So what did everyone think of Twin Snakes??
Im sure Konami make alot of money from the games but i'd say they still need to make what will sell in other regions, like merchindise, so they will make alot of merchindise like toys because thye know it will sell, and i think Kojima probably does have some control over merchindise, but that may be only with certain things, for example, the release of soundtracks. I doubt he is in control of evry area
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True. Damn popular demand and all of our selfishness.Snatcher wrote:Indeed, he has now some control.. but there is a big conflict of interests being in taht position (I can tell that myself since I am in a similar position at the company I work). he has to respond to actionist, to investment groups. He has to maximize income, not please what he wants to do.
Besides, it is not a one person desicion. They probably have a board that decides what is published and what not depending on what they sense the market wants, and tehy also must probably have a group of creative staff that does propositions on what to market out there. Not as easy as it might appear to be. Konami is waaay to big in Japan (at least 14 offices, I have the picture of that).
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I think I should mention the music.
I was told they replaced the music from the previous game with the work by that Gibson guy who MGS2. Is this true? Are the boss battles techno fests like MGS2?
I hated MGS2 soundtrack. You should never get a film composer to make a game soundtrack in isolation to the game. As a game it needed game music like MGS1 on PS1.
Can anyone confirm my fears about the soundtrack? If so, then it is a traversty.
I have not played it yet in order to protect my fragile mind.
I was told they replaced the music from the previous game with the work by that Gibson guy who MGS2. Is this true? Are the boss battles techno fests like MGS2?
I hated MGS2 soundtrack. You should never get a film composer to make a game soundtrack in isolation to the game. As a game it needed game music like MGS1 on PS1.
Can anyone confirm my fears about the soundtrack? If so, then it is a traversty.
I have not played it yet in order to protect my fragile mind.
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I was merely going on what I was told:
Making of DVD said MGS2 music was done only/mainly by Gibson
A reviewer I know said TS has the same techno boss music as MGS2
I added 1 and 1 and came to a conclusion, albeit a wrong one. Thanks for the clear up Mr Undaunted.
Making of DVD said MGS2 music was done only/mainly by Gibson
A reviewer I know said TS has the same techno boss music as MGS2
I added 1 and 1 and came to a conclusion, albeit a wrong one. Thanks for the clear up Mr Undaunted.

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That's sort of true. Gregson did most of the music (mostly cut-scenes though), but Hibino contribute a good portion of the MGS2 soundtrack himself too. His work was actually released as a seperate disc titled "Metal Gear Solid 2: The Other Side" (which is import-only to my knowledge).otaku84 wrote:Making of DVD said MGS2 music was done only/mainly by Gibson
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As far as I knew, Norihiko Hibino is a lady? Can't be sure, but it definitely sounds like a female name, plus I'm sure I saw a picture somewhere, I don't think I'd just assume that... Oh no, I think I'm thinking of Rika Muranaka, that's a lady. Damn I'm so confused!
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Yep. She had her own album during the early 90s if you want to see how she looked like.Jonathan Ingram wrote:That is what i did man, good call (just looked in the MGS3 PP book to see that the ending was devoid of the latter Kanji). But just to set my mind at rest, Rika Muranaka is a lady right?
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I liked The Twin Snakes a lot, but some of the MGS2 aspects didn't fit in, and neither did the new, more action-based cut-scenes. I think that Konami and Silicon Knights probably should have thought up some completely new gameplay dynamics that would have fit in with MGS, rather than using some of the slightly unneeded MGS2 abilities (hanging, for example, wasn't used too much in MGS:TTS).
Overall, though, I thought it was a good game, and I feel it's been treated too poorly by the hardcore MG fans. I enjoyed playing it, and I still would get excited if a TTS style remake of the older MG games was to appear.
Overall, though, I thought it was a good game, and I feel it's been treated too poorly by the hardcore MG fans. I enjoyed playing it, and I still would get excited if a TTS style remake of the older MG games was to appear.
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Cynthia Harrel back then eh... I can't hear that name and not sing to myself "I Am The Wind" from SOTNYep. She had her own album during the early 90s if you want to see how she looked like.
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Yeah, I have pics of Harrel in the Symphony of the Night Soundtrack, she sung the ending theme for that. I'd have to check who wrote it. Interesting Konami re-used her. Though I wonder what happened to Rika in MGS3? As Hibino took most of the writing credits, no?
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Since we're speaking of composers and whatnot, can anyone tell me what the hell happened to TAPPY, the band who composed the music for Policenauts and MGS1?? They've seem to have dropped off the face of the Earth. I have heard nothing of them. There's nothing on IMDb on any other work they've done aside from those two Kojima games. It's a shame they didn't do more with Kojima. I love their work. The MGS1 soundtrack is incredible and excels over Williams I think.
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Getting back to the cutscenes issue comparative with MGS3, every point you guys made was simply opinion. Whether it be the pacing of the cinematics or whatever. And as far as I'm concerned, the pacing was no less worse than it was in MGS2. In fact, it was better seeing as how I didn't end up falling asleep nearly as much as I did watching MGS2. And we're not talking about gameplay or graphics or any of that bullshit either, because it doesn't apply here. There are some people who strictly criticize against the cutscenes alone as the one major flaw of TTS. Maybe all the "new" in MGS3 just outweighs the silliness of its cinematics. At least for now anyway. Soon the graphics will be outdated, the gameplay tired, and the cutscenes may even be criticized more harshly. I personally assume that a lot of people just don't like TTS for what it is. A shoddy and unnecessary remake of a damn good game. I agree with that, but you have to give credit where credit is due for some things were done well. And then I'm sure some people just don't like TTS because Kojima didn't direct it himself. Though I don't know how many people would be willing to admit that they hated the game purely on that basis.
By the way, I don't start debates for attention Johnny. I start them so I don't get bored. But I wouldn't mind it if you of all people stopped paying attention to me.
By the way, I don't start debates for attention Johnny. I start them so I don't get bored. But I wouldn't mind it if you of all people stopped paying attention to me.
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Bah! Don't think you're so special. I've made jabs at everyone here at some point or another (and by my count, I only made fun of you twice). :pReasonWhyNot wrote:By the way, I don't start debates for attention Johnny. I start them so I don't get bored. But I wouldn't mind it if you of all people stopped paying attention to me.
Besides, don't deny it, you're a closet Twin Snakes fanboy. Why else would you start a new thread defending the game's cinematics by comparing it with a Kojima-directed MGS title? There's a thin line between revisiting a worthwhile discussion and beating a dead horse.
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Twice huh. Yeah, well, you've certainly pissed me off more than that. To be honest, I think I'm just growing tired of Kojima. Maybe I was too over-hyped for MGS3, but nothing's been the same since MGS1. It was just the right time for me when I first played that, but my tastes have changed now. Not entirely of course. I still play MGS1 every now and again because it's still very enjoyable (until the end), but MGS2 and 3 just don't measure up for me. Neither does TTS or Policenauts or Snatcher. They all have elements I like, but it's nothing I'm nuts about wanting to replay again and again. Boktai's cool though. I think I like it more because it's simplistic. Plus it makes references to all the great little westerns I like. But MGS1 was revolutionary for me. It changed my fucking life you could say. But I really got to stop with this OCD complex I'm getting anyway. I know I'm fucking obsessive. The last thing I need to be is compulsive buying every piece of shit with Kojima's name on it. I already do that with DVDs and I'm always fucking broke. But sorry for going all off-topic.
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Why do you guys argue about this? The point of collecting is to enjoy the things you collect and save them for another far away day when you can look back and be like "Wow this game is still awesome!" and whip out all this badass memorabillia [sic] and just enjoy it man. It's definatly not about trying to collect the most stuff just to do it, hell, the only reason I hunt for the vintage products (Snatcher and MG2 for MSX2) is becuase emulation does them no justice. For example, nothing feels better than cranking up the Stereo sound and playing Mega Man X2 on your SNES and rocking out to the badass soundtrack. On any Emu, it just doesn't sound right at all. Well, that's my beef for today, time for some script drafting (of my movie) 


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Word.Ninja Kurosai wrote:The point of collecting is to enjoy the things you collect and save them for another far away day when you can look back and be like "Wow this game is still awesome!" and whip out all this badass memorabillia [sic] and just enjoy it man.
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you just double owned the most worthless site forum membersNinja Kurosai wrote:Why do you guys argue about this? The point of collecting is to enjoy the things you collect and save them for another far away day when you can look back and be like "Wow this game is still awesome!" and whip out all this badass memorabillia [sic] and just enjoy it man. It's definatly not about trying to collect the most stuff just to do it, hell, the only reason I hunt for the vintage products (Snatcher and MG2 for MSX2) is becuase emulation does them no justice. For example, nothing feels better than cranking up the Stereo sound and playing Mega Man X2 on your SNES and rocking out to the badass soundtrack. On any Emu, it just doesn't sound right at all. Well, that's my beef for today, time for some script drafting (of my movie)
Ninja boy you make me proud!
Hell all my shit is going to my kids.

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Worthless, huh. Fuck you. Sorry, but I don't have a better response than that. First off, what you're saying isn't collecting. It's appreciating. When I think of the stereotypical collector, I think of some guy who keeps all his shit locked up and in pristine condition. Never touching or opening his collection for then they'd be made worthless. What you're doing is collecting, but only so you can enjoy your purchases. Not so you can put them up on a shelf as display. Now let me ask you, would you ever buy a game that you couldn't play, but knowing how rare it was, have to purchase regardless? That's a true collector. Having devotion only helps to keep you motivated in getting everything you can possibly find. You don't just pick a hobby. It finds you. Then you end up just devoting too much attention to it. Meh, I'm babbling now. But really, just let the issue go. I didn't mean to get into the issue of collecting. We were talking about Twin Snakes.
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Maybe so, but I think the point that Ninja and most other people are getting at or thinking is that collecting all this stuff doesn't make anyone a bigger or worse fan. We all enjoy the games, and that's what they're for, ultimately. The idea of a "true collector" is just as abhorrent as that of a "true Metal Gear fan". That whole elitist mindset just annoys me.ReasonWhyNot wrote:Now let me ask you, would you ever buy a game that you couldn't play, but knowing how rare it was, have to purchase regardless? That's a true collector
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