Snatcher Sega CD music
Posted: Mon Apr 24, 2006 3:43 pm
Does anyone know a site where I can download music from the Sega CD version? I can't seem to find a place anywhere. Not even on this site.
Kojima Games: Snatcher, Policenauts, Metal Gear, ZOE and Boktai
http://forums.junkerhq.net/
elijahmodnar2k2 wrote:Snatcher (Sega-CD OST) by Konami
Megaupload LinkThe renamed Act 3 tracks are different than what I titled them when I donated some of the mp3s to Snatcher2047 for his Kremlin website years back. I just feel the titles fit better. To be honest, if the community can think of better titles, than by all means; song naming is not my forte'. Enjoy and let me know if there are any issues with the tagging. Also, I will get back to Artemio on how I did this later tomorrow.1. "Signature"
2. "J.U.N.K.E.R. HQ"
3. "Theme of Metal Gear" [Missing]
4. "Abandoned Factory"
5. "Creeping Silence"
6. "Criminal Omen"
7. "Danger Dance --- & Justice All" [Missing]
8. "Innocent Girl"
9. "Merry X'Mas Neo Kobe City"
10. "Joy Division"
11. "Decadence Beat"
12. "The Entrance to Hell"
13. "Theme of Isabella"
14. "Theme of Jamie"
15. "Gillian's Apartment"
16. "Theme of Katrina (Part 2)"
17. "Blow Up Turbocycle"
18. "Morgue" [Typo in Song ID]
19. "Restoration"
20. "Eternal Promise (Good Bye RANDOM) (Part 1)"
21. "Spreading Die Hard"
22. "Eternal Promise (Good Bye RANDOM) (Part 2)"
23. "Pleasure of Tension"
24. "Endless Pursuer"
25. "Cure"
26. "Red March"
27. "Church [renamed from "The Lair"]"
28. "Game Over"
29. "Amnesia [renamed from "The Past"]
30. "Theme of Elijah [renamed from "Unrequited Love"]"
31. "Last Stand [renamed from "Countdown"]"
32. "'Later, kid!' [renamed from "Real Memory"]
You my man, are officially a legend.GirianSeed573 wrote:I think I still have the .rar file from when MegaUpload was still around.
I'll have it up sometime tomorrow.
Wow, that's great.GirianSeed573 wrote:The Upoad has begun!
It'll be finished in about a half hour.
Now listening to your re-upload, thanks again!GirianSeed573 wrote:You're also missing "Virtual Image", the track that plays when...and "Good Bye Harry" which playes when Harry talkes to you about Jean's death and...Spoiler:Also, some track names are incorrect. The correct names are:Spoiler:
"Theme of Metal Gear" >> "Theme of Tara"
"Abandoned Factory" >> "Follow Up the Scent"
"Merry X'Mas Neo Kobe City" >> "Jingle Bell 2042"
"Gillian's Apartment" >> "Home Sweet Home"
"Eternal Promise (Good Bye RNADOM) (Part 1)" >> "Theme of Random"
"Eternal Promise (Good Bye RANDOM) (Part 2)" >> "Eternal Promise"
"Cure" >> "Theme of Elijah"
"Red March" >> "Chernoton Research"
"Church" >> "Steel Heartbeat"
"Game Over" >> "Lament for the Dead"
"Amnesia" >> "Cold Sleep"
"Theme of Elijah" >> "Lucifer Alpha"
"Last Stand" >> "Metal Gear to the Rescue"
"Later, Kid!" >> "Face to Face"
I didn't make any of these up, I swear.
Yes, but that was CD Audio. This package contains most of the FM Synth/PCM music.Kojima Hideo wrote:And wasn't the song 'Beyond Sorrows' in the Mega CD version of Snatcher...??
When he dies, it playes a remix of "Eternal Promise (Good Bye Randam)."Kojima Hideo wrote:Furthermore, where is the songSpoiler:
I can tell you right now that MGS doesn't use CD Audio. I know.Kojima Hideo wrote:will test MGS if it does the same thing.
Well, why not? I got some time to read your rant.GirianSeed573 wrote:Kojima Hideo wrote:And wasn't the song 'Beyond Sorrows' in the Mega CD version of Snatcher...??
Yes, but that was CD Audio. This package contains most of the FM Synth/PCM music.
That explains it (about Beyond Sorrows). Do you already know if your version of the OST will contain the CD audio, if that's even possible?
When he dies, it playes a remix of "Eternal Promise (Good Bye Randam)."Kojima Hideo wrote:Furthermore, where is the songSpoiler:
"Good Bye Harry," or "For Harry" is chip music.
http://www.youtube.com/watch?v=W-71z1IY8Mg
Thanks, I for one really like the SCC Memorial Disk version. Really intense, makes me wonder how the MSX version plays/is.
I can tell you right now that MGS doesn't use CD Audio. I know.Kojima Hideo wrote:will test MGS if it does the same thing.
The only Kojima Games that use CD Audio are Policenauts for PC-9821 and Snatcher for PCE and Sega CD.
Snatcher on the Saturn does have a CD Audio track, but it's actually a cut version of the Computer Data Warning from the PC-Engine version.
I could go on a rant about how it's inclusion doesn't make sense, but I won't do that right now, unless you really want to know.
Of course. I did it for the PC-Engine OST, whynot this one?Kojima Hideo wrote:That explains it (about Beyond Sorrows). Do you already know if your version of the OST will contain the CD audio, if that's even possible?
Okay then.Kojima Hideo wrote:Well, why not? I got some time to read your rant.
You lucky bastard.Kojima Hideo wrote:The PC-9821 version of Policenauts is on it's way to my home, good to know it uses CD Audio.
I could tell you your way around the files on the disk but they're in a proprietary Konami Data archive and I've never seen inside them.Kojima Hideo wrote:Too bad that MGS doesn't use it, is that a fact for all the different versions of MGS1? Or better yet, do you know where I can get a file with all the vocal tracks?
Damn, I need to pick up on a lot of technical terms/banter etc. I'm an audio freak myself but that only manifests itself in me listening to good music.GirianSeed573 wrote:Of course. I did it for the PC-Engine OST, whynot this one?Kojima Hideo wrote:That explains it (about Beyond Sorrows). Do you already know if your version of the OST will contain the CD audio, if that's even possible?
CDDA is easy as fuck to rip.
Okay then.Kojima Hideo wrote:Well, why not? I got some time to read your rant.
It doesn't make sense because that warning was placed in the PC-Engine version to warn that the Data Track (Track 2) would soon start.
Often times, older CD Players wouldn't skip over the Data Track and thus playing back the data would produce a screeching sound that would Damage speakers.
All PC-Engine game are set up in a non-standard format.
Track 1 - Warning
Track 2 - Data
Track 3~? CD Audio
Last Track - Copy of Track 2
Konami sometimes got the voice actors to voice the warning, Such as in Snatcher or Akumajou Dracula X: Chi no Rondo.
Why it's in the Saturn version doesn't make sense because the Data track is Track 1. The warning is Track 2.
The data track would have already started if you didn't have a CD player that could recognize Data Tracks.
Is it a bonus? Like in Symphony of the Night for PlayStation?
Then why is it edited to remove refrences to the PC-Engine?
I don't get it.
You lucky bastard.Kojima Hideo wrote:The PC-9821 version of Policenauts is on it's way to my home, good to know it uses CD Audio.
I recently ordered Snatcher CD-ROMantic with some left over money from my Birthday.
Do know that only the Opening and Ending songs are CD Audio, as well as the Konami logo.
Policenauts also uses Analogue CD Audio as opposed to the more widespread CD Digial Audio.
I could tell you your way around the files on the disk but they're in a proprietary Konami Data archive and I've never seen inside them.Kojima Hideo wrote:Too bad that MGS doesn't use it, is that a fact for all the different versions of MGS1? Or better yet, do you know where I can get a file with all the vocal tracks?
No one quite knows the compression routine either, as it varies from game to game for the Konami .DAT archives.
Unfortuneately no. Sorry.Kojima Hideo wrote:Can you also get the tracks from the Sega CD version which had vocals recorded over them (without the vocals)?
Essentially yes, although most CD Players by 1996 could recognize Data Tracks and Skip them, that includes the Sega Saturn's CD Player.Kojima Hideo wrote:So if I understand you, the Saturn version audio tracks have a different order and let's you play the track first and than gives you a warning?
As long as you're CD Player isn't extremely old.Kojima Hideo wrote:I was planning to put all my Snatcher cd versions in my cd player, but is it safe to do that with the Saturn version?
I don't think so. I there was a good method for doing this, I'd be all over it.Kojima Hideo wrote:Has nobody (on this forum perhaps) ever tried to rip the vocals from MGS?
That's too bad. What about inconventional means..?GirianSeed573 wrote:Unfortuneately no. Sorry.Kojima Hideo wrote:Can you also get the tracks from the Sega CD version which had vocals recorded over them (without the vocals)?
The Audio is mixed together in such a way that removing them through conventional means is impossible.
Essentially yes, although most CD Players by 1996 could recognize Data Tracks and Skip them, that includes the Sega Saturn's CD Player.Kojima Hideo wrote:So if I understand you, the Saturn version audio tracks have a different order and let's you play the track first and than gives you a warning?
As long as you're CD Player isn't extremely old.Kojima Hideo wrote:I was planning to put all my Snatcher cd versions in my cd player, but is it safe to do that with the Saturn version?
I've dicovered that the PC-Engine and Sega CD versions play in a PS3, but the Saturn Version isn't recognized.
Strange.
I don't think so. I there was a good method for doing this, I'd be all over it.Kojima Hideo wrote:Has nobody (on this forum perhaps) ever tried to rip the vocals from MGS?
Those don't exist yet.Kojima Hideo wrote:That's too bad. What about inconventional means..?
I'd like to, but I want to work on Directing other Projects like that Proposed Snatcher remake.Kojima Hideo wrote:Wow, so all the smart people haven't managed so far to rip the vocals from MGS? Damn, I smell a project here. Wouldn't it be fantastic to be able to hear the vocals as an sort of audio drama?
Girian, I'm a noob myself but when you're finished with your Snatcher OST's, shall we look into ways how we can manage that? I'll open up a topic in the MGS section right now.