The best version of Snatcher?
- 8bitsonic
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The best version of Snatcher?
Here's my opinon, listed from best to worst:
1. Sega CD
2. PC-Engine
3. PC-8801
4. MSX2
5. Saturn
6. PlayStation
I can elaborate why if anyone wants me to. Tell me what you guys think.
1. Sega CD
2. PC-Engine
3. PC-8801
4. MSX2
5. Saturn
6. PlayStation
I can elaborate why if anyone wants me to. Tell me what you guys think.

- Johnny Undaunted
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I prefer the PC Engine version myself. It might not have the extra scenes from the Sega CD version, but being somewhat of a purist myself, I prefer the original Japanese voices (I can't stand the chief's voice in the English version) and the storyline is more pure too.
The PC-88 version is one my favorites too, being the original and all. It's all about the FM sound chip.
Don't forget SD Snatcher, which introduced alot of things that were later used in Act 3 of the CD-ROM versions. I actually preferred its version of the ending over the one that was later used. The snatchers are way more menacing when potrayed as sentient beings following one of their own (Master Snatcher) as opposed to being puppets for a mad scientist (Elijah Madnar.)
The loading times in the MSX version really turned me off and I haven't actually played the PS/Saturn versions to make fair judgement of them.
The PC-88 version is one my favorites too, being the original and all. It's all about the FM sound chip.
Don't forget SD Snatcher, which introduced alot of things that were later used in Act 3 of the CD-ROM versions. I actually preferred its version of the ending over the one that was later used. The snatchers are way more menacing when potrayed as sentient beings following one of their own (Master Snatcher) as opposed to being puppets for a mad scientist (Elijah Madnar.)
The loading times in the MSX version really turned me off and I haven't actually played the PS/Saturn versions to make fair judgement of them.
Last edited by Johnny Undaunted on Sun Jun 12, 2005 6:20 pm, edited 1 time in total.
- 8bitsonic
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How's the storyline less "pure" in the Sega CD version? Is it because of the added scene at the beginning, and the fact that the ending scene went the way it was scripted, unlike the PC-Engine version, which had some changes due to the actors recording the voices before the script was finished? And I never liked either of the Chief's voices, though I prefer the English one, because the Chief sounded too much like an old man in the Japanese versions.

- Johnny Undaunted
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Not really. I have nothing agaisnt the added scenes in the Sega CD version and you should've know that from reading my post.8bitsonic wrote:How's the storyline less "pure" in the Sega CD version? Is it because of the added scene at the beginning, and the fact that the ending scene went the way it was scripted, unlike the PC-Engine version, which had some changes due to the actors recording the voices before the script was finished? And I never liked either of the Chief's voices, though I prefer the English one, because the Chief sounded too much like an old man in the Japanese versions.
I was referring to the fact that some aspects of the plot were changed during the localization to make the game more presentable outside Japan (such as moving the date of the catastrophe to keep the story fresh and changing several keywords). I can understand the reasoning behind most of these changes, but I also believe they kinda interfere with Kojima's original writing in my opinion.
Also, the Sega CD version's ending IS NOT the original proposed ending. It has nothing to do with Mika and Katherine appearing in the ending. The original proposed ending had Randam surviving along with Gillian and Jaime. The ending in SD Snatcher is much closer to the original screenplay than the other versions in this respect.
- 8bitsonic
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Random was supposed to live? My God, that's cheap. He went through an explosion at Queens Hospital and suffered a strike from a phased particle beam, and he still didn't die? Robots aren't built that strong.
P.S. Did you whip that comparison up just for your post? Wow...you're fast.
P.S. Did you whip that comparison up just for your post? Wow...you're fast.
Last edited by 8bitsonic on Wed Jun 15, 2005 5:50 am, edited 1 time in total.

- Johnny Undaunted
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Not really. It was something I had lying around for quite awhile for another thread in another forum.8bitsonic wrote:Random was supposed to live? My God, that's cheap. He went through an explosion at Queens Hospital and survived a strike from a phased particle beam, and he still didn't die? Robots aren't built that strong.
P.S. Did you whip that comparison up just for your post? Wow...you're fast.
Here's another comparison shots between the first four versions.
- 8bitsonic
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I agree with 8-Bit on this one
Yeah, on the topic of Random surviving, I agree with 8-Bit. The idea of Random surviving an explosion, then a giant laser thingy, and another expolsion seems to me like a bit of a cop-out. When me and 8-Bit (Hi!) were working on a Snatcher 2 project (No flames please) that failed (no cheers please), there was a disscusion about whether Random should come back or not. We came to the same conclusion.
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SD Snatcher Spoilers.8bitsonic wrote:Random was supposed to live? My God, that's cheap. He went through an explosion at Queens Hospital and survived a strike from a phased particle beam, and he still didn't die? Robots aren't built that strong.
If I recall correctly though, neither of those events happened in SD Snatcher. Gillian was able to terminate Chin in Queen's Lab, so Random didn't need to blow himself up, and Random managed to escape from from the Snatcher base before that was blown up.
- 8bitsonic
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- 8bitsonic
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snatcher versions
I have only gotten the chance to play through the ENTIRE GAME once, the Sega Cd version.
I have played the MSX, PC88, Saturn, PSX, and SD Snatcher games...
I got to fight the "cheif" in SD Snatcher and then my game was locked up.
I have played until the "Abandoned Factory" on the MSX and PC88 versions of Snatcher.....i just don't know the controls to bring up my gun and shoot! so i die against the insectors!
same goes for the PSX and Saturn versions....they LOCK-UP and i've never seen anything past Junker HQ or the Abandoned Factory so far!
Had a copy of the PC-Engine game, lost it...(damn).
I wish I could say wich was better, but I can't until I play them all!
Johnny Undaunted,
so then you either own or have copies of all the versions?
PM me man....I have policenauts running well!
I really like the "versions" screens, nice work!
I have played the MSX, PC88, Saturn, PSX, and SD Snatcher games...
I got to fight the "cheif" in SD Snatcher and then my game was locked up.
I have played until the "Abandoned Factory" on the MSX and PC88 versions of Snatcher.....i just don't know the controls to bring up my gun and shoot! so i die against the insectors!
same goes for the PSX and Saturn versions....they LOCK-UP and i've never seen anything past Junker HQ or the Abandoned Factory so far!
Had a copy of the PC-Engine game, lost it...(damn).
I wish I could say wich was better, but I can't until I play them all!
Johnny Undaunted,
so then you either own or have copies of all the versions?
PM me man....I have policenauts running well!
I really like the "versions" screens, nice work!
- 8bitsonic
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Yeah, the gun controls in the MSX and PC88 versions screwed me up too…it's "shift" to cock your blaster, not "space", as the "S" in the menu would lead you to believe. I also recommend saving before each shooting sequence and restarting the game in 50hz mode (MSX version only, if you play it in the original 60hz mode, that is) to slow down the baddies!

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8-Bit is right about the changes to the story. go to http://junkerhq.net/Snatcher/pceimages.html and click on "version info” for more information.Johnny Undaunted wrote:Not really. I have nothing agaisnt the added scenes in the Sega CD version and you should've know that from reading my post.8bitsonic wrote:How's the storyline less "pure" in the Sega CD version? Is it because of the added scene at the beginning, and the fact that the ending scene went the way it was scripted, unlike the PC-Engine version, which had some changes due to the actors recording the voices before the script was finished? And I never liked either of the Chief's voices, though I prefer the English one, because the Chief sounded too much like an old man in the Japanese versions.
I was referring to the fact that some aspects of the plot were changed during the localization to make the game more presentable outside Japan (such as moving the date of the catastrophe to keep the story fresh and changing several keywords). I can understand the reasoning behind most of these changes, but I also believe they kinda interfere with Kojima's original writing in my opinion.
Also, the Sega CD version's ending IS NOT the original proposed ending. It has nothing to do with Mika and Katherine appearing in the ending. The original proposed ending had Randam surviving along with Gillian and Jaime. The ending in SD Snatcher is much closer to the original screenplay than the other versions in this respect.
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