Ron Gilbert's opinion on Adventure games

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Artemio
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Ron Gilbert's opinion on Adventure games

Post by Artemio »

Well, You probably know who Ron Gilbert is.. the creator of Monkey Island and several other great games. I just mention Monkey Island since I love that series =).

Today I stumbled across his blog (Grumpy Gamer) and I was delighted with several things I read there. I will go on reading, since I just started. But what this post is about is his entry on Why Adventure Games Suck
And What We Can Do About It
. I know Snatcher is not strictly and Adventure game.. but it certainly shares a lot with that genre (and so does Policenauts and other Digital Manga games, as the great Phoenix Wright).

The thing is, the document is a set of rules he wrote in 1989 that define what he follows creating a game, and I found several point very interesting and valid.

Give it a read and tell me what you think, if you feel like it =P
Last edited by Artemio on Mon Mar 13, 2006 8:27 pm, edited 1 time in total.
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OtakupunkX
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Post by OtakupunkX »

I liked it.
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Crowley
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Post by Crowley »

I have no idea who Rob Gilbert is. I always thought Ron Gilbert was the creator of Monkey Island.
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Artemio
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Post by Artemio »

Crowley wrote:I have no idea who Rob Gilbert is. I always thought Ron Gilbert was the creator of Monkey Island.
Typo Fixed, hehehehe (crawls away, *unnoticed*)
From the mathematical perspective, consciousness might be regarded as a second derivative of sensation.
-- Terrel Miedaner

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