Just finished Sega CD Snatcher for the first time....
Posted: Tue Nov 01, 2005 1:41 pm
....and am truly amazed. I can't believe how unheard of this game is and I believe it has cemented itself into being one of my top 5 games of all time. I've already started to replay it and that for me is truly the mark of a great game. I believe my experience was also slightly heightened by the fact that I only played the game at night. I work until 12am in the morning so after work I'd get home, plop down in my chair, turn off the lights, and resume my investigation. Being as the game seemingly takes place entirely at night I felt like Gilian and myself were on the same sleep schedule lol.
I think a lot of modern game developers should take a step back and look at games such as Snatcher. It is sad that a game developed nearly 2 decades ago with vastly inferior hardware can create a story and game world more immersive than 90% of today's offerings.
I also have a few quick questions.
1. I have started to replay the game and this time around when I call Jamie for the first time she is not lying on her bed. She is in fact fully dressed and heading out the door to go see her doctor for memory recovery treatments. Why is it different this time around? Gameplay time?
2. Is there anyway to adjust the Junker's Eye difficulty? During my first time through I believe Metal Gear only upped the difficulty level to intermediate even though I was achieving constant perfect scores.
3. My game play time was a little over 6hrs my first time through. Is that about average? I felt that I was very good with the shooting sequences being as it only took approx 5 attempts to win the final battle but other than that I feel like I definitely took my time and I feel like I practiced with Junkers Eye a good bit. Are there any little bonus story sections that I could have accidentally skipped over that aren't really relative to the game advancement? I don't want any specific details but I wanted to make sure I pick up anything I missed this time around.
I think a lot of modern game developers should take a step back and look at games such as Snatcher. It is sad that a game developed nearly 2 decades ago with vastly inferior hardware can create a story and game world more immersive than 90% of today's offerings.
I also have a few quick questions.
1. I have started to replay the game and this time around when I call Jamie for the first time she is not lying on her bed. She is in fact fully dressed and heading out the door to go see her doctor for memory recovery treatments. Why is it different this time around? Gameplay time?
2. Is there anyway to adjust the Junker's Eye difficulty? During my first time through I believe Metal Gear only upped the difficulty level to intermediate even though I was achieving constant perfect scores.
3. My game play time was a little over 6hrs my first time through. Is that about average? I felt that I was very good with the shooting sequences being as it only took approx 5 attempts to win the final battle but other than that I feel like I definitely took my time and I feel like I practiced with Junkers Eye a good bit. Are there any little bonus story sections that I could have accidentally skipped over that aren't really relative to the game advancement? I don't want any specific details but I wanted to make sure I pick up anything I missed this time around.