Major Plot Hole!
- 8bitsonic
- Major
- Posts: 512
- Joined: Sun May 08, 2005 4:35 pm
- Favorite Game: Snatcher
- Kojima games owned: MGS Essential Collection, Snatcher (PC88/PCE/MCD), Policenauts (TheBest/PSone Books). Also have Bleemcast for MGS.
- PSN: The_Swill_Man
- Wii Friend Code: 8648649929043816
- Xbox Live: The Swill Man
- Location: Urine Space
- Contact:
Major Plot Hole!
Just realized today...if the navigators periodically send data back to HQ, why did Harry have to bother extracting the image from Little Jean's memory, and the subsequent search for Queen's Hospital? PLOT HOLE!
![Image](http://i135.photobucket.com/albums/q160/TheSwillMan/spongebath.jpg)
- Artemio
- Site Admin
- Posts: 2947
- Joined: Wed Oct 06, 2004 11:33 am
- Favorite Game: Snatcher! ... no wait, Policenauts...
- Kojima games owned: http://junkerhq.net/kojima.html
- PSN: Artemio
- Wii Friend Code: 6335316353781527
- Xbox Live: JunkerHQ
- Location: Mexico
- Contact:
Indeed, there are several plot holes in the original game, mainly small or middle sized ones to advance the plot. There is another topic around regarding the big ones (the ending). But I would hardly say this is "major".
Of course several things can be discussed about them. For instance, the nature of such periodical transmissions is never defined clearly. It could be argued that it is just a text or audio report, or that it is a full video report. And also, you don't know if those were recorded.
Besides, this would bring an even bigger issue. How did Jean Jack manage to keep all those private investigations a secret? And you could go on and on theorising and arguing the point, when in the game it is never touched.
But anyway, what is your point?
Of course several things can be discussed about them. For instance, the nature of such periodical transmissions is never defined clearly. It could be argued that it is just a text or audio report, or that it is a full video report. And also, you don't know if those were recorded.
Besides, this would bring an even bigger issue. How did Jean Jack manage to keep all those private investigations a secret? And you could go on and on theorising and arguing the point, when in the game it is never touched.
But anyway, what is your point?
From the mathematical perspective, consciousness might be regarded as a second derivative of sensation.
-- Terrel Miedaner
[Junker HQ]
-- Terrel Miedaner
[Junker HQ]
- Reborn from the Ashes
- Posts: 83
- Joined: Fri Dec 03, 2004 8:41 pm
- Contact:
I found something too...
I found a plot hole. Jaime tells you about there being a basement at Queens Hospital even if you never tell her to look the hospital up!
I'm always misunderstood...
Only when you go to Oleen is it neccessary to call her; I think. But if you forget to call her and tell her to look up QUEENS hospital, she calls you about the basement anyway.
- Artemio
- Site Admin
- Posts: 2947
- Joined: Wed Oct 06, 2004 11:33 am
- Favorite Game: Snatcher! ... no wait, Policenauts...
- Kojima games owned: http://junkerhq.net/kojima.html
- PSN: Artemio
- Wii Friend Code: 6335316353781527
- Xbox Live: JunkerHQ
- Location: Mexico
- Contact:
Re: I found something too...
Arjak wrote:I found a plot hole. Jaime tells you about there being a basement at Queens Hospital even if you never tell her to look the hospital up!
That would rather be a scripting problem (and I mean scripting in terms of computer programming). But it is a funny point "".
From the mathematical perspective, consciousness might be regarded as a second derivative of sensation.
-- Terrel Miedaner
[Junker HQ]
-- Terrel Miedaner
[Junker HQ]
- Mr. Seed
- Runner
- Posts: 138
- Joined: Fri Mar 11, 2005 7:38 am
- Favorite Game: Snatcher
- Kojima games owned: Most
- Location: Sannomiya
I've always wondered about the link between the telephone number on the bottle of Napoleon that Harry is drinking and the odd coinsidence that this random number happends to be Gibsons old informant - also neither Gillain or Napoleon question this tenious link... why on earth would Napoleons number be on the bottle in the first place (unless he manufactures it or advertises his questionable services), let alone the number link to Gibsons informant AND, what would drive Gillain to calling it anyway? -
All quite odd I think. It's funny how I didnt think about it until after I'd completed the game many many years ago. I suppose somewhere along the line you've all had this discussion anyway, I wonder if I'm just missing something.
All quite odd I think. It's funny how I didnt think about it until after I'd completed the game many many years ago. I suppose somewhere along the line you've all had this discussion anyway, I wonder if I'm just missing something.
"Hey, I only do liquid sky...dude!"
- Reborn from the Ashes
- Posts: 83
- Joined: Fri Dec 03, 2004 8:41 pm
- Contact:
- 8bitsonic
- Major
- Posts: 512
- Joined: Sun May 08, 2005 4:35 pm
- Favorite Game: Snatcher
- Kojima games owned: MGS Essential Collection, Snatcher (PC88/PCE/MCD), Policenauts (TheBest/PSone Books). Also have Bleemcast for MGS.
- PSN: The_Swill_Man
- Wii Friend Code: 8648649929043816
- Xbox Live: The Swill Man
- Location: Urine Space
- Contact:
- Reborn from the Ashes
- Posts: 83
- Joined: Fri Dec 03, 2004 8:41 pm
- Contact:
- Artemio
- Site Admin
- Posts: 2947
- Joined: Wed Oct 06, 2004 11:33 am
- Favorite Game: Snatcher! ... no wait, Policenauts...
- Kojima games owned: http://junkerhq.net/kojima.html
- PSN: Artemio
- Wii Friend Code: 6335316353781527
- Xbox Live: JunkerHQ
- Location: Mexico
- Contact:
Not annoying at all, I believe it is the right thing to do.Reborn from the Ashes wrote: Sorry for being annoying.
From the mathematical perspective, consciousness might be regarded as a second derivative of sensation.
-- Terrel Miedaner
[Junker HQ]
-- Terrel Miedaner
[Junker HQ]
- Junker_05
- J.U.N.K.E.R.
- Posts: 292
- Joined: Sat Aug 20, 2005 4:59 am
- Favorite Game: At the moment, Team Fortress 2.
- Kojima games owned: Metal Gear Solid (PSone)
Metal Gear Solid: Special Missions (PSX)
Metal Gear Solid 2: Sons of Liberty (PS2)
Metal Gear Solid 3: Snake Eater (PS2)
Metal Gear Solid 4: Guns of the Patriots (PS3)
Metal Gear Solid: Portable Ops (PSP)
Metal Gear Solid: Portable Ops Plus (PSP)
Metal Gear Solid: Digital Graphic Novel (PSP)
Metal Gear Ac!d (PSP)
Metal Gear Ac!d 2 (PSP)
Policenauts (PSone)
Snatcher (Mega CD) - Location: Melbourne, Australia
- Contact:
-
- Posts: 79
- Joined: Mon Aug 15, 2005 7:36 pm
A few minor plot holes and such have occured to me too...
When Gillian meets Harry, he has the 'hmm, I get the impression I know this guy too' dialogue, yet not with Random. It's unfair nitpicking I know, but it might have been a nice hint to drop in.
Same with the scene where chin shu oh is rambling about the Snatchers plans - didn't they twig they worship a portrait of one of the guys they're about to kill?
When Gillian meets Harry, he has the 'hmm, I get the impression I know this guy too' dialogue, yet not with Random. It's unfair nitpicking I know, but it might have been a nice hint to drop in.
Same with the scene where chin shu oh is rambling about the Snatchers plans - didn't they twig they worship a portrait of one of the guys they're about to kill?
- Artemio
- Site Admin
- Posts: 2947
- Joined: Wed Oct 06, 2004 11:33 am
- Favorite Game: Snatcher! ... no wait, Policenauts...
- Kojima games owned: http://junkerhq.net/kojima.html
- PSN: Artemio
- Wii Friend Code: 6335316353781527
- Xbox Live: JunkerHQ
- Location: Mexico
- Contact:
I do agree on the first one.. though it might be giving too much away.. and since he doesn't remember a thing with Jamie.. well, it might be a deeper impression the one of his son. Anyway, we know it was made that way for dramatic/story purposes.HorseFactory wrote:A few minor plot holes and such have occured to me too...
When Gillian meets Harry, he has the 'hmm, I get the impression I know this guy too' dialogue, yet not with Random. It's unfair nitpicking I know, but it might have been a nice hint to drop in.
Same with the scene where chin shu oh is rambling about the Snatchers plans - didn't they twig they worship a portrait of one of the guys they're about to kill?
About the second one, They already knew who Random was and he was one of the targets anyway.... That is for sure.
From the mathematical perspective, consciousness might be regarded as a second derivative of sensation.
-- Terrel Miedaner
[Junker HQ]
-- Terrel Miedaner
[Junker HQ]
-
- Posts: 79
- Joined: Mon Aug 15, 2005 7:36 pm
- Dave
- Posts: 96
- Joined: Sun Aug 07, 2005 10:01 pm
- Kojima games owned: Snatcher Pilot Disk - PCE (NTSC-J)
Snatcher CD-ROMantic - PCE (NTSC-J)
Snatcher - SS (NTSC-J)
Policenauts Pilot Disk - 3DO (NTSC-J)
Policenauts - 3DO (NTSC-J)
Policenauts - PSX (NTSC-J) x2
Policenauts Limited Edition - SS (NTSC-J)
Zone of The Enders - PS2 (NTSC)
Metal Gear - NES (NTSC)
Snake's Revenge - NES (NTSc)
Metal Gear Solid - GBC (NTSC)
Metal Gear Solid - PSX (NTSC)
Metal Gear Solid GH - PSX (NTSC) sealed
Metal Gear Solid VR Missions - PSX (NTSC)
Metal Gear Solid Integral - PC
Metal Gear Solid Integral - PC (Sealed)
Metal Gear Solid - PSX (PAL)
Metal Gear Solid Special Missions - PSX (PAL)
Metal Gear Solid Integral The Best - PSX (NTSC-J)
Bleem!cast for Metal Gear Solid - DC (NTSC)
Metal Gear Solid 2: Sons of Liberty - PS2 (NTSC)
Metal Gear Solid 2: Substance - XBOX (NTSC)
Metal Gear Solid 2: Substance - XBOX (NTSC) sealed
Metal Gear Solid 2: Substance - PC
Metal Gear Solid 3: Subsistence Limited Edition - PS2 (NTSC)
Metal Gear>>Solid Snake OST
Metal Gear Solid OST
Metal Gear Solid 2 OST
Metal Gear Solid 2 The Other Side OST - Xbox Live: Devin320
- Location: Wisconsin, USA
Maybe Jean Jack had cut off transmissions with the Chief because he had found out about him and the Chief wanted Little John's memory to see how much Jean had found out. The Chief does say that "I've studied the data transmitted by Metal Gear" he gives no indication that he has any contact with Jean Jack recently, other than his transmission from the abandoned warehouse.