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Artemio
Site Admin
Joined: Wed Oct 06, 2004 11:33 am Posts: 2942 Location: Mexico
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 Patch is up (v1.01 incoming)
I've had little time, but am currently trying to give some feedback to someone that is very capable and has done some great code for dumping the game. Hopefully by this weekend I will do my best to have time and improive the actual state of the dump. Everything looks bright although a lot of work is yet to be done. ----- Screenshots: http://forums.junkerhq.net/download/file.php?id=382http://forums.junkerhq.net/download/file.php?id=381Trailers: http://policenauts.net/Trailers/Policenauts_English_PC-98_trailer.avihttp://policenauts.net/Trailers/Policenauts_English_3DO_trailer.avihttp://policenauts.net/Trailers/Policenauts_English_Saturn_trailer.avi
Last edited by Artemio on Fri Oct 08, 2004 4:51 pm, edited 1 time in total.
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Wed Oct 06, 2004 11:40 pm |
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Ninja Kurosai
J.U.N.K.E.R.
Joined: Fri Oct 08, 2004 3:31 pm Posts: 299 Location: North Carolina
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Could that possibly be me? Im working my best on this, currently doing the Intro video 
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Fri Oct 08, 2004 4:49 pm |
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Jonathan Ingram
Second Lieutenant
Joined: Fri Oct 08, 2004 4:34 pm Posts: 399 Location: Old L.A.
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We all appreciate the work you guys are doing, I hope something can come of it soon =)
_________________ "But nothing is permanent... only change"
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Sat Oct 09, 2004 12:34 pm |
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MaDMaLKaV
Joined: Sun Oct 10, 2004 2:05 pm Posts: 14
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Good look with the videos, I tried to find a way to uncode/recode them but I failed...
_________________ www.dragons-spirit.com
La mejor tienda, unida al mejor pub. Una experiencia única en vivo y online.
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Sun Oct 10, 2004 2:09 pm |
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Ninja Kurosai
J.U.N.K.E.R.
Joined: Fri Oct 08, 2004 3:31 pm Posts: 299 Location: North Carolina
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I will try to do some work tonight, but for this whole week I won't be able to work, do to complications with family, etc. Only a minor setback though 
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Sun Oct 10, 2004 2:40 pm |
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James_The_Stampede
Runner
Joined: Mon Oct 11, 2004 1:09 am Posts: 193 Location: Seattle, WA.
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You're doing alot better than I did. I still can't figure out the compression scheme.
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Mon Oct 11, 2004 1:13 am |
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MaDMaLKaV
Joined: Sun Oct 10, 2004 2:05 pm Posts: 14
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I have to talk with cyberwarriorx. If he agrees, I will send you what he deduced about the video format plus the little extra info I was able to get.
_________________ www.dragons-spirit.com
La mejor tienda, unida al mejor pub. Una experiencia única en vivo y online.
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Mon Oct 11, 2004 10:32 am |
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Ninja Kurosai
J.U.N.K.E.R.
Joined: Fri Oct 08, 2004 3:31 pm Posts: 299 Location: North Carolina
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MaDMaLKaV wrote: I have to talk with cyberwarriorx. If he agrees, I will send you what he deduced about the video format plus the little extra info I was able to get. Muchos Gracias mi hombre 
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Mon Oct 11, 2004 5:12 pm |
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Marc
General
Joined: Thu Oct 14, 2004 2:46 am Posts: 3379
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I hope we can get a text dump completed soon. Minasanni policenautsno subarashisawo taiken sasete moraitai!
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Thu Oct 14, 2004 4:33 am |
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Snake Plissken
Major
Joined: Sat Oct 09, 2004 6:01 am Posts: 573 Location: Busted Kiddy Pool In The Front Yard
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Osiris wrote: Minasanni policenautsno subarashisawo taiken sasete moraitai! Somebody means business! 
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Thu Oct 14, 2004 5:18 am |
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Wesker
Joined: Thu Jan 20, 2005 7:55 pm Posts: 58 Location: Neo Sun Coast
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How are the things going by now?
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Hey! You still don't have a Sega CD?
What are you waiting for, Nintendo to make one?
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Thu Jan 20, 2005 8:58 pm |
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Spartikcus
Joined: Mon Jan 10, 2005 5:55 pm Posts: 36 Location: Naples
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I also have been having problems with the Policenauts videos on the Sega Saturn version. They seem to be in a Quicktime type of file but the it doesn't want to work with it. Still no one has a solution to this dillema?
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Fri Jan 21, 2005 3:19 pm |
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Ninja Kurosai
J.U.N.K.E.R.
Joined: Fri Oct 08, 2004 3:31 pm Posts: 299 Location: North Carolina
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Spartikcus wrote: I also have been having problems with the Policenauts videos on the Sega Saturn version. They seem to be in a Quicktime type of file but the it doesn't want to work with it. Still no one has a solution to this dillema? Well, i've been doing some work here and there, I've been VERY busy with school (4 projects within the first 2 weeks of the new semester -____-) Ill try to sit down one day and do a lot of the catching of random texts 
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Fri Jan 21, 2005 7:59 pm |
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randomwab
Second Lieutenant
Joined: Sat Oct 09, 2004 5:10 pm Posts: 352
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It kinda annoys me how the guy who translated MGS to english offered to translate Policenauts for free, absolutly nothing, and Konami Of America turned the offer down, i find it pretty dumb
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Wed Jan 26, 2005 3:24 pm |
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87th
General
Joined: Tue Jan 11, 2005 3:35 pm Posts: 2150 Location: Zanzibarland
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Probably was too Japanese for them, back then. Kojima was hardly a big name at the time, either.
_________________
 "Consolevania is dead", they say. LONG LIVE CONSOLEVANIA!
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Wed Jan 26, 2005 3:41 pm |
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Spartikcus
Joined: Mon Jan 10, 2005 5:55 pm Posts: 36 Location: Naples
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Didnt the guy offer to translate Policenauts after Metal Gear Solid came out?
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Thu Jan 27, 2005 7:04 am |
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87th
General
Joined: Tue Jan 11, 2005 3:35 pm Posts: 2150 Location: Zanzibarland
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All the same, Kojima wasn't all that famed until the original MGS2 trailer came out.
_________________
 "Consolevania is dead", they say. LONG LIVE CONSOLEVANIA!
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Thu Jan 27, 2005 7:25 am |
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Spartikcus
Joined: Mon Jan 10, 2005 5:55 pm Posts: 36 Location: Naples
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Really? Well I remember worshiping the man when the Snatcher credits came rolling up.
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Fri Jan 28, 2005 6:53 am |
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87th
General
Joined: Tue Jan 11, 2005 3:35 pm Posts: 2150 Location: Zanzibarland
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Snatcher was hardly a big hit over here though, due to the Sega CD release. It's still uncommon for Kojima fans to have played it.
_________________
 "Consolevania is dead", they say. LONG LIVE CONSOLEVANIA!
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Fri Jan 28, 2005 7:21 am |
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Finalfantasy7
Joined: Sat Oct 09, 2004 1:56 pm Posts: 68 Location: Charlotte, NC
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randomwab wrote: It kinda annoys me how the guy who translated MGS to english offered to translate Policenauts for free, absolutly nothing, and Konami Of America turned the offer down, i find it pretty dumb what really?! where did you hear this? first time i heard about this 
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Sat Jan 29, 2005 3:11 am |
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Artemio
Site Admin
Joined: Wed Oct 06, 2004 11:33 am Posts: 2942 Location: Mexico
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Finalfantasy7 wrote: randomwab wrote: It kinda annoys me how the guy who translated MGS to english offered to translate Policenauts for free, absolutly nothing, and Konami Of America turned the offer down, i find it pretty dumb what really?! where did you hear this? first time i heard about this  Jeremy Blausten has said so himself in interviews and e-mails....
_________________ From the mathematical perspective, consciousness might be regarded as a second derivative of sensation. -- Terrel Miedaner
[Junker HQ]
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Sat Jan 29, 2005 4:57 am |
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Finalfantasy7
Joined: Sat Oct 09, 2004 1:56 pm Posts: 68 Location: Charlotte, NC
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do you have a link to one of those intreviews? i would be intrested in reading that.
I am planning on writting an article on MGS.org about how close this game came to being released in US and how now Konami is just ignoring it when it comes to releasing it in US.
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Sat Jan 29, 2005 5:00 am |
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Artemio
Site Admin
Joined: Wed Oct 06, 2004 11:33 am Posts: 2942 Location: Mexico
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The closer I have is this when he says he knows nothing of an already translatedversion in progress... I'll look for a reference to that info.. I can't recall where I read it. It had something to do with his company (Magicbox) though. http://junkerhq.net/Jeremy.html
_________________ From the mathematical perspective, consciousness might be regarded as a second derivative of sensation. -- Terrel Miedaner
[Junker HQ]
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Sat Jan 29, 2005 2:57 pm |
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randomwab
Second Lieutenant
Joined: Sat Oct 09, 2004 5:10 pm Posts: 352
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The guy seems nice enough, he seems a fan of Kojima, pitty theres no way to contact him and see if he would help in the fan translation lol
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Sat Jan 29, 2005 5:58 pm |
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Artemio
Site Admin
Joined: Wed Oct 06, 2004 11:33 am Posts: 2942 Location: Mexico
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randomwab wrote: The guy seems nice enough, he seems a fan of Kojima, pitty theres no way to contact him and see if he would help in the fan translation lol I've contacted him in the past... and he is quite friendly and nice. Nowadays I don't have his address, but amd quite sure it is somewhat easy to do if you have a serious proposal. Otherwise, forget about it.
_________________ From the mathematical perspective, consciousness might be regarded as a second derivative of sensation. -- Terrel Miedaner
[Junker HQ]
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Sat Jan 29, 2005 6:13 pm |
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