had to show you this image and a wallpaper-ish version I made of it.
ENJOY...it'l be a while
Re: SNATCHER - A Crysis 2 MOD ***UPDATED 9-13-10*** Seed + H
Posted: Mon Sep 13, 2010 6:47 am
by silent_snake
I haven't checked this mod in a while, but seeing all the updates brought a smile on my face
The characters even in this early stage look extremely well done.
What can I say anymore besides keep up the good work and take your time!
Re: SNATCHER - A Crysis 2 MOD ***UPDATED 9-13-10*** Seed + H
Posted: Thu Sep 16, 2010 7:28 pm
by RyuHayabusa
Looks awesome! Keep up the good work!
Re: SNATCHER - A Crysis 2 MOD ***UPDATED 10-7-10*** Test Vid
Posted: Thu Oct 07, 2010 12:27 am
by el_ash
***UPDATE 10-7-10***
I WAS going to post this here as an exclusive "unlisted" video just for you guys, but Youtube is totally fucked up and won't let me into my account!
So instead I had to post this video on my ModDb Profile Page....I also wish I could embed it here...
This is one of MANY "Internal Test" videos that I've made/make for my own private viewing to document the progress of the mod etc.
http://www.moddb.com/members/ash712/vid ... fects-test
Re: SNATCHER - A Crysis 2 MOD ***UPDATED 10-7-10*** Test Vid
Posted: Thu Oct 07, 2010 5:04 am
by richarddavies
Looking good mate, I've been lurking on this thread for awhile checking this out. Im amazed how well it's looking seeing how it's a solo project. I'd love to see more whenever you get a sec to pop some more pics/vids on here.
Re: SNATCHER - A Crysis 2 MOD ***UPDATED 10-7-10*** Test Vid
Posted: Thu Oct 07, 2010 2:00 pm
by el_ash
richarddavies wrote:Looking good mate, I've been lurking on this thread for awhile checking this out. Im amazed how well it's looking seeing how it's a solo project. I'd love to see more whenever you get a sec to pop some more pics/vids on here.
Welcome lurker lol! ..and thanx man!
I do have a small team of very talented people working with me...I have a Concept Artist, Musician, Sound Designer, Programmer and myself.
Me and SpooneyBardess have been the only members to display work so far, and I haven't announced the rest of my team yet, but they are working!
Although no offense to the team I am doing all the hard work LoL!
I'll release more "Internal Tests" if fans like yourself are interested, but the real surprises are being kept secret until the time is right
Re: SNATCHER - A Crysis 2 MOD ***UPDATED 10-7-10*** Test Vid
Posted: Mon Oct 11, 2010 5:43 am
by RyuHayabusa
It looks better and better with each update. Keep up the hard work, it looks awesome!
Re: SNATCHER - A Crysis 2 MOD ***UPDATED 10-7-10*** Test Vid
Posted: Fri Oct 15, 2010 10:57 pm
by el_ash
Re: SNATCHER - MOD ***UPDATED 10-16-10*** NEW Test Videos
Posted: Fri Dec 17, 2010 4:21 pm
by el_ash
This video is for anyone wondering why I'm porting the mod to the new CryEngine!
It's a really awesome Crysis 2 trailer showing the new engine of course...
So just imagine the Snatcher mod running on it...drool!
This version of the engine is actually designed to handle what I'm trying to accomplish with the Snatcher mod unlike Crysis 1's engine.
Re: SNATCHER - MOD ***UPDATED 1-6-11*** 2 NEW Test Videos!
Posted: Thu Jan 06, 2011 9:01 am
by el_ash
Re: SNATCHER - MOD ***UPDATED 1-6-11*** 2 NEW Test Videos!
Posted: Fri Jan 07, 2011 3:29 pm
by Kyrill
Wow, this is a really great work, I was impressed by the Metal Gear in the second video, thinking about how it was when you first showed it.
Congrats, man, and keep up the great work !
Re: SNATCHER - MOD ***UPDATED 1-6-11*** 2 NEW Test Videos!
Posted: Sat Jan 15, 2011 1:51 pm
by el_ash
Kyrill wrote:Wow, this is a really great work, I was impressed by the Metal Gear in the second video, thinking about how it was when you first showed it.
Congrats, man, and keep up the great work !
Yeah, the project is constantly evolving feature and graphics wise as it slowly edges down the development path lol!
***MINI-UPDATE 1-15-11***
Here's a "Tease" look at some "Sky Traffic" featuring the WIP "Trubocycle" model...a little behind the scenes stuff...
There are some videos showing off my progress with these related tests coming out the next few months...sorry that you have to wait lol!
^I know "XenoMorph" will love that last bit about waiting hehehehe
Re: SNATCHER - MOD ***UPDATED 1-15-11*** 2 NEW IMAGES!
Posted: Mon Jan 24, 2011 1:58 pm
by Sovvyy
Really looking great :]
Crysis 2 engine would definitely hold some impressive rendering for a mod , especially like snatcher, I can see it being very immersive
- exciting to see the progress.
Re: SNATCHER - MOD ***UPDATED 1-15-11*** 2 NEW IMAGES!
Posted: Mon Jan 24, 2011 2:50 pm
by richarddavies
Yeah looking nice there mate, keep it up.
Re: SNATCHER - Game Mod ***UPDATED 2-1-11*** Sky Traffic VID
Posted: Tue Feb 01, 2011 12:40 am
by el_ash
***UPDATE 2-1-11***
Well here's a video I'm sure everyone here will enjoy!
This video is #3 of 5 videos I've made while doing some "Internal Testing" on how to get "Sky Traffic" like that of "Blade Runner" into the mod.
As you can see it's still an early "Work In Progress", but it's turning out pretty well!
Snatcher Mod - Sky Traffic Test #3 :
Re: SNATCHER - Game Mod ***UPDATED 2-1-11*** Sky Traffic VID
Posted: Tue Feb 08, 2011 4:18 pm
by el_ash
BTW : I've been uploading a TON of exclusive "behind the scenes" type images to the Snatcher Yahoo Group!
(Link to the group on the first page/first post in the Mod Planning Folder)
Re: SNATCHER - Game Mod ***UPDATED 2-1-11*** Sky Traffic VID
Posted: Wed Feb 09, 2011 5:04 pm
by richarddavies
That's looking cool. I think you've gotten the right amount of hover cars on there. Not too cluttered. It's got the Snatcher vibe down well.
Re: SNATCHER - Game Mod ***UPDATED 2-1-11*** Sky Traffic VID
Posted: Thu Feb 10, 2011 3:59 pm
by zombie-flesheater
el_ash wrote:***UPDATE 2-1-11***
Well here's a video I'm sure everyone here will enjoy!
This video is #3 of 5 videos I've made while doing some "Internal Testing" on how to get "Sky Traffic" like that of "Blade Runner" into the mod.
As you can see it's still an early "Work In Progress", but it's turning out pretty well!
Snatcher Mod - Sky Traffic Test #3 :
I was already opening a video of the intro to add the intro music to fit the mood... but you put it in already
It looks really amazing, the only thing that confuses me is the floating itself... Maybe it's because i'm used to the turbocycles in the original going straight lines only, but it appears as if the vehicles changing their height happens rather frequently, making the whole sceen look more chaotic instead of organized traffic. Hard to explain, but it felt more like watching fireflies instead of actual passenger transport. The amount of traffic itself is perfect, though, not too cluttered, and not too shallow either...
Are you planning on moving the camera around in the final release, or are you planning a fixed angle perspective just like the original shot?
Re: SNATCHER - Game Mod ***UPDATED 2-1-11*** Sky Traffic VID
Posted: Fri Feb 11, 2011 2:39 am
by el_ash
zombie-flesheater wrote:
I was already opening a video of the intro to add the intro music to fit the mood... but you put it in already
It looks really amazing, the only thing that confuses me is the floating itself... Maybe it's because i'm used to the turbocycles in the original going straight lines only, but it appears as if the vehicles changing their height happens rather frequently, making the whole sceen look more chaotic instead of organized traffic. Hard to explain, but it felt more like watching fireflies instead of actual passenger transport. The amount of traffic itself is perfect, though, not too cluttered, and not too shallow either...
Are you planning on moving the camera around in the final release, or are you planning a fixed angle perspective just like the original shot?
I'm glad you like most of what you see so far!
In the final version the traffic will be more like "Blade Runner" or "The Fifth Element" as the best examples.
This was my first attempt at creating the traffic, and so everything is really shitty right now as far as flight speed, timing, flight paths and everything else involved.
If you pay close attention you may even catch the single car flying backwards lol! So don't take the tests too seriously as the final work yet.
You are the third person that commented on the traffic as being a bit weird though...
My brother actually was the first person to see it and point out the "firefly" like chaos to me, and of course I noticed hehehe!
As far as the cut-scenes go I'll be following the original shots closely, but experimenting with making them more cinematic without losing their original feel.
There's another video showing...ah hell I'll just post it since I'm on the subject...
It shows a quick look at the test "Take Off" sequence and also shows a look at the "Traffic Patterns".
It was a HUGE learning experience to build/produce these tests and took like 3-4 days of hardcore non-stop work to get these test results!
Anyways, enough of me rambling on...
Here's an exclusive look at some images of the fully rigged low-poly Gillian Test model
(The body is a re-texture skinned Crysis NPC, so no trenchcoat yet!), and the "Sky Traffic Test #4" Video for you guys!
ENJOY!
Re: SNATCHER - Game Mod ***UPDATED 2-11-11*** Gillian WIP +
Posted: Fri Feb 11, 2011 6:44 pm
by Cyan Garamonde
I would just like to say that I support you and that what you've showed this far looks amazing. Keep up the good work!