What would a modern Snatcher sequel look like?
Posted: Mon Apr 30, 2012 10:46 am
I was thinking about the transition of the original MSX Metal Gear into a modern 3D title and was wondering what a Snatcher sequel would have been like if the same had happened to it in 1998 instead or even now? (yes, I know el Ash is working on a remake, but he's stuck with decisions made for the original game. I'm talking about a complete sequel.)
It's an graphic adventure game essentially WHICH are coming back in vogue a bit lately. Would a new Snatcher game feel like LA Noir or Black Rain perhaps? A more open world with missions and clues to be collected over an entire city? Would you add a more action orient game mechanic to it or keep it a basically a story to explore with moments of tense gunplay mechanic?
Also would it be first or third person perspective or a combination like the original game? Sometimes the characters are looking directly at YOU and sometimes Gillian is in the frame and a "movie scene" is created.
I'm not a fan of Quick Time Events. Keeps me from concentrating on the story if I'm constantly waiting for some symbol to pop up on the screen.
It's also cool to know that somewhere there is a Metal Gear MkII CG model that was made for the original 1998 MGS. Is there anymore more info or pics of that out there other than that one still? I can't seem to find it in my files. Anybody have it?
Also if we could just get a peek into the Snatcher 2 file in Kojima's office we might get a better idea of what a REAL sequel would have been like.

Fun stuff to think about.
Nick
It's an graphic adventure game essentially WHICH are coming back in vogue a bit lately. Would a new Snatcher game feel like LA Noir or Black Rain perhaps? A more open world with missions and clues to be collected over an entire city? Would you add a more action orient game mechanic to it or keep it a basically a story to explore with moments of tense gunplay mechanic?
Also would it be first or third person perspective or a combination like the original game? Sometimes the characters are looking directly at YOU and sometimes Gillian is in the frame and a "movie scene" is created.
I'm not a fan of Quick Time Events. Keeps me from concentrating on the story if I'm constantly waiting for some symbol to pop up on the screen.
It's also cool to know that somewhere there is a Metal Gear MkII CG model that was made for the original 1998 MGS. Is there anymore more info or pics of that out there other than that one still? I can't seem to find it in my files. Anybody have it?
Also if we could just get a peek into the Snatcher 2 file in Kojima's office we might get a better idea of what a REAL sequel would have been like.

Fun stuff to think about.
Nick